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- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: 12 Apr 1996 18:00:03 -0700
- Organization: Primenet Services for the Internet
- Lines: 38
- Sender: root@primenet.com
- Message-ID: <wturber.87.08C8FB83@primenet.com>
- References: <316CBBE2.6D48@interlog.com> <4kmg6d$5bp@news.accessone.com>
- X-Posted-By: ip242.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- In article <4kmg6d$5bp@news.accessone.com> jeric@accessone.com writes:
- >From: jeric@accessone.com
- >Subject: Re: Seemless Textures (WAS Re: Is it true?)
- >Date: 12 Apr 1996 20:58:53 GMT
-
-
-
- >> > Load image in Photoshop. Use offset filter to shift the image to the right or
- >> > left. This will leave a "seam" showing in your image. Do magical Photoshop
- >> > manipulations (irregular cut and paste, smudge, noise filter in selected areas
- >> > are my favorites) to retouch this "seam" so it is no longer visible. Repeat
- >> > the above procedure using a verticle offset.
- >> >
- >> > This works fairly well even if it does take a bit of time.
-
- > The original poster was referring to an option where the renderer automagically
- >mirrors the bitmap around itself, resulting in "seamless" (yet still bad)
- >color mapping. Walter J's method is better, but labor intensive.
-
- > To achieve the save effect in Photoshop, wouldn't it be possible to create
- >some sort of batch script? Maybe a simple mouse recorder thing, although that would
- >lack the query aspects of a true script language. (Are there any script capable
- >i-p/paint packages available for the lame-o PC? Winimages?)
-
- > Note: this would be dead easy on the Amiga and ADPro.
-
- >******************************************************************************
- >** jeric@accessone.com | Synergy Graphix & Animation **
-
- I think the problem is that retouching the "seams" requires some judgement or
- some really clever algorithm. Depending on the nature of the texture, it
- doesn't necessarily take that long.
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
-
- Article: 16752
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: 12 Apr 1996 18:11:02 -0700
- Organization: Primenet (602)395-1010
- Lines: 40
- Sender: root@primenet.com
- Message-ID: <4kmuv6$r6g@nnrp1.news.primenet.com>
- References: <wturber.70.4B435BEF@primenet.com> <408_9604121335@tom02.sime.com>
- X-Posted-By: steph@usr3.primenet.com
-
- Andreas Maurer <andreas@tom02.sime.com> wrote:
-
- : Hi, Walter.
-
- : w> it. Maybe your best decision would be to go to NAB and see for yourself.
-
- : So once again, I see this NAB.
- : Seems to be kind of a tradefare.
- : Could anyone give a short description, for some europeans lik me? :)
-
- NAB = National Association of Broadcasters. The NAB convention is the
- week of April 14 in Las Vegas, Nevada.
-
- NAB generally features lots of arcane broadcast stuff, with a multi-media
- or computer graphics oriented side convention. It is one of two major
- conventions in the US (the other is Siggraph, which this year is in
- August in New Orleans) where new computer graphics, animation and
- equipment rollouts are announced. Attendence is in the 60,000 to 70,000
- person range, and I think exhibit floor space is around 150,000 square feet
- (sorry, I don't know the metric equivalents).
-
- NAB is also more "suit" oriented than Siggraph. People in tie-dyed
- Grateful Dead t-shirts and polka dot shorts aren't taken as seriously by
- salesmen on the floor as they are at Siggraph. There also aren't any good parties
- at NAB either. However, in Las Vegas, the bars *are* open 24 hours a day.
- And food is cheap.
-
- : /XX\ Andreas Andreas@tom02.sime.com
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16753
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.ios.com!usenet
- From: Lyle Milton <oaomedia@chelsea.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Call for MacroForm 2.0 Tutorial Ideas
- Date: 13 Apr 1996 01:11:12 GMT
- Organization: One And Only Media
- Lines: 14
- Message-ID: <4kmuvg$d0m@news.ios.com>
- NNTP-Posting-Host: ppp-8.ts-1.hck.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.1N (Macintosh; I; PPC)
- X-URL: news:comp.graphics.apps.lightwave
-
- Hello, All:})
-
- We are in the process of designing new tutorials for MacroForm 2.0. We may
- carry over some of the tutorials from 1.0; but, we decided to add new ones
- like a video game joystick and a serving spoon.
-
- We had gotten numerous requests for the monster and the rabbit from our
- previous ads; and, for the set-top-box that was printed with the review of
- MacroForm in the 9/95 VTU. While the monster & bunny may require too many
- steps to be practical as tutorials, the set-top-box has possibilities.
-
- Would anyone like to see something in particular?
-
-
-
- Article: 16754
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.west.net!usenet
- From: DaWarden@Alcatraz.com (DaWarden)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: Sat, 13 Apr 1996 02:12:19 GMT
- Organization: Alcatraz Prison and Hellhole
- Lines: 11
- Message-ID: <316f0d79.71731993@news.west.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net>
- Reply-To: DaWarden@Alcatraz
- NNTP-Posting-Host: term2-10.sb.west.net
- Xref: news2.cais.com comp.graphics.animation:34229 comp.graphics.apps.lightwave:16754 comp.graphics.apps.photoshop:13768 comp.graphics.packages.3dstudio:14673 comp.os.ms-windows.apps.utilities.win3x:1462 comp.os.ms-windows.apps.utilities.win95:8021 alt.26
-
- On Thu, 11 Apr 1996 23:38:00 -0400, Alan Prather <bigal@usaor.net>
- wrote:
-
-
-
- Windows NT 4.0 will have the Win95 Shell, but many consumers will
- stick with windows 95. Why? No plug and play support --- your drivers
- won't work the same in NT. For me it's no problem. Just by
- components that have drivers made for NT.
-
- DaWarden
-
- Article: 16755
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip135.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville (III))
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.26
- Subject: Re: HOW TO DO A BATCH HTTP FILE DOWNLOAD hybridv=putz
- Date: 12 Apr 1996 19:30:02 -0700
- Organization: Primenet Services for the Internet
- Lines: 14
- Sender: root@primenet.com
- Message-ID: <wturber.88.0911D21E@primenet.com>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <4k5bvp$d28@usenet7.interramp.com> <3169CEF7.3FD79FB8@outer.com> <316A29DC.513163C@osiris.net>
- X-Posted-By: ip135.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
- Xref: news2.cais.com comp.graphics.animation:34230 comp.graphics.apps.lightwave:16755 comp.graphics.apps.photoshop:13770 comp.graphics.packages.3dstudio:14674 comp.os.ms-windows.apps.utilities.win3x:1463 comp.os.ms-windows.apps.utilities.win95:8022 alt.26
-
- [snip]
- >REAL speed and reliability, LINUX is the way to GO!!!
- >NT is WAY slow for general use.. that is why you never see people
- >doing 3d on NT, it doesn't allow direct video mapping (damn emulator
- >=(~~ )
- >=)
- >-vito
- >vito@netaxs.com
-
- You never see people doing 3D on NT? Yer joking. Right?
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
-
- Article: 16756
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!lepidopteran.cse.psu.edu!uwm.edu!spool.mu.edu!munnari.OZ.AU!news.mel.connect.com.au!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!hba
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: drawing tablets-opinion?
- Date: Sat, 13 Apr 96 02:30:36 GMT
- Organization: Imagine It
- Lines: 33
- Message-ID: <4kn3g7$jj5@news.mel.aone.net.au>
- References: <4kkfbv$fu4@dewey.csun.edu>
- NNTP-Posting-Host: d19-1.cpe.hobart.aone.net.au
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <4kkfbv$fu4@dewey.csun.edu>, hbrtv284@csun.edu (emmanuel olympia) wrote:
- >
- >I would like some comments, suggestions, opinions on drawing tablets to be
- >used both as a mouse and as a tool for programs such as lightwave and
- >photoshop for a NT/Pentium system. Are there any standard tablets which
- >everybody uses? pls. let me know. I am planning to buy one soon. thx
- >
- >Emmanuel
-
- I use a Wacom Tablet and it's fine. It has drivers for all Windows
- flavours.
-
- Generally I use it for Painter and not in Lightwave. Lightwave was designed
- for use with a mouse and I find a tablet cumbersome for anything other than
- sketching a spline.
-
- Wacom, I think, is pretty much the standard, andt Sumagraphics would run
- second.
-
- I'd got for a Wacom Artpad.
-
- Cheers
-
- - - - - - - - - - - - - - - -
- Kevin Gleeson
- Imagine It
- 3D animation and graphics
- Hobart
- Tasmania
- Australia
-
- The Librarian Rules! - OOOK!
- - - - - - - - - - - - - - - -
-
- Article: 16757
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!spool.mu.edu!munnari.OZ.AU!news.unimelb.EDU.AU!inferno.mpx.com.au!news.mel.aone.net.au!hba
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Can anyone email me lightwave?
- Date: Sat, 13 Apr 96 02:37:04 GMT
- Organization: Imagine It
- Lines: 42
- Message-ID: <4kn3sc$jj5@news.mel.aone.net.au>
- References: <316d5c5c.2555269@news.charm.net> <4kjq46$qhs@newsbf02.news.aol.com> <4kltl7$qkp@mercury.initco.net>
- NNTP-Posting-Host: d19-1.cpe.hobart.aone.net.au
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <4kltl7$qkp@mercury.initco.net>, lawson@initco.net (Joseph J. Lawson) wrote:
- >In article <4kjq46$qhs@newsbf02.news.aol.com>,
- > stranahan@aol.com (Stranahan) wrote:
- >>----------------
- >>Idiots like the guy who started this thread should be banned from
- >the
- >>'net in my opinion.
- >>------------
- >>
- >>Yeah! Damn right! Someone email that guy to me, and I'll beat him
- >up!
- >>
- >As we say in Montana, a real Coyote, this WEI L LEE.
- >And to think, I could've saved myself a thousand bucks!
- >
-
-
- It boggles the mind that he even finds it worth typing the question. I suppose
- there is an outside chance of getting a result (cracked software or
- something).
-
- As I said in another post, he put the same thing into
- comp.graphics.apps.softimage. That is awesome.
-
- I mean the logistics of him getting a response - Oh yeah lets post him SI. I
- haven't seen the disks for SI but imagine it is BIG! I'd guess at 100 Megs.
-
- Maybe we should each e-mail him 1 meg worth of rubbish and see how long it
- ties his mail reader up for.
-
- Bye
-
- - - - - - - - - - - - - - - -
- Kevin Gleeson
- Imagine It
- 3D animation and graphics
- Hobart
- Tasmania
- Australia
-
- The Librarian Rules! - OOOK!
- - - - - - - - - - - - - - - -
-
- Article: 16758
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!spool.mu.edu!munnari.OZ.AU!news.mel.connect.com.au!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!hba
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Don't use revision D
- Date: Sat, 13 Apr 96 02:39:53 GMT
- Organization: Imagine It
- Lines: 23
- Message-ID: <4kn41l$jj5@news.mel.aone.net.au>
- References: <4klbqu$2vl@unix.pressimage.fr>
- NNTP-Posting-Host: d19-1.cpe.hobart.aone.net.au
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <4klbqu$2vl@unix.pressimage.fr>, Frédéric Druilhet <druilhet@planete.net> wrote:
- >There is no more boolean operation
- >If you've got an answer, mail me !
- >Frédéric DRUILHET
- >druilhet@planete.net
- >http://www.planete.net/~druilhet
-
- Umm.. I just checked and my Boolean is working fine. What is not working on
- yours?
-
- Cheers
-
-
- - - - - - - - - - - - - - - -
- Kevin Gleeson
- Imagine It
- 3D animation and graphics
- Hobart
- Tasmania
- Australia
-
- The Librarian Rules! - OOOK!
- - - - - - - - - - - - - - - -
-
- Article: 16759
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!fu-berlin.de!news.dfn.de!news.s.shuttle.de!abyss.apl.s.shuttle.de!bonebag.apl.s.shuttle.de!postmaster
- Newsgroups: comp.graphics.apps.lightwave
- From: "Michael Wolf" <MikeWolf@bonebag.apl.s.shuttle.de>
- Date: Fri, 12 Apr 96 18:16:07 +0100
- MIME-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-NewsReader: IntuiNews 1.3a (7.9.95)
- Subject: How to control Screamernet?
- Message-ID: <86912680@bonebag.apl.s.shuttle.de>
- Organization: new media productions
- Lines: 22
-
- Hi there fellow Lightwavers,
-
- I would like to do a massive batch render (i.e. around 50-60 scene files),
- while I'm on holidays for 3 weeks.
-
- This wouldn't be much of problem on the Amiga, since I could just hack
- together an ARexx script for Lightwave.
-
- However, since I will be rendering on the PC as well, I was wondering if
- there is a way to get around the 16 scenes limit of Screamernet.
-
- Could I program a SN II front end for the amiga to control the amiga and pc
- using those jobx and ackx files?
-
- What is the format of the jobx/ackx files, and how do Lightwave and SN II
- communicate?
-
- Any help is appreciated, thanx a lot.
-
- Michael // Fido: 2:246/1115.10
- Wolf \\X/ UUCP: MikeWolf@bonebag.apl.s.shuttle.de
- blessed are the sheep, for they shall inherit the grass - james
-
- Article: 16760
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!news.texas.net!news1.best.com!news.aimnet.com!news.ossi.com!pagesat.net!cg57.esnet.com!torment!mad
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Looking for terrain models
- Message-ID: <mad.6bfp@torment.tmisnet.com>
- Date: 12 Apr 96 15:51:59 PST
- Organization: Tierra-Miga BBS
- Lines: 37
-
- On Thu 11-Apr-1996 11:08p, Tim Hardy wrote:
- TH> I'm writing a game (strategy), and I'd like to find some free terrain
- TH> models,
- TH> like trees, mountains, etc. Either single models (one tree, or rock), or
- TH> scenes would be nice. Since the quality of these models would depend
- TH> heavily
- TH> on their textures, I guess I'd also need to know where to find their
- TH> textures. Any help would be appreciated.
-
- TH> Tim
- --------------
- Hi Tim;
- I had been looking for quite a while for some decent looking trees and with
- no luck. So after spending days and days, I had finally figured out a way to
- create pretty darn good looking trees. Making the trunk is pretty much self
- explanitory, but making the leaves was a whole other story. I eventually came
- to this:
-
- Make a point in modeler and "Make" it a polygon. Then do an array of fairly
- close points and into the shape of a cube. You want a LOT of these point
- polygons. Then go into another layer and just make a simple sphear and have
- the cube in the background layer so you can see how big to make the ball.
- Once you are happy with the way things look and have the ball cantered in the
- cube, then go and do a boolean subtract. I don't quite remember which object
- should be in the front layer, but no matter cuz you can always do an Undo and
- swap layers. When your done with the boolean just use only the layer with all
- the remaining points "that now are shaped like a solid ball" and just do some
- jitters on this object a few times.
-
- When you get into Layout, all you have to do is make the point size whatever
- you want and also wrap some sort of texture onto it and you'll have a very
- nice looking tree.
-
- But if you have any problems or are just too lazy to deal with it, then just
- email me and I can send you a tree with my tree leaves texture......md :)
-
- mdunakin@torment.tmisnet.com
-
- Article: 16761
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!news.texas.net!news1.best.com!news.aimnet.com!news.ossi.com!pagesat.net!cg57.esnet.com!torment!mad
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: polygon reduction!
- Message-ID: <mad.6bgw@torment.tmisnet.com>
- Date: 12 Apr 96 16:06:17 PST
- Organization: Tierra-Miga BBS
- Lines: 26
-
- On Fri 12-Apr-1996 12:56p, Malcolm Lavery wrote:
- ML> On 11-Apr-96 11:32:50, the dood Brian Lutt said about polygon reduction!:
-
- ML> Hi!, Brian.....
-
- ML> > Does anybody know of any software to reduce the polygons in an object. I
-
- ML> > need to reduce the amount of polygons in my objects. The objects are
- ML> > imprted into lightwave from other software packages as obj files and
- ML> > there polygon counts are very high, is there anything available that
- ML> does
- ML> > a good job at this task.
-
- ML> Try Pixel Pro II, it's good at both converting, and reducing polygons!.
-
- ML> Or I do believe that there is a PD program that does the same thing.
-
- ML> That's for the Amiga that is!. ;)
-
- ML> Cya!.....
-
- ML> --
- ML> Mal!! :)
- ------------------
- Can I get something like that for my alpha with NT 3.51? I sure am having a
- hard time finding programs for this thing that'll work.......md
-
- Article: 16762
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!lepidopteran.cse.psu.edu!uwm.edu!lll-winken.llnl.gov!enews.sgi.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!netnews
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Resoultion problem?
- Date: 13 Apr 1996 01:30:45 GMT
- Organization: Netcom
- Lines: 24
- Message-ID: <4kn045$q2a@reader2.ix.netcom.com>
- References: <316D273B.56ED@ix.netcom.com>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 6:30:45 PM PDT 1996
-
- In <316D273B.56ED@ix.netcom.com> LonerSam <lonersam@ix.netcom.com>
- writes:
- >
- >Hi all,
- >
- >I wonder where and how to change the output
- >resoultion of LW from 75dpi to something bigger
- >number for printing purpose rather than video
- >purpose.
- >
- >If 75dpi is the only res. I can choose from, no
- >wonder why it is suitable for broadcasting purpose,
- >only.
- >
- >LSam
- >--
-
- Have you looked in the Camera panel and did you see the "Print
- Resolution" button? That is what you need to use for print graphics.
- Although depending on your use you may be able to get by with
- "High Resolution". There is also a "Custom resolution" so you can roll
- your own. I hope this helps.
-
- JS
-
- Article: 16763
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- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga Compatibility
- Date: 13 Apr 1996 02:25:13 GMT
- Organization: Netcom
- Lines: 43
- Message-ID: <4kn3a9$lo5@dfw-ixnews6.ix.netcom.com>
- References: <Pine.LNX.3.92.960411232237.22511A-100000@iasmh.bsu.edu>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 9:25:13 PM CDT 1996
-
- In <Pine.LNX.3.92.960411232237.22511A-100000@iasmh.bsu.edu> Shadowbird
- <darius@iasmh.bsu.edu> writes:
- >
- >OK, so I've downloaded gazillions of neat objects and textures and
- cool
- >stuff off the 'net, and now they're sitting on my IBM PC and my school
- A/V
- >lab's Mac in nice tidy LHA archives.
- >
- >I'm running LW 3.x on a Toaster 4000, and Amiga 2000.
- >
- >What do I do now? How do I get those files ported over? FTP
- addresses?
- >WWW pages where I can find decent emulators, or let Amigas read Mac/PC
- >disks or vice versa? I'm on a high school student's budget. (Read
- that
- >as $ X million times 0) Thanks for the help...
- >
- >
-
- The following suggestions should cost you nothing.
-
- If you have an Amiga 4000 and 2000 with WB2.0 or higher you have
- CrossDos which shipped with the Amiga OS. This will allow you to
- read/write PC disks on your Amiga floppy drive, both DD and HD.
- In order to use CrossDos you need to copy the "PC0:" device from your
- Storage/Dosdrivers drawer to your Devs/DosDrivers drawer. Then reboot
- to activate it. Then you also need the program "Lha" which is shareware
- like "PKzip" is. You can download it from the WWW. Just go to Aminet
- the largest Amiga site on the Web. Do a search for Amiga, Lha, Aminet,
- in Yahoo or Excite as I can't remember the exact address. OK now you
- have Lha. Copy it to your "c" drawer on your amiga. If you have DirOpus
- you can extract the files through it if not just open the CLI or Shell
- and go to the drawer your lha files are in and type lha filename.lha to
- extract the files.
-
- There is more detailed info in your Amiga manuals for using CrossDos
- and the Read files that come with Lha for using it.
-
- I hope this gets you headed in the right direction.
-
- Regards,
- JS
-
- Article: 16764
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!iol!tank.news.pipex.net!pipex!swrinde!cs.utexas.edu!math.ohio-state.edu!uwm.edu!news.sol.net!uniserve!van-bc!ddsw1!news.mcs.net!usenet
- From: "Michael J. May" <mjmay@mcs.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: Fri, 12 Apr 1996 23:24:18 -0500
- Organization: FM Multimedia
- Lines: 32
- Message-ID: <316F2C72.2D00@mcs.net>
- References: <316CBBE2.6D48@interlog.com> <4kmg6d$5bp@news.accessone.com>
- NNTP-Posting-Host: mjmay.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01Gold (Win95; I)
-
- jeric@accessone.com wrote:
- >
- > > > Load image in Photoshop. Use offset filter to shift the image to the right or
- > > > left. This will leave a "seam" showing in your image. Do magical Photoshop
- > > > manipulations (irregular cut and paste, smudge, noise filter in selected areas
- > > > are my favorites) to retouch this "seam" so it is no longer visible. Repeat
- > > > the above procedure using a verticle offset.
- > > >
- > > > This works fairly well even if it does take a bit of time.
- >
- > The original poster was referring to an option where the renderer automagically
- > mirrors the bitmap around itself, resulting in "seamless" (yet still bad)
- > color mapping. Walter J's method is better, but labor intensive.
- >
- > To achieve the save effect in Photoshop, wouldn't it be possible to create
- > some sort of batch script? Maybe a simple mouse recorder thing, although that would
- > lack the query aspects of a true script language. (Are there any script capable
- > i-p/paint packages available for the lame-o PC? Winimages?)
- >
- > Note: this would be dead easy on the Amiga and ADPro.
- >
- > ******************************************************************************
- > ** jeric@accessone.com | Synergy Graphix & Animation **
- > ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- > ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
- You might take a look at Kai's Power Tools 3. Among it's many cool
- tricks is the "Seamless Texture Welder". The welder is really easy to
- use, requires very little PS knowledge, and works like a champ - for
- about a hundred bucks.
-
- Mike
-
- Article: 16765
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 05:11:32 GMT
- Organization: Earthlink Network, Inc.
- Lines: 14
- Message-ID: <N.041296.221132.70@earthlink.net.earthlink.net>
- References: <N.041196.230523.41@earthlink.net.earthlink.net>
- <4km3db$jo9@newsbf02.news.aol.com>
- NNTP-Posting-Host: 206.85.95.173
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- Xref: news2.cais.com comp.graphics.animation:34236 comp.graphics.apps.lightwave:16765 comp.graphics.packages.3dstudio:14679
-
- On 4/12/96 10:20AM, in message <4km3db$jo9@newsbf02.news.aol.com>, InstntGuts
- <instntguts@aol.com> wrote:
-
- > Ron Thornton (Foundation Imaging, Babylon 5) has used 3DS instead of LW
- > for several projects, including "Dan Dare," and was, at one point between
- > the B5 pilot and the start of the series, , considering switching from LW
- > to 3DS.
- >
-
- This is not true.
-
- --
- -=Fred=-
-
-
- Article: 16766
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in1.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 05:09:05 GMT
- Organization: Earthlink Network, Inc.
- Lines: 42
- Message-ID: <N.041296.220905.99@earthlink.net.earthlink.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu>
- NNTP-Posting-Host: 206.85.95.173
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- Xref: news2.cais.com comp.graphics.animation:34237 comp.graphics.apps.lightwave:16766 comp.graphics.packages.3dstudio:14680
-
- On 4/12/96 12:07AM, in message <316E0123.489A@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
- >
- > I suggest you look at the game animation market where 3DS is used a lot for
- > chracter generation and animation. Just check out the work done by Steve
- > Sherer, Thomas and Helene Knight and Penta_Grafx. Plus many animation houses
- > use 3ds as a previs. tool or for certain features (Sony Pictures for one).
- > 3DS besides being used for Johnny Mnemonic, was also used for Lightspeed and
- > that one Denzel Washington action flic. I believe someone posted back a
- > little while ago a large list of TV shows and movies that use 3DS animation.
- > I would venture to guess that most studios use PA or Softimage for this type
- > of work though. I wouldn't call the 3 seconds of face peeling anything to
- > compare to something like The End or Jumanji.
- >
- > Jeff
-
- Lets get something straight here: I am talking about Hollywood special effects.
- Frankly, EVERY, I repeat _EVERY_ 3D program is capable of doing games, and
- every program IS being used. If that's what you want to do, then it really
- doesn't matter whether you're using 3DS, 3DS MAX, or Lightwave. You might
- enjoy one or the other, but it really doesn't matter what you use. As for
- pre-vis, Lightwave is used more than 3DS. For example, it was used for
- Jurassic Park, Jumanji, and currently Lost World (JP2). Once again though, any
- program worth its salt could be used.
-
- If you want to talk about professional "Hollywood style" special effects, don't
- even mention Johnny Anemic. Those aren't the kind of effects I am talking
- about (and the best sequence in the film was done in Alias anyway). Those are
- computer graphics intended to look like computer graphics, and once again, you
- could have done that with ANY program. They weren't the same kind of thing as,
- say Jurassic Park or Star Wars. Same goes for Virtuosity. I'll grant you that
- a 3 second face peel isn't much, but 1) it was a photoreal effect, unlike
- Johnny Moronic, and 2) it was only a start. You wouldn't believe some of the
- current film projects using Lightwave and purposely NOT 3DS or 3DS MAX. I'm
- still waiting to see a project that uses 3DS or MAX to the extent of Hercules,
- seaQuest, B5, Space:Above and Beyond, Robocop The Series, and even Star Trek
- Voyager. I've been hearing some good things about MAX so maybe this will
- happen soon--I'm looking forward to it.
- --
- -=Fred=-
- Digital Domain
-
-
- Article: 16767
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in1.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 05:09:10 GMT
- Organization: Earthlink Network, Inc.
- Lines: 43
- Message-ID: <N.041296.220910.11@earthlink.net.earthlink.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.232651.25@earthlink.net.earthlink.net>
- <316E8B29.2612BE8B@fammed.som.sunysb.edu>
- NNTP-Posting-Host: 206.85.95.173
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- Xref: news2.cais.com comp.graphics.animation:34238 comp.graphics.apps.lightwave:16767 comp.graphics.packages.3dstudio:14681
-
- On 4/12/96 9:56AM, in message <316E8B29.2612BE8B@fammed.som.sunysb.edu>,
- Michael Holve <holve@fammed.som.sunysb.edu> wrote:
-
- > However, some whine and say "well how come they don't use it on TV?" Who
- > cares, it's not their market! You could, if you got a bunch of IPAS
- > routines. You can even use a stand-in renderer to do REAL ray-tracing. You
- > will note though (all you whiners) that 3DSR4 is used for multimedia games
- > (7th Guest, 11th Hour, etc.) Lightwave is used because it comes with the
- > Toaster, which many studios already own, and are proficient with. Doesn't
- > mean they *like* it...
- >
-
- People whine about its use in movies or on TV because that's the real test of a
- 3D program. Face it, games can be done with ANY program, and they are.
- Lightwave is used on many games too. And Autodesk WISHES it were their market.
- As for the studios using Lightwave because they already had Toasters, this is a
- ludicrous statement. The Toaster, as far as the studios' use of it was merely
- a very expensive dongle. As soon as LW was ported to NT, the Toasters were
- trashed. There was no use for the Toaster itself for say something like
- seaQuest or Babylon 5. It was Lightwave that was wanted but you had to buy a
- Toaster to get it. Period. And you know what? As far as Lightwave goes, we DO
- use it because we like it.
-
-
- > Look at the big picture when bitching about 3DSR4. It has built-in
- > network rendering. You can script the shit out it. Everything is
- > animatable. It's got a lot of features in there, that may not be immediately
- > obvious.
- >
- > Michael Holve
- > Network Manager/Webmaster
- > Department of Family Medicine
- > University Hospital and Medical Center
- > State University of New York at Stony Brook
- >
- > email: holve@fammed.som.sunysb.edu
-
-
- Lightwave has all this too.
- --
- -=Fred=-
- Digital Domain
-
-
- Article: 16768
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!netnews
- From: Elliot Bain <ebain@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anims over zero or super black?
- Date: Sat, 13 Apr 1996 00:22:41 -0400
- Organization: Laurell Creative Services
- Lines: 43
- Message-ID: <316F2C11.7869@ix.netcom.com>
- References: <316E43AE.7442@tir.com>
- NNTP-Posting-Host: ix-col4-14.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-NETCOM-Date: Fri Apr 12 9:20:35 PM PDT 1996
- X-Mailer: Mozilla 2.0 (WinNT; I)
-
- Dean A. Scott wrote:
- >
- > I'm B a c k !
- >
- > Took a long hiatus from the newsgroup, but I'm ready to start
- > reading this great resource of knowledgable LWers again.
- >
- > And to start, I need an answer to a plaguing question...
- > and QUICK at that, too! <smile>
- >
- > How do you convert the RGB 0,0,0 black of LW anims to
- > NTSC 0 IRE (zero black) or even -5 IRE (super black) for a
- > client that insists on such for reliable self keying over
- > betacam SP video?
- >
- > Can the PVR do this? I know the PAR can, but I need international
- > broadcast quality ntsc video, which the PVR does much better than
- > a PAR.
- >
- > What other options exist? I need professional strength help here...
- > NO "I think this might work" or "Have you tried this?" Give me
- > a definative answer, one from your own experience.
- >
- > Apprecianatos!
- >
- > --
- > /~~~~|
- > / /~~~
- > |) /| |) \_/_| /\ |\|
- > THE |) |-| |)~~|\ |_ \/ | | CLONER
- > \~\__/ /
- > \____/
- > -----------------------------------------------
- > Dean A. Scott, SILICON MAGIC, "Your Key To 3D!"
- > Í---------------------------------------------Í
- > http://users.aol.com/dscott5663/simagic.htm
- > Home of "Power Tips Pro for LightWave"
-
- On the PVR, just click the Super-Black button for 0 IRE.
- --
- Elliot Bain
- Laurell Creative Services
- 614.459.4404
-
- Article: 16769
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 02:03:44 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 17
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kng40$6cr@newsbf02.news.aol.com>
- References: <N.041296.220905.99@earthlink.net.earthlink.net>
- Reply-To: stranahan@aol.com (Stranahan)
- Xref: news2.cais.com comp.graphics.animation:34239 comp.graphics.apps.lightwave:16769 comp.graphics.packages.3dstudio:14682
-
- My brother Ken, along with Don Waller, did some dinosaur stuff for an
- upcoming episode of Sliders that will KILL you.....all LightWave, very
- very cool....
-
- Ken's face peel was cool, but not character stuff - THIS is character
- stuff....
-
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16770
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: alugones@aol.com (A Lugones)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: 13 Apr 1996 02:07:05 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 6
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4knga9$6ib@newsbf02.news.aol.com>
- References: <wturber.87.08C8FB83@primenet.com>
- Reply-To: alugones@aol.com (A Lugones)
-
- Another approach to seemless textures is available in Kai Power Tools 3.
- It includes a program called "Seamless Welder." The program works
- flawlessly. No noticeable lines between images when tiled in Lightwave.
-
- Alex Lugones
- Vantage Point Animations
-
- Article: 16771
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!info.ucla.edu!agate!darkstar.UCSC.EDU!cats.ucsc.edu!adamchry
- From: adamchry@cats.ucsc.edu (Adam Ives Chrystie)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: She answers "Tech support"
- Date: 13 Apr 1996 06:59:43 GMT
- Organization: University of California, Santa Cruz
- Lines: 16
- Message-ID: <4knjcv$jk2@darkstar.UCSC.EDU>
- References: <4km5j9$30n@daily-planet.execpc.com>
- NNTP-Posting-Host: ese.ucsc.edu
- X-Newsreader: NN version 6.5.0 #1 (NOV)
-
-
- uuhh did you stop to think that she might work in the tech support
- department ( as a nontele-aide) and perhaps picked up the phone becaue
- perhaps no one else was
- around?? She of course did this to ensure that your call was taken and
- that you just did not feel as if you were calling an anonymous company??
-
- perhaps she handles the overflow calls??...yea, you're being unreasonable
- :)..in my oppinion.
-
- Adam Chrystie
- --
- ----------------------------------
- Adam Chrystie LightWave 3D Animator
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
-
- Article: 16772
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: robanims@aol.com (RobAnims)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: help me : AVI saving.......
- Date: 13 Apr 1996 04:04:04 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 38
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4knn5k$8do@newsbf02.news.aol.com>
- References: <4km27n$gjq@server-b.cs.interbusiness.it>
- NNTP-Posting-Host: newsbf02.mail.aol.com
- X-Newsreader: AOL Offline Reader
-
- I too had a similar problem saving an .avi.
- the solution to mine was-
-
- As a habit I always save the scene file with all render save options(.avi,
- alpha, rgb etc.)
- I need for the scene before I hit the render button.
-
- I rendered out the avi with no problem, however, I wasn't happy with the
- the resolution so I decided to re-render the same scene. For some reason
- LW would crash every time I tried to save the avi.
-
- I loaded the scene file in notepad, scrolled to the bottom. The two lines
- I had to change in order to enable me to save my re-rendered .avi were:
-
- SaveAnimationName C:/NewTek/"filename.avi"
- AnimationType HIIP-AVI32
-
- I deleted the references to anim name and type leaving this
-
- SaveAnimationName
- AnimationType
-
- I saved the file, exited notepad, fired up LW, loaded the scene, set up my
- save options and hit the render button (after adressing my original
- intention of resoulution, of course).
- NOTE: I did not re-save the scene or I would have had to do this whole
- trip all over again.
-
- Hope this may be of some help.
-
-
-
-
-
-
-
- Digital Animatics
- Narration & Animation
-
- Article: 16773
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: instntguts@aol.com (InstntGuts)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 04:19:49 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kno35$8hv@newsbf02.news.aol.com>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- Reply-To: instntguts@aol.com (InstntGuts)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: news2.cais.com comp.graphics.animation:34240 comp.graphics.apps.lightwave:16773 comp.graphics.packages.3dstudio:14685
-
- <<And Autodesk WISHES it were their market.>>
-
- I doubt it; I don't think Autodesk's stockholders would trade their
- company's $28 million in 3D Studio sales last year for NewTek's $300,000
- debt on sales of 1,500 copies of LW PC in 1995.
-
- -- Jon
-
- Article: 16774
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: glynw@cix.compulink.co.uk ("Glyn Williams")
- Subject: Re: DON'T PANIC!!
- Message-ID: <Dpsq0D.JKI@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4knps2$i30@lori.albany.net>
- Distribution: world
- Date: Sat, 13 Apr 1996 10:19:25 GMT
- X-News-Software: Ameol
- Lines: 19
-
- > We do not expect the compilation video to begin shipping until some
- > time in June.
- >
- > Since the deadline has been extended to the end of April (or so), this
- > only gives us about a month to pick the winners, edit the tape
- > together, produce a soundtrack and packaging, duplicate it, and then
- > start marketing it...in other words, it will probably not hit the
- > shelves until late June.
- >
- > We hope to see your work entered into the contest, as well as everyone
- > else's work from this newsgroup!
- >
- > -David Warner
- > dwarner@albany.net
- > http://www.albany.net/~dwarner
-
- I'll ask our publishers whether this would bo OK.
-
- Glyn Williams - Particle Systems
-
- Article: 16775
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: Re: Can anyone email me lightwave?
- Message-ID: <DpsrtF.nv@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <316d5c5c.2555269@news.charm.net>
- Date: Sat, 13 Apr 1996 10:58:27 GMT
- X-News-Software: Ameol32
- Lines: 22
-
- > >Hey - could someone please mail me a dongle? And a DEC Alpha or 2?
- > >_____________________________________________
- > >Lee Stranahan
- >
- > Sure, While I'm at it do you want a few SGI's? I got a couple of them
- > right here here in my closet. A good friend e-mailed them to me....boy
- > was that a big download :-)
- > Idiots like the guy who started this thread should be banned from the
- > 'net in my opinion.
-
- Agreed. And while they're at it, could someone please email this guy a
- clue. He obviously doesn't have one of those either.
-
- :?)
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
-
- Home Page http://www.webscape.co.uk/phil/
- Webscape Ltd http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 16776
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!tank.news.pipex.net!pipex!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: snouty@cix.compulink.co.uk ("Phil South")
- Subject: 3D Studio Hollywood & Gaming Effects book
- Message-ID: <DpsrtH.oK@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- Date: Sat, 13 Apr 1996 10:58:29 GMT
- X-News-Software: Ameol32
- Lines: 24
-
-
- "3D Studio Hollywood & Gaming Effects"
- by various authors
-
- If you want a big laugh, go into your local bookstore and check out the
- above book. It's about 3D Studio, and it tells you how to do loads of
- cool effects.
-
- Basically it goes like this: Okay you want to do this cool
- displacement/lens
- flare/transparency/bones/composite/warp/starfield/volumetric lighting
- effect?
-
- Well first buy the appropriate Yost Group IPAS disk and...
-
- ROFL.
-
- ---
- -------------------------------------------------------------
- Phil South <snouty@cix.compulink.co.uk> "nuqDaq yuch Dapol"
-
- Home Page http://www.webscape.co.uk/phil/
- Webscape Ltd http://www.webscape.co.uk
- -------------------------------------------------------------
-
- Article: 16777
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!lori.albany.net!magik.albany.net!not-for-mail
- From: dwarner@magik.albany.net (David Warner)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: DON'T PANIC!!
- Date: 13 Apr 1996 08:50:10 GMT
- Organization: AlbanyNet - E-mail info@albany.net
- Lines: 31
- Distribution: world
- Message-ID: <4knps2$i30@lori.albany.net>
- References: <4kgnfg$mhv@lori.albany.net> <DppvsF.KCz@cix.compulink.co.uk>
- NNTP-Posting-Host: magik.albany.net
- X-Newsreader: TIN [UNIX 1.3 950824BETA PL0]
-
- Glyn Williams (glynw@cix.compulink.co.uk) wrote:
-
- : > By entering this contest, all entrants agree that they will provide
- : > a signed release which will allow Digital Concept Productions to
- : > reproduce their animations in the "1996 LightSpeed Animation Contest"
- : > compilation videotape.
- :
- : Although we have a cracking demo reel - which we feel would stand
- : a chance in the competition the above clause gave us cause for concern.
- : While we are the originators of the materiel and hold the copyright - the
- : work is from a game. We are obliged under contract with our publisher to
- : not release advance information about the game. When will this tape be
- : released? - If it comes close to our publication date - then no problem.
- : If it is in a few weeks time, then we would probably not be able to
- : permit the showreel to be included.
-
- We do not expect the compilation video to begin shipping until some
- time in June.
-
- Since the deadline has been extended to the end of April (or so), this
- only gives us about a month to pick the winners, edit the tape together,
- produce a soundtrack and packaging, duplicate it, and then start marketing
- it...in other words, it will probably not hit the shelves until late June.
-
- We hope to see your work entered into the contest, as well as everyone
- else's work from this newsgroup!
-
- -David Warner
- dwarner@albany.net
- http://www.albany.net/~dwarner
-
-
- Article: 16778
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.interlog.com!news
- From: mak@interlog.com (C Mak)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Failure
- Date: Sat, 13 Apr 1996 12:51:23 GMT
- Organization: InterLog Internet Services
- Lines: 13
- Message-ID: <4ko80s$f0o@steel.interlog.com>
- References: <4kecne$a9@newsbf02.news.aol.com> <Dpqv7y.974@cix.compulink.co.uk> <wturber.86.08C60A02@primenet.com>
- Reply-To: mak@interlog.com
- NNTP-Posting-Host: mak.interlog.com
- X-Newsreader: Forte Free Agent v0.55
-
- Don't know about all of you but I got my fixed up dongle back within
- two weeks of sending it back to NewTek and one week of that was my
- fault (I sent it UPS normal which took 5 days to deliver!!!). I found
- NewTek's support to be friendly and helpful. The dongle is another
- matter altogether :-)
-
- If I don't go out and buy another parallel port will a data switcher
- help prevent de-programming of the dongle. At the moment, my printer
- sits unattached because I'm too paranoid to plug it into the dongle.
- I can get a data swticher cheap...but will it work?
-
- Chris
-
-
- Article: 16779
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.linknet.net!usenet
- From: Mike Daniel <mdaniel@linknet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW 4.0 upgrade for amiga/toaster?
- Date: Fri, 12 Apr 1996 21:33:32 -0500
- Organization: Vizual F/X
- Lines: 30
- Message-ID: <316F127C.1946@linknet.net>
- References: <19960409.7727F58.EE6D@bbs.newtek.com>
- NNTP-Posting-Host: dsrvrus1-15.linknet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- Chuck Baker wrote:
- >
- > On Mon 8-Apr-1996 19:41 , Dwight Gruber wrote:
- > DG> >
- > DG> > Video Toaster 4.1 for the standalone Toaster is now in production.
- > DG> Shipments
- > DG> > should commence in the next week.
- >
- > DG> OK, so what do I have to do to get it?
- >
- > DG> --DwightG
- >
- > That depends -- if you bought the Toaster as such a time that it came with a
- > coupon stating it was eligible for a free upgrade to "4.0", and you registered
- > your product, the upgrade will be shipped automatically. You can contact our
- > Customer Service department by calling 1-800-847-6111 (or 913-228-8000), or by
- > emailing customerservice@newtek.com, to confirm.
- >
- > If you aren't eligible for the free update, call any dealer who carries NewTek
- > products, to purchase the update. Suggested retail is $549, installation
- > requires a CD-ROM drive.
- > .
- > .
- > ========================================================================> Chuck Baker | TekWorld: NewTek Tech Support BBS
- > Technical Support Online Services | telnet address: bbs.newtek.com
- > NewTek, Inc. | modem ports: 913-271-9299
- > ========================================================================> CompuServe: Go AmigaVend, NewTek; Go GUGRPA, LightWave UG
- > AOL: Keyword NewTek Email: Tech@newtek.com
- > ========================================================================Chuck is there what is the expected charge for the LW 4.0 upgrade
- going to be?
-
- Article: 16780
- Path: news2.cais.com!news.cais.net!news.supernet.net!news.cyberport.com!news.netzone.com!phx-ip-190.netzone.com!user
- From: jmonahan@netzone.com (Joe Monahan)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 07:57:13 GMT
- Organization: CAD Institute
- Lines: 15
- Message-ID: <jmonahan-1304960055510001@phx-ip-190.netzone.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@w
- NNTP-Posting-Host: phx-ip-190.netzone.com
- Xref: news2.cais.com comp.graphics.animation:34245 comp.graphics.apps.lightwave:16780 comp.graphics.packages.3dstudio:14695
-
- In article <316c070f.58480971@news.alt.net>, tkrego@norden1.com (Tim
- Krego) wrote:
-
- > On Tue, 09 Apr 1996 22:42:59 -0700, cjtsui <cjpost@wwa.com> wrote:
- > >I believe sound sync is a plugin in Max, at least thats the impression I
- > >got when I played with it a month ago (when did you see it?).
- >
- > Everything in MAX is a plugin (.dll), the renderer, image savers,
- > object loaders, primitives, etc. Allows for addition or changes to the
- > components very easily.
-
-
- And allows Autodesk to charge out the wazzo for stuff other apps come with!
-
- Joe
-
- Article: 16781
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!castle.nando.net!news
- From: meniscus@nando.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: Sat, 13 Apr 1996 13:56:23 GMT
- Organization: Nando.net Public Access
- Lines: 42
- Message-ID: <4kobvm$jrc@castle.nando.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net>
- NNTP-Posting-Host: grail1217.nando.net
- X-Newsreader: Forte Free Agent 1.0.82
- Xref: news2.cais.com comp.graphics.animation:34246 comp.graphics.apps.lightwave:16781 comp.graphics.apps.photoshop:13808 comp.graphics.packages.3dstudio:14696 comp.os.ms-windows.apps.utilities.win3x:1472 comp.os.ms-windows.apps.utilities.win95:8044 alt.26
-
- IMHO, as someone who has to support OS/2 for a living,
- IT BLOWS!
- It is the most useless piece of garbage I've ever seen.
-
- Here are some truths to hold against the marketing scams that IBM has
- touted OS/2 with:
-
- (1) "OS/2 is more stable than ________"
- Bullshit. I see it crash applications 5 or 10 times a day. And,
- when Windows locks up an application, it at least goes ahead and does
- it. OS/2 sits there with the entire system hung up for 5 minutes (no
- lie) while it tries depsperately to recover the application. In the
- meantime, you can't do anything but move the mouse around. Usually,
- OS/2 CAN'T recover, and you end up having to reboot your system (which
- in itself takes forever).
- (2) "OS/2 is faster than __________"
- Not. I have never seen another OS thrash the living hell out of a
- hard disk as badly as OS/2 does. A good comparison would be running
- Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
- (3) "OS/2 uses less memory than ________"
- See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- does on a 386 with 16MB of RAM.
- (4) "You can still use DOS and Windows applications"
- If all you run is DOS and Windows apps anyway, then why bother
- having OS/2?? Its just unnecessary overhead that takes up valuable
- system resources (RAM, disk space, etc).
- Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
- has poor support for Win32s, (7) has next to no driver support
- (scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- native applications. And then there's my favorite: if the OS2.INI or
- OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- are not user-editable, and trying to use backups rarely works.
-
- If this convinces anyone to NOT waste their valuable money and time on
- this piece of steaming shit, then I will sleep much better tonight.
-
-
-
- The Venerable Arch-Mage Meniscus
-
-
- Article: 16782
- Newsgroups: comp.graphics.apps.lightwave
- From: scorpio@dave-world.net (Robert K. Williams)
- Subject: Re: will my par work for an Pentium system?
- References: <4kkf8d$fu4@dewey.csun.edu> <DprIs4.F0F@avalon.chinalake.navy.mil>
- X-Newsreader: News Xpress 2.0 Beta #0
- Date: Sat, 13 Apr 96 14:19:07 GMT
- NNTP-Posting-Host: m2pia.dave-world.net
- Message-ID: <316fb663.0@nt.dave-world.net>
- Lines: 17
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!nt.dave-world.net!Pentium
-
- In article <DprIs4.F0F@avalon.chinalake.navy.mil>, Des McPherson <mcpherson@sirius.chinalake.navy.mil> wrote:
- >hbrtv284@csun.edu (emmanuel olympia) wrote:
- >>
- >>hello, I have a par for my amiga. just wondering if it will work for my pc
- >>as well. is it just a software thing? thx
- >
- >Yes it will. You can either download an MSDos version of the software or I
- >heard that they will also be offering a version for WinNT.
- >
- >http://www.dps-inc.com
- >
- >
- If this is possible, then how do you set the interupts for the PAR card? I
- had alway been lead to believe that the PC PAR was a completely different
- card.
-
- Regards,
-
- Rob
-
- Article: 16783
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet
- From: jeffsj@execpc.com (Jeffery S. Jones)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Help with output to VHS required...
- Date: 13 Apr 96 09:05:22 +0000
- Organization: Exec-PC BBS - Milwaukee, WI
- Lines: 56
- Message-ID: <2457.6677T545T1100@execpc.com>
- References: <4k3kov$dtl$1@mhade.production.compuserve.com> <mEUIHFAC$fbxEww2@kolvir.demon.co.uk>
- NNTP-Posting-Host: luna.execpc.com
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- On 12-Apr-96 08:01:22, Ernest Hunter <ehunter@kolvir.demon.co.uk> wrote:
- >In article <4k3kov$dtl$1@mhade.production.compuserve.com>,
- >James Osborne <100706.3126@CompuServe.COM> writes
- >>Hi!
- >>
- >>I have just completed the scene file for a pretty cool
- >>(BIG) animation (for my Demo Reel) but I now need some advice on
- >>how best to go about transferring this (and future anims) to VHS
- >>tape. I really need to keep the cost to a minimum (no surprise
- >>there).
- >>Anyhow I currently have a P120 with 32Mb, 1Gb IDE HD, and a
- >>Stealth GT 2mb Vram card. I guess I will need a big, fast (scsi
- >>AV?) HD and an output card of some kind.
- >>Has anybody got any ideas. The Fast F60 MJPEG card sounds okay
- >>but is this the only option?
- >>
- >>Thanks in advance,
- >>
- >>JAMES
-
- >I know this is probably a silly suggestion when everyone out there is
- >talking in acronyms I don't recognise (presumably about hi-tech hi-
- >cost video-transfer systems) but...
- >If your machine can display to monitor at the right speed, you could
- >use a plain Video to PAL converter. I have one built by Trust
- >originally designed to let you play computer games on a big TV which
- >cost less than 100 quid.
-
- >I don't know if there are equivalent NTSC devices, or if the quality
- >would be good enough for you, but for what I do it is quite
- >satisfactory.
-
- >You did say you were on a budget...:)
-
- The quality will be limited to what the computer can display, and most
- of those video converters don't make overscanned images -- they leave a
- black border around the edges. Getting more than 256 colors out at
- 640x480 isn't easy to do without specialized hardware, and a good demo
- reel should be 24 bit -- like "real TV".
-
- The FAST F60 is definitely not the only option. There are a lot of
- choices, and it really is going to come down to how much you can spend,
- and what you are going to end up doing with it afterwards.
-
- If you are going to transfer to VHS (as opposed to SVHS), and never go
- to any higher format, the more expensive units capable of better quality
- won't be needed. But if you might continue to use this machine to make
- animations, and want to tape them on a better format, you may wish to
- look into the more expensive, higher quality options, like the DPS PVR.
-
- --
- *-__________________________ | *Starfire* | _________________________-*
- Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! |Born
- *TFG* *Starfire* Design Studio *\\//* 1985-1994, |again 1995!
- --
-
-
- Article: 16784
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!panix!usenet
- From: Angelito So <lito@panix.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Whoa! LW 5.0?!
- Date: Sat, 13 Apr 1996 11:24:33 -0400
- Organization: PANIX Public Access Internet and Unix, NYC
- Lines: 15
- Message-ID: <316FC731.393D@panix.com>
- References: <4kj740$dh@news.accessone.com> <4kj8kt$l56@newsbf02.news.aol.com> <4klvrk$kt8@madeline.INS.CWRU.Edu>
- NNTP-Posting-Host: 166.84.208.29
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- Michael B. Comet wrote:
- > BTW does anyone know what the upgrade price will be like
- > from 4.0? I thought I read a post someone made about $500 or something.
- > That seems a bit much as the software itself is nearly that price.
- > How much were upgrades in the past?
-
- Huh!?!? $500!?! I hope that is completely wrong. I might be able to see at a
- worst case 250-300 but not $500. The previous upgrades were $150.
- --
- *****************************************************************************
- E-Mail: lito@panix.com http://www.panix.com/~lito
-
- "Thats a feature, not a bug!"
-
- *****************************************************************************
-
- Article: 16785
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news-m01.ny.us.ibm.net!usenet
- From: toxic@ibm.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: 13 Apr 1996 15:41:35 GMT
- Lines: 47
- Message-ID: <4kohvf$2e88@news-s01.ny.us.ibm.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Reply-To: toxic@ibm.net
- NNTP-Posting-Host: slip139-92-41-26.ut.nl.ibm.net
- X-Newsreader: IBM NewsReader/2 v1.2.5
- Xref: news2.cais.com comp.graphics.animation:34251 comp.graphics.apps.lightwave:16785 comp.graphics.apps.photoshop:13810 comp.graphics.packages.3dstudio:14701 comp.os.ms-windows.apps.utilities.win3x:1474 comp.os.ms-windows.apps.utilities.win95:8047 alt.26
-
- In <4kobvm$jrc@castle.nando.net>, meniscus@nando.net writes:
- >IMHO, as someone who has to support OS/2 for a living,
- >IT BLOWS!
- > It is the most useless piece of garbage I've ever seen.
- >
- >Here are some truths to hold against the marketing scams that IBM has
- >touted OS/2 with:
- >
- >(1) "OS/2 is more stable than ________"
- > Bullshit. I see it crash applications 5 or 10 times a day. And,
- >when Windows locks up an application, it at least goes ahead and does
- >it. OS/2 sits there with the entire system hung up for 5 minutes (no
- >lie) while it tries depsperately to recover the application. In the
- >meantime, you can't do anything but move the mouse around. Usually,
- >OS/2 CAN'T recover, and you end up having to reboot your system (which
- >in itself takes forever).
- >(2) "OS/2 is faster than __________"
- > Not. I have never seen another OS thrash the living hell out of a
- >hard disk as badly as OS/2 does. A good comparison would be running
- >Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- >picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
- >(3) "OS/2 uses less memory than ________"
- > See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- >does on a 386 with 16MB of RAM.
- >(4) "You can still use DOS and Windows applications"
- > If all you run is DOS and Windows apps anyway, then why bother
- >having OS/2?? Its just unnecessary overhead that takes up valuable
- >system resources (RAM, disk space, etc).
- > Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
- >has poor support for Win32s, (7) has next to no driver support
- >(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- >native applications. And then there's my favorite: if the OS2.INI or
- >OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- >MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- >are not user-editable, and trying to use backups rarely works.
- >
- >If this convinces anyone to NOT waste their valuable money and time on
- >this piece of steaming shit, then I will sleep much better tonight.
- >
- >
- >
- >The Venerable Arch-Mage Meniscus
- >
- OS/2 Warp is the best os there is that's bullshit about that 5-10 crashes a
- day, it's much better than fu**ing win95
-
- bye....
-
- Article: 16786
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Can anyone email me lightwave?
- Date: 13 Apr 1996 01:00:32 GMT
- Organization: Netcom
- Lines: 15
- Message-ID: <4kmubg$bsk@cloner2.ix.netcom.com>
- References: <4kitm8$l1@acmex.gatech.edu> <4kj8nk$l60@newsbf02.news.aol.com>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 6:00:32 PM PDT 1996
-
- In <4kj8nk$l60@newsbf02.news.aol.com> stranahan@aol.com (Stranahan)
- writes:
- >
- >Hey - could someone please mail me a dongle? And a DEC Alpha or 2?
- >
- >
- >_____________________________________________
- >Lee Stranahan
- >Home Page URL - http://users.aol.com/stranahan/main.htm
-
-
- Yeah, Send me some too. Could you throw in a Perception card, 256 megs
- RAM, 21" monitor, and a Recordable CD drive!
-
- JS
-
- Article: 16787
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.26
- Subject: Re: HOW TO DO A BATCH HTTP FILE DOWNLOAD
- Date: 13 Apr 1996 00:59:13 GMT
- Organization: Netcom
- Lines: 23
- Message-ID: <4kmu91$ho@dfw-ixnews4.ix.netcom.com>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3162062E.62D5@netpass.com> <stricherz-0504961304250001@aggie.coaps.fsu.edu> <4khqsq$9td@nero.omega.co.nz> <316caf07.297580@news>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 7:59:13 PM CDT 1996
- Xref: news2.cais.com comp.graphics.animation:34252 comp.graphics.apps.lightwave:16787 comp.graphics.apps.photoshop:13812 comp.graphics.packages.3dstudio:14702 comp.os.ms-windows.apps.utilities.win3x:1475 comp.os.ms-windows.apps.utilities.win95:8048 alt.26
-
- In <316caf07.297580@news> (JRider) an387191@anon.penet.fi writes:
- >
- > Man you guys are sure sticking to the truest sense of the
- >rules ar'nt you. I think that you are going to embarrassing and
- >outrages lengths just to try and prove that WIN95 dosent multitask,
- >but I think that if you ask anyone, they will disagree with you. Does
- >the Mac multitask? Did the Amiga? I think if you ask any Mac or Amiga
- >owner, they will say yes. Why, because the accepted use of the word is
- >,and this is from the index section in the back of time lifes book on
- >beginning computers, "The ability to run more than one set of
- >executable code".
- >
- >Game Over Man
- >
- >JRider
- >
- >
-
- Yeah, But the Amiga's "MultiTasking" was and still is far better than
- the Mac's or any flavor of Windoze!
-
- JS
-
- Article: 16788
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!news.global1.net!news
- From: atlantis@globalone.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: PVR board and LW/NT
- Date: Sat, 13 Apr 1996 16:01:29 GMT
- Organization: The Land of Oz
- Lines: 17
- Message-ID: <316fcfd7.3699200@unix.globalone.net>
- NNTP-Posting-Host: ppp5.global1.net
- X-Newsreader: Forte Agent .99c/16.141
-
- ANyone have any familarity with DPS's Perception Video Recorder?
-
- I'm looking into buying it but am wondering several things since people
- (dealers) seem to be giving me different answers.
-
- I orderd LW for Intel and will probably install it on my NT side (I have WFW3.11
- and NT on my P120 system), figuring that 32bit is much faster (I hope) than a 16
- bit version. Any opinions? Facts?
-
- Also, I want to get the PVR baord, but thought it only ran on NT, one dealer
- (Anti-Gravity...) said it runs on regular windows as well. Anyone know the
- truth here? Anyone have any opinion on this board?
-
- Thanks in advance.
-
- Bob
-
-
- Article: 16789
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet
- From: jeffsj@execpc.com (Jeffery S. Jones)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Whoa! LW 5.0?!
- Date: 13 Apr 96 11:12:28 +0000
- Organization: Exec-PC BBS - Milwaukee, WI
- Lines: 24
- Message-ID: <1078.6677T672T1416@execpc.com>
- References: <4kj740$dh@news.accessone.com> <4kj8kt$l56@newsbf02.news.aol.com>
- <4klvrk$kt8@madeline.INS.CWRU.Edu> <316FC731.393D@panix.com>
- NNTP-Posting-Host: io.execpc.com
- X-Newsreader: THOR 2.22 (Amiga;TCP/IP) *UNREGISTERED*
-
- On 13-Apr-96 11:24:33, Angelito So <lito@panix.com> wrote:
- >Michael B. Comet wrote:
- >> BTW does anyone know what the upgrade price will be like
- >> from 4.0? I thought I read a post someone made about $500 or
- >> something. That seems a bit much as the software itself is nearly
- >> that price. How much were upgrades in the past?
-
- >Huh!?!? $500!?! I hope that is completely wrong. I might be able to see
- >at a worst case 250-300 but not $500. The previous upgrades were $150.
-
- The *TOASTER* software package, including Lightwave 4.0, is around
- $500; I paid $489 for the CDROM version. I haven't checked on the 4.0
- Lightwave upgrade, but the 3.1 to 3.5 was only $150; upgrading to 5.0 I
- wouldn't think would be much more.
-
- The Toaster package includes replacements for all of the Toaster
- software, and upgrades have been about $500 in the past for that.
-
- --
- *-__________________________ | *Starfire* | _________________________-*
- Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! |Born
- *TFG* *Starfire* Design Studio *\\//* 1985-1994, |again 1995!
- --
-
-
- Article: 16790
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!fu-berlin.de!news.dfn.de!news.s.shuttle.de!abyss.apl.s.shuttle.de!bonebag.apl.s.shuttle.de!postmaster
- Newsgroups: comp.graphics.apps.lightwave
- References: <4kisgk$jqt@harbinger.cc.monash.edu.au>
- From: "Michael Wolf" <MikeWolf@bonebag.apl.s.shuttle.de>
- Date: Sat, 13 Apr 96 10:06:04 +0100
- MIME-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-NewsReader: IntuiNews 1.3a (7.9.95)
- Subject: Re: Can anyone email me lightwave?
- Message-ID: <86912682@bonebag.apl.s.shuttle.de>
- Organization: new media productions
- Lines: 15
-
- WEI L LEE wrote in comp.graphics.apps.lightwave about "Can anyone email me
- lightwave?":
-
- WLL> I need Lightwave now. can anybody email me a copy please?
-
- Me too, can someone please email me a complete copy of the LW CD?
- I would appreciate LightRom 3 to.
-
- ;-))
-
- Michael // Fido: 2:246/1115.10
- Wolf \\X/ UUCP: MikeWolf@bonebag.apl.s.shuttle.de
- blessed are the sheep, for they shall inherit the grass - james
-
- (NO, please don't bomb me with GBs of e-mail!)
-
- Article: 16791
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Simple, and perhaps a stupid question
- Date: 13 Apr 1996 01:32:58 GMT
- Organization: Netcom
- Lines: 22
- Message-ID: <4kn08a$cbj@dfw-ixnews3.ix.netcom.com>
- References: <4kjnic$678@newsflash.concordia.ca>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 8:32:58 PM CDT 1996
-
- In <4kjnic$678@newsflash.concordia.ca> jja_che@alcor.concordia.ca (Andy
- Chen) writes:
- >
- >When people talk about PVR... it's the Perception Video Recorder,
- right?
- >Or is it a type of video device like VHS... etc.
- >
- >Oh, this one might not be that bad, for Perception users. Does it have
- >a regular VHS output on the card so one can hook up their VHS or some
- other
- >sort of equipment is needed?
- >
- >Thanks,
- >Andy
- >--
-
-
- Yes PVR does mean Perception Video Recorder. Yes you can output to VHS.
- The PVR is capable of better than BetaCamSP output although if you only
- record to VHS you will lose alot of the PVR quality.
-
- JS
-
- Article: 16792
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!cs.utexas.edu!news.sprintlink.net!news.global1.net!news
- From: atlantis@globalone.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Anims over zero or super black?
- Date: Sat, 13 Apr 1996 16:22:38 GMT
- Organization: The Land of Oz
- Lines: 35
- Message-ID: <316fd376.4626368@unix.globalone.net>
- References: <316E43AE.7442@tir.com>
- NNTP-Posting-Host: ppp5.global1.net
- X-Newsreader: Forte Agent .99c/16.141
-
-
- >And to start, I need an answer to a plaguing question...
- >and QUICK at that, too! <smile>
- >
- >How do you convert the RGB 0,0,0 black of LW anims to
- >NTSC 0 IRE (zero black) or even -5 IRE (super black) for a
- >client that insists on such for reliable self keying over
- >betacam SP video?
- >
- >Can the PVR do this? I know the PAR can, but I need international
- >broadcast quality ntsc video, which the PVR does much better than
- >a PAR.
-
- Yes, there is an option on your SETTINGS/IMPORT-EXPORT menu choice that
- allows you to use SUPERBLACK 0-IRE as opposed to adding the 7.5 ire. That
- should do it. Boy are the anims sweet looking on tape! WOW!
-
- >What other options exist? I need professional strength help here...
- >NO "I think this might work" or "Have you tried this?" Give me
- >a definative answer, one from your own experience.
-
- Ok, disclaimer on route:
-
- I have not scoped the results to say it definately does do it,
- but by looking at it, it definately is "blacker" looking. Like the SuperBlack
- keys that The Producers Series and Ray-Byte tapes use.
-
- Good Luck. Tell you sister (Ms. Sculptured Body) that if she's looking
- for someone to benchpress, call me! :)
-
- Later,
- Bob
-
-
-
-
- Article: 16793
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: will my par work for an Pentium system?
- Date: 13 Apr 1996 02:00:30 GMT
- Organization: Netcom
- Lines: 13
- Message-ID: <4kn1ru$dp7@dfw-ixnews3.ix.netcom.com>
- References: <4kkf8d$fu4@dewey.csun.edu>
- NNTP-Posting-Host: ix-dfw12-21.ix.netcom.com
- X-NETCOM-Date: Fri Apr 12 9:00:30 PM CDT 1996
-
- In <4kkf8d$fu4@dewey.csun.edu> hbrtv284@csun.edu (emmanuel olympia)
- writes:
- >
- >
- >hello, I have a par for my amiga. just wondering if it will work for
- my pc
- >as well. is it just a software thing? thx
-
- No. The PAR is a Hardware/software combination and there was an Amiga
- version which is what you have. But there is/was a PC version also and
- I don't believe the hardware is compatiable.
-
- JS
-
- Article: 16794
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LW4.0 wont save to AVI?
- Date: Sat, 13 Apr 1996 12:15:53 -0400
- Organization: Video S.E.P.
- Lines: 52
- Message-ID: <316FD339.141D@montreal.com>
- References: <4ka9mg$knn@newshub.cts.com> <4kelth$9p@chleuasme.francenet.fr>
- NNTP-Posting-Host: ipdyne21.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-Mailer: Mozilla 2.0 (Win95; I)
- To: emperor2@micronet.fr
-
- William Hamon wrote:
- >
- > In article <4ka9mg$knn@newshub.cts.com>, root@spacelink.com says...
- > >
- > >
- > > I'm using LW4.0 on a Pentium machine with 32MB ram and 3 GB disk
- > >under Win95. I've created an animation sequence which I am trying to
- > >render out to an .AVI file. I've gone to the OPTIONS menu and "Add
- > >plug-ins" selection. There, I selected "hiip\hiipsave" and received a
- > >message that the plug-in's were successfully added. next, I go to the
- > >'RECORD" menu and select "Save Animation", supply a filename and then
- > >select "HIip-avi16(.avi)" from the animation type selections. Next, I
- > >render. LW goes through the motions and actually renders my
- > >animation. HOWEVER, nothing is ever saved to disk.. anywhere.
- > >
- > >Any suggestions on why this doesn't work? Should this work? If not,
- > >what is the best way to generate an .AVI file of one's LW4.0
- > >animations?
- > >
- > >Thanks for any suggestions,
- > >-Jim
- > >
- >
- > Do you put the extension .avi at the end of your file name
- > (ex: anim01.AVI)?
- > If you don't, it doesn't save anything...
- > However, you can use HIip-avi32, it works perfectly!
- >
- > Bye! Ciao! Au revoir! Auf vieder sehen!
- >
- > [Emperor II...
-
- There are however a few rendering problems with LW Intel 4.0 that I am
- aware of. Saving a scene with the AVI option activated will no longer be
- able to render as AVI. If you want to render an AVI, first save your
- scene, then render it, but remember : CLEAR THE SCENE YOU JUST RENDERED
- AND DON'T SAVE IT. Re-load the scene you previously saved without the
- AVI option turned-on.
-
- Also of note, a scene containing shadow-map lights will crash when
- rendering more than one frame. It seems that when LightWave finishes a
- frame, it doesn't effectivelly clear all the allocated memory and then
- takes more RAM when it renders the next frame. This will happen until it
- runs out of RAM, then it crashes.
-
- This is a serious bug, how can you do serious animation without the
- shadow-map lights????!!!
-
- Jean-Eric Hénault
- CG Animator
-
-
-
- Article: 16795
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 1996 12:18:53 -0400
- Organization: Video S.E.P.
- Lines: 18
- Message-ID: <316FD3ED.260D@montreal.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <4kh1t7$2t6@nntpd.lkg.dec.com>
- NNTP-Posting-Host: ipdyne21.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
- To: leimberger@marbls.enet.dec.com
- Xref: news2.cais.com comp.graphics.animation:34253 comp.graphics.apps.lightwave:16795 comp.graphics.packages.3dstudio:14706
-
- > is released nobody has it. Particles, gravity ect are present today in
- > third party software. Interactive lighting ? I need this explaine to me
- > as I am not sure what it means/offers. Can this be accopmlished with
- > Camera/light envelopes ? Also remember before MAx these people thought 3DS
- > the better program, that has to make me wonder.
- > FWIW There is an article on MAX in the latest 3D mag(not worth much as I
- > can't recall the name, maybe 3D design ?) to hit the market. I'll get the
- > name from my dealer. It showed the new features, some screen shots etc.
- > Looked good . But seeing as I still have a lot of LW features I haven't
- > used yet(really many more that seem to crop up here) I'm not interested.
- > -bill
-
- Interactive lighting means that you can manually adjust the lights settings while seing the results on your scene
- interactivelly. This is usually accomplished through some sort of Open GL algorythm or else.
-
- Jean-Eric
-
-
-
- Article: 16796
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!lexis-nexis!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Whoa! LW 5.0?!
- Date: Sat, 13 Apr 1996 12:36:42 -0400
- Organization: Video S.E.P.
- Lines: 25
- Message-ID: <316FD81A.79D7@montreal.com>
- References: <4kj740$dh@news.accessone.com> <4kj8kt$l56@newsbf02.news.aol.com>
- NNTP-Posting-Host: ipdyne21.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-Mailer: Mozilla 2.0 (Win95; I)
- To: Stranahan <stranahan@aol.com>
-
- Stranahan wrote:
- >
- > BJ is correct in saying that LightWave 4.0 was a 'minor' upgrade - Mark
- > Thompson said about the same thing in LWPro, so let's not get
- > defensive...the porting was a HUGE amount of work, so Allen and Stuart did
- > not get in as many features as we've gotten used to from them. Given the
- > time they have had between ports, 5.0 should take care of a lot of
- > people's wish lists.....
- > _____________________________________________
- > Lee Stranahan
- > Home Page URL - http://users.aol.com/stranahan/main.htm
- >
- > A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- > ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
- >
- > Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- I agree that multiplatform LW 4.0 is a big step forward for NewTek. Unfortunatelly, as a user, the only major benefit in
- moving from LW 3.5 on the Amiga to LW 4.0 on Intel is speed. There are no real new features except a few like IK. But I can't
- wait to get my hands on 5.0 though. I have a long wish-list I would like to be implemented. Like the abillity to map an image
- in user-defined axis instead of just X, Y and Z.
-
- Jean-Eric Hénault
-
-
-
- Article: 16797
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: TOASTER ---> PLAY
- Date: Sat, 13 Apr 1996 12:40:21 -0400
- Organization: Video S.E.P.
- Lines: 11
- Message-ID: <316FD8F5.7C7B@montreal.com>
- NNTP-Posting-Host: ipdyne21.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- For those of you who have been following NewTek for the past 5-6 years
- know how fun the company used to be. How revolutionnary the products
- were at the time. Do some of you miss the OLD NewTek ?
-
- Check-out Play's home page (www.play.com). The Trinity section makes my
- blood boil in excitement. Those of you who are or have been using the
- Toaster should especially visit the site.
-
- Jean-Eric
-
-
-
- Article: 16798
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: Sat, 13 Apr 1996 12:42:25 -0400
- Organization: Video S.E.P.
- Lines: 34
- Message-ID: <316FD971.4E78@montreal.com>
- References: <4kh2se$93n@news.accessone.com> <4kh6ff$eq@newsbf02.news.aol.com>
- NNTP-Posting-Host: ipdyne21.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
- To: Stranahan <stranahan@aol.com>
-
- Stranahan wrote:
- >
- > Putting the cart before the horse: it's intuitive because Allen and
- > Stuart
- > are good interface designers. It was shipped with the Toaster because it
- > was
- > intuitive (picky picky picky). >8^)
- > ---------------------------------------------------------
- >
- > No, not true.
- >
- > First off, not to take anything away from Allen and Stuart, but there a
- > few other people had a lot to do with the interface - I know Daniel Kaye
- > did some work on it, and I know there were some others...
- >
- > LightWave 1.0 was FAR from Intuitive. Remember when Layout was 2 screens
- > you had to switch back and forth between? LightWave got easier because
- > the mandate was to make it easier....
- >
- > _____________________________________________
- > Lee Stranahan
- > Home Page URL - http://users.aol.com/stranahan/main.htm
- >
- > A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- > ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
- >
- > Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
-
- I only wish they could update the look of the interface. Anyone tired of gray? I like the sleed Windows look with graphical
- Icons. Check-out Alias new Interface... That's really cool. Textured interface anyone?
-
- Jean-Eric
-
-
- Article: 16799
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!cdc2.cdc.net!newsfeed.concentric.net!winternet.com!inforamp.net!usenet
- From: webscape@inforamp.net (Paul Mccoy)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: GVP phone pak questions
- Date: Sat, 13 Apr 1996 17:16:58 GMT
- Organization: WebScape Design
- Lines: 54
- Message-ID: <4konpl$c2o@sam.inforamp.net>
- References: <4kfnr9$kd3@zot.io.org>
- NNTP-Posting-Host: ts25-03.tor.istar.ca
- X-Newsreader: Forte Free Agent 1.0.82
-
- dlang@zot.io.org (Derek Lang) wrote:
-
- > This message is primarily to any Amiga users out there...
-
- >An idea struck me as I was washing dishes the other day (okay maybe I
- >wasn't washing the dishes :-> but it sounded like a good opener).
-
- > I would like to create an Arexx script that uses the GVP phone Pack so
- >that when I'm away from my computer I can call it up and punch in some
- >seceret number and get the Amiga to blab back what frame it's rendering.
-
- > I don't have a phone pak device so I don't know if this is entirely
- >possible. Someone told me that the Phone Pak uses the Narrator device
- >and that it is Arexx-able.
-
- >So here's some questions...
-
- >1. Does the GVP Phone Pak work under WB3.0?
- >2. How much memory does the voice mail software take up?
- >3. How Arexx-able is it?
- >4. Can it still be bought from somewhere?
-
- >Is there another way of doing this without the GVP phone pak?
-
-
- >Derek<<<<<
- >--
- >Derek Lang | "I want him in the games until he dies playing." - MCP
- >Toronto, Ontario |--------------------------------------------------------
- >Canada | WebPage-O-Fun --> http://www.io.org/~dlang
-
- Hi Derek,
-
- Interesting that you should ask about this now. I did the very thing
- you're talking about with the phonepak and arexx about 3 years ago. It
- works! Except for the part about the speech. Apparently there's no way
- to access the narrator or speech device from the ppak. However, it IS
- possible to remotely control the toaster (including LW) over the phone
- lines. Also works with Scala for starting and stopping sequences. I
- spoke to a number of people at the time about what I had accomplished,
- but no one seemed to understand the significance of what I was talking
- about! So the idea has languished ever since. I believe I still have
- the working Arexx script kicking around somewhere. Of course, you need
- a Ppak board for it do you any good. Great little device that one.
- It's full power was never realized. Too late now I guess.
-
- Hope this helps.
-
- PS Hi to Hammed Malik, who I see is in this thread.
-
- Regards, Paul McCoy
- WebScape Design
- Oshawa, ON
-
-
- Article: 16800
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Can anyone email me lightwave?
- Date: 13 Apr 1996 17:43:28 GMT
- Organization: AccessOne
- Lines: 11
- Message-ID: <4kop40$nfv@news.accessone.com>
- References: <4kisgk$jqt@harbinger.cc.monash.edu.au>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > WEI L LEE <n1633872@student.fit.qut.edu.au> writes:
- > I need Lightwave now. can anybody email me a copy please?
-
- Gee, I dunno. Can you please go to hell?
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16801
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: drawing tablets-opinion?
- Date: 13 Apr 1996 17:46:22 GMT
- Organization: AccessOne
- Lines: 21
- Message-ID: <4kop9e$nfv@news.accessone.com>
- References: <4kkfbv$fu4@dewey.csun.edu>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > hbrtv284@csun.edu (emmanuel olympia) writes:
- >
- > I would like some comments, suggestions, opinions on drawing tablets to be
- > used both as a mouse and as a tool for programs such as lightwave and
- > photoshop for a NT/Pentium system. Are there any standard tablets which
- > everybody uses? pls. let me know. I am planning to buy one soon. thx
- >
- > Emmanuel
-
-
- IMO, tablets are not a useful interface device for Lightwave. This is
- from experience using my table (Wacom 6x8, recommended) with LW & LWM: it just
- doesn't feel right.
-
- BTW, I love this tablet with PShop and FDP.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16802
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 10:42:02 -0700
- Organization: Primenet (602)395-1010
- Lines: 29
- Sender: root@primenet.com
- Message-ID: <4kop1a$4ep@nnrp1.news.primenet.com>
- References: <N.041296.220910.11@earthlink.net.earthlink.net> <4kno35$8hv@newsbf02.news.aol.com>
- X-Posted-By: steph@usr3.primenet.com
- Xref: news2.cais.com comp.graphics.animation:34257 comp.graphics.apps.lightwave:16802 comp.graphics.packages.3dstudio:14710
-
- InstntGuts <instntguts@aol.com> wrote:
- : <<And Autodesk WISHES it were their market.>>
-
- : I doubt it; I don't think Autodesk's stockholders would trade their
- : company's $28 million in 3D Studio sales last year for NewTek's $300,000
- : debt on sales of 1,500 copies of LW PC in 1995.
-
- In all honesty, though, LW PC didn't become available until verrrry late
- in the year. It has a large base of Amiga users, many of whom will switch
- to the PC or NT.
-
- However, Newtek is going from being the highest end program on the Amiga
- platform to a relatively mid-power program on the PC. Advantages are that
- it runs on regular Win95, which is a lot cheaper to get into than a 64
- meg NT machine, and it's fairly flexible in accepting objects from other
- programs.
-
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16803
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 13 Apr 1996 17:57:32 GMT
- Organization: AccessOne
- Lines: 25
- Message-ID: <4kopuc$nfv@news.accessone.com>
- References: <N.041196.232654.99@earthlink.net.earthlink.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > fwtep@earthlink.net writes:
- > You know what? As far as most things go Lightwave DOESN'T need anything else.
- > Everything that's being added to LW and every other package is just things to
- > make things easier; nothing actually new (well, rarely).
-
- ??? Making things easier is the name of the game. "All" inverse
- kinematics do is "make things easier".
-
- My list is very short, but includes: integrated dynamics, volumetric
- lighting, and expressions. Only the second is NOT being addressed by 3rd party
- plugins. I've been told that rendering is now "plug-inable", so maybe volumetric
- lights >can< (that is "may") be addressable by plugins. Plug-in gurus, feel free
- to correct.
-
- Oh, yeah, and UV surface mapping.
-
- But to say "just make things easier" is all that software is about. Most
- of the time making things easier is tantamount to making them possible.
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16804
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 11:11:02 -0700
- Organization: Primenet (602)395-1010
- Lines: 37
- Sender: root@primenet.com
- Message-ID: <4koqnm$68j@nnrp1.news.primenet.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <31633351.3E7C@osu.edu> <wturber.66.3E21931D@primenet.com> <31670A7D.7EE7@osu.edu> <316B06D2.721F@montreal.com>
- X-Posted-By: steph@usr3.primenet.com
- Xref: news2.cais.com comp.graphics.packages.3dstudio:14713 comp.graphics.apps.lightwave:16804 comp.graphics.animation:34259
-
- Jean-Eric Hénault <videosep@montreal.com> wrote:
- : Jeff Jasper wrote:
- : think LightWave will be pretty stable. LightWave 4.0 also suffered a
- : complete platform change. The Amiga is a very different machine from the
- : PC. Now that the transition is complete, I think LW will be a formidable
- : piece of software.
-
- The question is this: is the PC now Lightwave's primary development
- platform? In other words, what will come first, the next PC version of LW
- or the Amiga version? I just can't help but think that Newtek's former
- Amiga fanaticism affects how they look at the PC. That fanaticism led
- them to make some very bad decisions a couple of years ago that still
- affect them.
-
- In other words, is the Amiga now the platform that gets a port of LW,
- after everything is finished on the PC?
-
- And what is Newtek doing to get ALL of its plugin vendors off the Amiga
- and onto the PC? One thing about Autodesk: their commitment and loyalty to
- the PC and NT platforms is unquestionable. Their programmers do not feel
- a need to go through a cleansing ritual to wash the stench of Microsoft
- from their fingers every time they code on a PC.
-
- : Jean-Eric Hénault
- : CG Animator
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16805
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!castle.nando.net!news
- From: Carl Schmidt <anim8r@nando.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: SIGraph... when?
- Date: Sat, 13 Apr 1996 14:54:08 -0400
- Organization: Nando.net Public Access
- Lines: 22
- Message-ID: <316FF850.2D21@nando.net>
- References: <316ED103.6710@tir.com>
- NNTP-Posting-Host: grail1706.nando.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- Dean A. Scott wrote:
- >
- > Already starting to think about this year's SIGraph now that NAB
- > season is hear and soon to be gone.
- >
- > Anyone know when and where Siggy is coming to be this year?
- >
- > --
- > /~~~~|
- > / /~~~
- > |) /| |) \_/_| /\ |\|
- > THE |) |-| |)~~|\ |_ \/ | | CLONER
- > \~\__/ /
- > \____/
- > -----------------------------------------------
- > Dean A. Scott, SILICON MAGIC, "Your Key To 3D!"
- > Í---------------------------------------------Í
- > http://users.aol.com/dscott5663/simagic.htm
- > Home of "Power Tips Pro for LightWave"
-
- I believe it's the second week of August and I know it is in New
- Orleans. Go to http://www.siggraph.org
-
- Article: 16806
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!netnews
- From: Elliot Bain <ebain@ix.netcom.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: Sat, 13 Apr 1996 01:01:19 -0400
- Organization: Laurell Creative Services
- Lines: 31
- Message-ID: <316F351F.2E82@ix.netcom.com>
- References: <wturber.70.4B435BEF@primenet.com> <408_9604121335@tom02.sime.com> <4kmuv6$r6g@nnrp1.news.primenet.com>
- NNTP-Posting-Host: ix-col4-14.ix.netcom.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-NETCOM-Date: Fri Apr 12 9:59:13 PM PDT 1996
- X-Mailer: Mozilla 2.0 (WinNT; I)
-
- Steph Greenberg wrote:
- >
-
- >
- > NAB is also more "suit" oriented than Siggraph. People in tie-dyed
- > Grateful Dead t-shirts and polka dot shorts aren't taken as seriously by
- > salesmen on the floor as they are at Siggraph. There also aren't any good parties
- > at NAB either. However, in Las Vegas, the bars *are* open 24 hours a day.
- > And food is cheap.
- >
- > : /XX\ Andreas Andreas@tom02.sime.com
- >
- > --
- > -------------------------------------------------------------------------------
- > Steph Greenberg "Whenever I truly think something can't be
- > steph@primenet.com done, that is when I redouble my efforts to
- > prove myself wrong."
- >
- > Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- > electronic republication only, such as Usenet and Email, and
- > non-commercial educational purposes such as charge free WWW pages.
- > Express permission is required for any other use. When in doubt, ask.
- > -------------------------------------------------------------------------------
-
- Bars? There are bars in Las Vegas?? I thought there were only 24-hour casinos in
- Las Vegas. <g>
-
- --
- Elliot Bain
- Laurell Creative Services
- 614.459.4404
-
- Article: 16807
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news
- From: Bryant Reif <reifbrya@pilot.msu.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: OFFTOPIC- Play's Snappy
- Date: Sat, 13 Apr 1996 15:25:12 -0400
- Organization: Concentric Internet Services
- Lines: 16
- Message-ID: <316FFF98.1388@pilot.msu.edu>
- NNTP-Posting-Host: cnc045155.concentric.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- Can anyone give me some info about the Snappy from Play? I just checked out the samples from their web page
- and am having a hard time believing that those images were grabbed from video.
-
- 1. How the hell does it get resolutions up to something like 1500x1200 from a video signal?
- 2. How important is the quality of video? Is it the most essential element?
- 3. They say all you have to do is click the button and "presto" you have a flawless image. How does this
- messure up to the actual use of the product experienced users?
- 4. Can you grab a high quality image from a paused image source (VHS deck), or do you have to have really good
- timing?
-
- thanks.
- --
-
- Bryant Reif
- mailto:reifbrya@pilot.msu.edu
- http://www.aiesec.org/~bryant
-
- Article: 16808
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 13 Apr 1996 05:44:00 GMT
- Organization: Netcom
- Lines: 18
- Message-ID: <4knev0$m8q@dfw-ixnews8.ix.netcom.com>
- References: <316B1732.9FB@pilot.msu.edu> <Dpqv7z.97p@cix.compulink.co.uk>
- NNTP-Posting-Host: lax-ca23-24.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 12:44:00 AM CDT 1996
-
-
- >>
- ---->> I really really want some form of NURBS to be included in LW
- 5.0.
- >> Metaform is an ok substitute but some things are done more
- efficiently
- >> w/ NURBS.<----
-
-
-
- Like what for example?
-
-
- GT
-
-
-
-
-
- Article: 16809
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.flinet.com!not-for-mail
- From: d-nomad@flinet.com (The Digital Nomad)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Frames Per Second?
- Date: 13 Apr 1996 19:43:07 GMT
- Organization: Florida Internet
- Lines: 45
- Message-ID: <4kp04b$5vt@news.flinet.com>
- References: <mad.68fk@torment.tmisnet.com>
- NNTP-Posting-Host: ns1.flinet.com
- X-Newsreader: TIN [UNIX 1.3 950824BETA PL0]
-
- Mark Dunakin (mad@torment.tmisnet.com) wrote:
- : On Wed 10-Apr-1996 7:24a, The Digital Nomad wrote:
-
- : TN> Oh, gawd....if you SCALE it by 2 and you had 30 frames you would get
- : TN> 60frames...not FRAMES/SEC(that's up to your anim player)
- : TN> SCALE scales the _number_ of frames, other than that it does not affect
- : TN> time
- : TN> in any way.
-
- : ------------------
- : I'm sorry, but it DOES affect time of the animation. No matter what speed you
- : could play it back at, it's still is going to be a looonnnggerrr and thus
- : slower animation. When you take a straight length between two points in an
- : animation, the more frames inbetween the two points that you have the longer
- : it will take to get to the other side. The longer something takes, the slower
- : something is. When you shoot and film a bullet you have to have "sure a faster
- : speed" but at zillions more frames to see the bullet. And what happens when
- : you play it back? it looks slower. Why? Because you have more frames. And of
-
- I already know all of this...my point was that the original post said it
- converted to FRAMES/SEC...it don't convert FRAMES/SEC except for the fact
- that it adds more FRAMES...which is exactly what you just stated and I
- just stated again...I just used some abbrevity in my statement hoping
- that people would understand that the more frames you have means that at
- 30 fps it will have more time...simple
-
- : course I know that when you play it back you are playing at a slower speed,
- : but the point I'm making is that you STILL need MORE frames to make it work
- : that way...........And just think, all the orriginal post wanted to know, was
- : how to slow down his logo a bit............md
-
- Exactly.....
-
- --
- ************THIS IS A FREE SPEECH ZONE*********************
- In defiance of the Communications Decency Act, I refuse to self-censor
- the content of my e-mail, my online postings, and my Web pages. I urge
- others to declare their online communications FREE SPEECH ZONES and to
- fight any attempts at regulating and "dumbing down" the Internet. The Net
- is not a playground for the government. Let's keep it that way! For more
- information about free speech on the Internet, see
- http://www.eff.org/blueribbon.html.
- Eric Haddix(d-nomad@flinet.com) http://www.flinet.com/~d-nomad
- ************THIS IS A FREE SPEECH ZONE**********************
-
-
- Article: 16810
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: bman2@ix.netcom.com(Brenden Mecleary )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Whoa! LW 5.0?!
- Date: 13 Apr 1996 05:51:24 GMT
- Organization: Netcom
- Lines: 17
- Message-ID: <4knfcs$di0@dfw-ixnews4.ix.netcom.com>
- References: <4keqhe$d6s@dfw-ixnews5.ix.netcom.com> <4kl9s9$est$1@melbourne.DIALix.oz.au>
- NNTP-Posting-Host: esc-ca3-22.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 12:51:24 AM CDT 1996
-
-
- In <4kl9s9$est$1@melbourne.DIALix.oz.au> stevok@melbourne.DIALix.oz.au
- (Steven Johansen) writes:
- >
- > Well, at a guess yes.
- > Rumour has it that more info will come to light during the NAB
- >show. Which I think is this weekend.(Not totally sure about the date
- >though.)
- > I imagine that this newsgroup or the newtek web site will pass on
- >any LW 5 info pretty quickly (if there is any news :-)
-
-
- Audience: So LW 5.0 is nearing readiness?
- Newtek Rep: Sure! It's shipping in two weeks!!! ;)
-
- Brenden Mecleary
- bman2@ix.netcom.com
-
- Article: 16811
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!agate!news.ossi.com!pagesat.net!cg57.esnet.com!torment!mad
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Don't use revision D
- Message-ID: <mad.6bwz@torment.tmisnet.com>
- Date: 13 Apr 96 11:59:49 PST
- Organization: Tierra-Miga BBS
- Lines: 23
-
- On Fri 12-Apr-1996 10:04a, TL Westgate wrote:
- TW> Frédéric Druilhet wrote:
- TW> >
- TW> > There is no more boolean operation
- TW> > If you've got an answer, mail me !
- TW> > Frédéric DRUILHET
- TW> > druilhet@planete.net
- TW> > http://www.planete.net/~druilhet
-
- TW> I don't know what you downloaded, but my Rev. D had boolean functions
- TW> that work just fine. And the Font bug is finally fixed. No more
- TW> Postscript fonts! Yippee! True type forever. I deleted my whole PSFONTS
- TW> directory. Good ridance.
- ---------------------
- What exactly do you mean by, font bug is finally fixed? I'm on a Dec Alpha
- with 4.0 and I am unable to use the TrueType Fonts. When ever I make a letter
- that has a hole in it, such as the letter "D" or something, the hole is all
- screwed up. I had to go out and buy some PostScript fonts just to make things
- work. I wish that I could use ALL the normal fonts like you get to :(
- ...............And also, even when I read the manuals and the other book I got
- on LW, they all say that you need to use PostScript fonts.....?
-
- md
-
- Article: 16812
- Path: news2.cais.com!mcbones
- From: djmccoy@pacificnet.net (Daniel J. McCoy)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Newsgroup Charter - Slight Reminder
- Date: Sat, 13 Apr 96 20:09:33 GMT
- Organization: Capital Area Internet Service, Inc.
- Lines: 90
- Message-ID: <4kp1fg$aut@news2.cais.com>
- NNTP-Posting-Host: 206.101.13.106
- X-Newsreader: News Xpress 2.0 Beta #0
-
- Since this newsgroup has gone from alt.newtek.bash.bash.bash to
- alt.3DStudioMax.vs.Lightwave, I figured it'd be a good time to repost this
- newsgroup's charter in hopes we can stop the insanity and massive cross-posts
- on topics not relating to LightWave3D.
-
- For the most part, this information still stands however, my e-mail address
- has definately changed. In addition, there is no mailing list to newsgroup
- gateway.
-
- ---------------------------------------------------------------------------
-
- Originally
- comp.graphics.packages.lightwave
- Now
- comp.graphics.apps.lightwave
-
- ----------------------------------------------------------------------------
-
- Group Name: comp.graphics.apps.lightwave
- Status: Unmoderated
- Summary: Discussion of all aspects of Lightwave 3D, a 3D modeling,
- rendering and animation package from NewTek Inc.
- Distribution: World
- Proposed by: Daniel J. McCoy (djmccoy@netcom.com)
-
- Charter modified on 5/24/95 to reflect new newsgroup creation and
- information changes to reflect LightWave3D's current status on various
- platforms.
-
- CHARTER
- -------
-
- This unmoderated newsgroup proposed as
- comp.graphics.apps.lightwave will be used for the discussion of
- NewTek Inc's Lightwave 3D, a 3D modeling and rendering package available
- for PC's running Windows/Win32s, Windows95 and WindowsNT, MIPs and DEC
- Alpha based systems running WindowsNT and Silicon Graphics systems.
- Topics appropriate to this newsgroup will include but are not limited to:
-
- * General questions and answers on using Lightwave 3D.
- * Product announcements relating to Lightwave 3D and third party
- products that benefit Lightwave 3D.
- * Rexx macros to enhance Layout and Modeler usage.
- * Optimizing options to get the most out of Lightwave 3D.
-
- The following topics are examples of what is not appropriate to discuss
- in this proposed newsgroup:
-
- * Platform specific discussions which should be directed to their
- appropriate newsgroups.
- * Lightwave oriented product advertising should be limited to brief
- messages pointing to an e-mail address or phone number to get
- further information.
- * Advertising platform specific products should be directed to the
- appropriate platform newsgroups.
-
-
- BACKGROUND
- ----------
-
- In the past, Lightwave 3D was only distributed with the Video Toaster
- which limited it's use to those living in countries where NTSC was the
- video standard. However, Lightwave 3D is now also available as a
- standalone package for ALL Amiga owners. In addition, NewTek Inc.
- announced at Siggraph '94 that Lightwave 3D will be ported to Windows,
- WindowsNT, and SGI platforms by the end of 1994. Lightwave 3D is used by
- a great number of professionals and hobbyists for a wide variety of uses
- and projects. TV shows such as Babylon 5, seaQuest and RoboCop are
- examples of where Lightwave 3D is used.
-
-
- RATIONALE
- ---------
-
- Currently, there is a mailing list dedicated to Lightwave 3D with a
- subscriber base of approximately 500 users with an average of 25-30
- messages a day. Since the release of the standalone version and the
- announcement at Siggraph, interest has grown and so has the mailing list.
- Due to subscriber responses, it may be appropriate for a new newsgroup to
- be created to take the place of this mailing list in an effort to expand
- the user base and information sharing on Lightwave 3D.
-
- It has also been expressed by several subscribers that don't have Usenet
- newsgroup access that perhaps a mail gateway can be created for access to
- this newsgroup. I am unable to provide such a service, however I would
- like to hear from anyone who can personally.
-
- --
- Daniel J. McCoy - djmccoy@pacificnet.net or dan@acti.com
- WWW - http://www.pacificnet.net/~djmccoy
-
- Article: 16813
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 06:00:58 GMT
- Organization: Netcom
- Lines: 31
- Message-ID: <4knfuq$1cj@dfw-ixnews6.ix.netcom.com>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <316E8B29.2612BE8B@fammed.som.sunysb.edu>
- NNTP-Posting-Host: lax-ca23-24.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 1:00:58 AM CDT 1996
- Xref: news2.cais.com comp.graphics.animation:34260 comp.graphics.apps.lightwave:16813 comp.graphics.packages.3dstudio:14714
-
- ----> You will note
- >though (all you whiners) that 3DSR4 is used for multimedia games (7th
- Guest, 11th Hour, etc.)
- >Lightwave is used because it comes with the Toaster, which many
- studios already own, and are
- >proficient with. Doesn't mean they *like* it...<----
-
-
-
- LightWave is not used because it comes with the Toaster. The Toaster
- is not used by TV studios for the production of computer animation.
- It's not like they're saying, "Hey, we already have this Video Toaster
- thingy, why not utilize it's 3D program and save a few bucks...."
-
- LightWave is used by film and TV professionals because the software is
- easy to use, straightforwardly laid out, generates high quality
- imagrey, and is for the most part quite inexpensive. You don't need a
- bank of plugins to do the stuff seen on TV, which is a big asset.
-
- The software is designed from the ground up to produce the kinds of
- imagrey seen on TV and film because of it's continued development in
- high profile production environments. None of this has anything to do
- with the Video Toaster. And yes, they do "like" it. If there was a
- cost effective alternative they'd try it, but so fas there isn't.
-
- GT
-
-
-
-
-
-
- Article: 16814
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!swrinde!howland.reston.ans.net!ix.netcom.com!news
- From: gregtee@ix.netcom.com(William Teegarden)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here
- Date: 13 Apr 1996 06:06:25 GMT
- Organization: Netcom
- Lines: 10
- Message-ID: <4kng91$vs@dfw-ixnews3.ix.netcom.com>
- References: <4kmd7r$n2r@newsbf02.news.aol.com> <4kmqr2$rs9@newsbf02.news.aol.com>
- NNTP-Posting-Host: lax-ca23-24.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 1:06:25 AM CDT 1996
- Xref: news2.cais.com comp.graphics.animation:34261 comp.graphics.apps.lightwave:16814 comp.graphics.packages.3dstudio:14715
-
-
- >
- --->It's not the tool, it's what you do with it. <g><----
-
-
- That's what she said!
-
- GT
-
-
-
- Article: 16815
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!info.ucla.edu!library.ucla.edu!csulb.edu!drivel.ics.uci.edu!news.service.uci.edu!teri.bio.uci.edu!jcahill
- From: jcahill@teri.bio.uci.edu (Jason Cahill)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Bones and human models...
- Date: 13 Apr 96 20:18:06 GMT
- Organization: University of California, Irvine
- Lines: 12
- Message-ID: <jcahill.829426686@teri.bio.uci.edu>
- NNTP-Posting-Host: teri.bio.uci.edu
- X-Newsreader: NN version 6.5.0 #6 (NOV)
-
- I just recently purchased Fractal Design Poser (which I highly
- reccomend) for generating human models that I can use in
- Lightwave. Does anybody know how to create a bones heirarchy
- (parent / child) so that as I move the bones my model doesn't
- look like an accident victum?
-
- How do I create two child bones off(left & right legs) to link
- with a parent torso bone? If anyone has used bones on a human
- model successfully, could you list your bones heirarchy (preferably
- with motion limits)? Thanks!
-
- Jason M. Cahill
-
- Article: 16816
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.ios.com!usenet
- From: David Forbus <forbus@gramercy.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Where is my memory disappearing to?
- Date: 13 Apr 1996 20:17:26 GMT
- Organization: ARARAT Productions
- Lines: 12
- Message-ID: <4kp24m$5e8@news.ios.com>
- NNTP-Posting-Host: ppp-17.ts-1.hou.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2 (Windows; U; 16bit)
-
- I'm using Lightwave 4.0 intel. When I load a scene my resources show that
- I have 39+Megs of free RAM. When I start rendering the machine starts
- using virtual memory. After halting the render, resources show 0Megs free.
- Where did 39Megs go? I have been using Lightwave on the PC for a few
- months and for two years on the Amiga. This problem seems to have appeared
- out of nowhere. I have not had this problem before. Also, I'm running
- under both Win95 and WinNT 3.51. The problem is identical running
- Lightwave with either. Any advice? I have recently had to mess with
- system configurations. Any suggestions?
-
- Thanks..............DLF
-
-
- Article: 16817
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.ios.com!usenet
- From: David Forbus <forbus@gramercy.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Where is my memory disappearing to?
- Date: 13 Apr 1996 20:38:16 GMT
- Organization: ARARAT Productions
- Lines: 12
- Message-ID: <4kp3bo$932@news.ios.com>
- NNTP-Posting-Host: ppp-55.ts-1.hou.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2 (Windows; U; 16bit)
-
- I'm using Lightwave 4.0 intel. When I load a scene my resources show that
- I have 39+Megs of free RAM. When I start rendering the machine starts
- using virtual memory. After halting the render, resources show 0Megs free.
- Where did 39Megs go? I have been using Lightwave on the PC for a few
- months and for two years on the Amiga. This problem seems to have appeared
- out of nowhere. I have not had this problem before. Also, I'm running
- under both Win95 and WinNT 3.51. The problem is identical running
- Lightwave with either. Any advice? I have recently had to mess with
- system configurations. Any suggestions?
-
- Thanks..............DLF
-
-
- Article: 16818
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 20:51:37 GMT
- Organization: Earthlink Network, Inc.
- Lines: 19
- Message-ID: <N.041396.135138.05@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- NNTP-Posting-Host: max6-la-ca-29.earthlink.net
- X-Newsreader: Quarterdeck Message Center [2.00]
- Xref: news2.cais.com comp.graphics.animation:34263 comp.graphics.apps.lightwave:16818 comp.graphics.packages.3dstudio:14716
-
- On 4/13/96 1:19AM, in message <4kno35$8hv@newsbf02.news.aol.com>, InstntGuts
- <instntguts@aol.com> wrote:
-
- > <<And Autodesk WISHES it were their market.>>
- >
- > I doubt it; I don't think Autodesk's stockholders would trade their
- > company's $28 million in 3D Studio sales last year for NewTek's $300,000
- > debt on sales of 1,500 copies of LW PC in 1995.
- >
- > -- Jon
-
- I didn't say they hope to do as poorly, I said they wish Hollywood were
- using 3DS more. Imagine the way their ads would cram it down our throats even
- if all they did was seaQuest. Believe me, Autodesk wants a big part of
- Hollywood's business but no one's biting. Sony is the only one. They came to
- us at Amblin and they've come to us at Digital Domain but to no avail.
- --
- -=Fred=-
-
-
- Article: 16819
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!news.sprintlink.net!new-news.sprintlink.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: Sat, 13 Apr 96 20:57:02 GMT
- Organization: Earthlink Network, Inc.
- Lines: 18
- Message-ID: <N.041396.135702.77@earthlink.net.earthlink.net>
- References: <4kh2se$93n@news.accessone.com> <4kh6ff$eq@newsbf02.news.aol.com>
- <316FD971.4E78@montreal.com>
- NNTP-Posting-Host: max6-la-ca-29.earthlink.net
- X-Newsreader: Quarterdeck Message Center [2.00]
-
- On 4/13/96 9:42AM, in message <316FD971.4E78@montreal.com>, Jean-Eric Hénault
- <videosep@montreal.com> wrote:
-
- > I only wish they could update the look of the interface. Anyone tired of
- > gray? I like the sleed Windows look with graphical
- > Icons. Check-out Alias new Interface... That's really cool. Textured
- > interface anyone?
- >
- > Jean-Eric
- >
-
- I like an interface that has a button that says "RECORD" or "CREATE KEY", not
- an interface with a button that has a picture of a VCR or a door key. I'd be
- very upset if Lightwave had a stupid Windows interface. As for an Alias
- interface, yeah it's cool, but it uses up a lot of overhead too.
- --
- -=Fred=-
-
-
- Article: 16820
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.ios.com!usenet
- From: David Forbus <forbus@gramercy.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Is it true?
- Date: 13 Apr 1996 20:59:40 GMT
- Organization: ARARAT Productions
- Lines: 14
- Message-ID: <4kp4js$932@news.ios.com>
- References: <mad.6630@torment.tmisnet.com> <4kfg5e$fde@newsbf02.news.aol.com>
- NNTP-Posting-Host: ppp-55.ts-1.hou.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2 (Windows; U; 16bit)
- To: virtualbri@aol.com
-
- virtualbri@aol.com (VirtualBri) wrote:
- >Mirrored surfaces look bad. Why would they want to make bad surfacing a
- >specific feature?
- >--Brian
- >http://members.aol.com/virtualbri/
- >http://members.aol.com/equinoxii/
-
- Mirrored surfaces look bad? Says who? You can always ray-trace mirrored
- surfaces. A ploished wooden table top is a mirrored surface. A pane of
- glass is a mirrored surface. Polished metal is a mirrored surface.
- Duh............
-
- DLF
-
-
- Article: 16821
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!in2.uu.net!news.us.world.net!usenet
- From: tictac@djo.com (Matt McClanahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Cyrix 6x86 and Lightwave?
- Date: Sat, 13 Apr 1996 09:12:13 GMT
- Organization: (none)
- Lines: 20
- Message-ID: <4kp5kt$df9@news.us.world.net>
- References: <4kfm3m$hfg@newsbf02.news.aol.com> <4kj3jf$h58@news.ais.net> <316E6768.35BF@atlanta.com>
- NNTP-Posting-Host: 198.145.107.104
- X-Newsreader: Forte Free Agent 1.0.82
-
- Henri Smulders <bwidget@atlanta.com> wrote:
-
- >Rich Comber wrote:
-
- >> own a Cyrix 5x86 and NT had problems with that also. I'd recommend that you
- >> stick with a pentium, but get at least a 120. Just a tiny bit more than the
- >> 100 mhz.
- >> Rich Comber <eckland@ais.net> "The only bad day you have is the
- >> one you never get to see." Don't get a Pentiu, 120; get a 75 and clock it up to 150 (or at least 100; 150 is very optimistic and I've
- >only succeeded once reliably; but I always try ;-)). I have clocked up p5-75 all the way to 150 without problems
- >(That ONE was exceptional though!) . I'm currently running off of a P5-75 running RELIABLY at 100 Mhz.
- > Praise the Lord for Intel's high yields and weird marketing!
- Then of course, there were a couple cases of clocking a p75 to p100+
- and getting unfrotunate results:) Lesse, one melted through his case,
- singing the rug (And making quite a mess of liquid transistors) and
- one just internally fused and died :) But hey, it's worth the speed,
- right? ;)
-
- Matt
-
-
- Article: 16822
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!guitar.sound.net!news
- From: temparts@bbs.newtek.com (Donald Cotnoir-strong)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX her
- Date: Sat, 13 Apr 96 16:36:27
- Organization: Temporal Arts
- Lines: 19
- Distribution: world
- Message-ID: <19960413.7784208.EED9@bbs.newtek.com>
- NNTP-Posting-Host: bbs.newtek.com
-
-
- In a message dated 04-12-96 19-15 John Foust writes:
-
- JF> Who is Steven Seagal? :-) I learned that phrase from a history
- JF> of science class, not some post-apocalyptic chop-chop shoot-shoot
- JF> save-the-babe-in-the-fur-bikini movie...
-
- The bad guy in Under Siege 2 uses it as his watchword.
-
- BTW, the movie would have been better if it had actually been the
- one you describe above.
-
-
- Don Cotnoir-Strong
- Temporal Arts
- 205-351-7326
-
-
- * Offline Orbit 0.72 *
-
- Article: 16823
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!pacific.mps.ohio-state.edu!freenet.columbus.oh.us!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 1996 17:50:50 -0400
- Organization: The Ohio State University
- Lines: 13
- Message-ID: <317021BA.DB4@osu.edu>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com> <N.041396.135138.05@earthlink.net.earthlink.net>
- Reply-To: jasper.7@osu.edu
- NNTP-Posting-Host: slip6-16.acs.ohio-state.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 3.0B2 (WinNT; I)
- Xref: news2.cais.com comp.graphics.animation:34266 comp.graphics.apps.lightwave:16823 comp.graphics.packages.3dstudio:14718
-
- > I didn't say they hope to do as poorly, I said they wish Hollywood were
- > using 3DS more. Imagine the way their ads would cram it down our throats even
- > if all they did was seaQuest. Believe me, Autodesk wants a big part of
- > Hollywood's business but no one's biting. Sony is the only one. They came to
- > us at Amblin and they've come to us at Digital Domain but to no avail.
-
- Sony is not the only one by far. Blurr uses 3DS almost exclusively. Sony uses it
- and Disney. From what I have heard from most major production houses like Boss, ILM
- etc. is they own just about everything and still end up using their own in house
- tools for a lot of their work. I will contact somebody from Amblin and DD to see for
- myself if they own copies.
-
- Jeff
-
- Article: 16824
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 18:14:13 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 20
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kp8vl$lac@newsbf02.news.aol.com>
- References: <4kop1a$4ep@nnrp1.news.primenet.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: news2.cais.com comp.graphics.animation:34267 comp.graphics.apps.lightwave:16824 comp.graphics.packages.3dstudio:14720
-
- -----______-----------
- In all honesty, though, LW PC didn't become available until verrrry late
- in the year. It has a large base of Amiga users, many of whom will switch
- to the PC or NT.
- ----------------------------
-
- This has not been the case so far, and NewTek no longer has an upgrade for
- Toaster users - they must pay full price now.. The Toaster sold about
- 35,000 units - the 1500 figure mentioned comes from that base. You have to
- assume that most of the people who plan to upgrade, have upgraded.
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16825
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!pacific.mps.ohio-state.edu!freenet.columbus.oh.us!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 1996 18:17:06 -0400
- Organization: The Ohio State University
- Lines: 42
- Message-ID: <317027E2.1F65@osu.edu>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
- Reply-To: jasper.7@osu.edu
- NNTP-Posting-Host: slip6-16.acs.ohio-state.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 3.0B2 (WinNT; I)
- Xref: news2.cais.com comp.graphics.animation:34268 comp.graphics.apps.lightwave:16825 comp.graphics.packages.3dstudio:14721
-
- > Lets get something straight here: I am talking about Hollywood special effects.
- > Frankly, EVERY, I repeat _EVERY_ 3D program is capable of doing games, and
- > every program IS being used. If that's what you want to do, then it really
- > doesn't matter whether you're using 3DS, 3DS MAX, or Lightwave. You might
- > enjoy one or the other, but it really doesn't matter what you use. As for
- > pre-vis, Lightwave is used more than 3DS. For example, it was used for
- > Jurassic Park, Jumanji, and currently Lost World (JP2). Once again though, any
- > program worth its salt could be used.
-
- Tell that to SEGA, I don't think they would just use ANY program for their 3D stuff.
- They tend to lean towards Alias and 3DS. I would like to see you do a top selling game
- with Simply 3D or something like that.
-
- > If you want to talk about professional "Hollywood style" special effects, don't
- > even mention Johnny Anemic. Those aren't the kind of effects I am talking
- > about (and the best sequence in the film was done in Alias anyway). Those are
- > computer graphics intended to look like computer graphics, and once again, you
- > could have done that with ANY program. They weren't the same kind of thing as,
- > say Jurassic Park or Star Wars. Same goes for Virtuosity. I'll grant you that
- > a 3 second face peel isn't much, but 1) it was a photoreal effect, unlike
- > Johnny Moronic, and 2) it was only a start. You wouldn't believe some of the
- > current film projects using Lightwave and purposely NOT 3DS or 3DS MAX. I'm
- > still waiting to see a project that uses 3DS or MAX to the extent of Hercules,
- > seaQuest, B5, Space:Above and Beyond, Robocop The Series, and even Star Trek
- > Voyager. I've been hearing some good things about MAX so maybe this will
- > happen soon--I'm looking forward to it.
-
- Johnny Mnemonic was far from being bad in the animation department. The animation
- matched exactly the look they were going for. It wasn't mean to look like reality,
- it was meant to look like cyberspace in the future as was the same in Virtuosity.
- If you look back on Starwars you can see a lot of stuff that wouldn't pass now.
- The matte painting is very obvious in many of the space scenes. ILM did do a great
- job for the times. Anyway my point wasn't that other programs suck, it's just that
- 3DS far from sucks and is used widely for TV and film in contrast to what most people
- think. No it isn't used for a wekkly series, but I don't see and weekly series using
- Wavefront either, and the only one I can think of that uses Softimage is reboot. Does
- this mean that they are bad programs? I don't think anyone will say yes to that. If you
- want to see realistic stuff done with 3DS check out Casino, where they used 3DS with
- the Lightscape renderer. Now that 3DS is being marketed by a mutimedia company,
- Kenetix, you will probably see more of 3DS being hyped up.
-
- Jeff
-
- Article: 16826
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 18:15:41 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 33
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kp92d$lag@newsbf02.news.aol.com>
- References: <4koqnm$68j@nnrp1.news.primenet.com>
- Reply-To: stranahan@aol.com (Stranahan)
- Xref: news2.cais.com comp.graphics.packages.3dstudio:14722 comp.graphics.apps.lightwave:16826 comp.graphics.animation:34269
-
- -------------------
- I just can't help but think that Newtek's former
- Amiga fanaticism affects how they look at the PC. That fanaticism led
- them to make some very bad decisions a couple of years ago that still
- affect them.
- -------------------
-
- I understand why you might think 'Amiga fanaticism' was behind the
- slowness of the move to other platforms.
-
- Not remotely true. Tim Jenison - NewTek's owner, president, and THE
- impediment to moving to the PC - doesn't really give a damn about the
- Amiga one way or another. He's told me that real clearly on a number of
- occasions.
-
- The actual issue is that Tim isn't interested in products he didn't
- develop. He either needs to get involved in them and slows the development
- process down (which is part of the reason why he's lost every single
- solitary engineer who worked with him two and a half years ago) OR he
- focuses on other things, which is why LightWave's promotion has languished
- and blown it's chance to take market share.
-
-
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16827
- Path: news2.cais.com!news.cais.net!news.jsums.edu!gatech!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news
- From: Bryant Reif <reifbrya@pilot.msu.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Is it true?
- Date: Sat, 13 Apr 1996 18:33:38 -0400
- Organization: Concentric Internet Services
- Lines: 22
- Message-ID: <31702BC2.1D1D@pilot.msu.edu>
- References: <mad.6630@torment.tmisnet.com> <4kfg5e$fde@newsbf02.news.aol.com> <4kp4js$932@news.ios.com>
- NNTP-Posting-Host: cnc045155.concentric.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- David Forbus wrote:
- >
- > virtualbri@aol.com (VirtualBri) wrote:
- > >Mirrored surfaces look bad. Why would they want to make bad surfacing a
- > >specific feature?
- > >--Brian
- > >http://members.aol.com/virtualbri/
- > >http://members.aol.com/equinoxii/
- >
- > Mirrored surfaces look bad? Says who? You can always ray-trace mirrored
- > surfaces. A ploished wooden table top is a mirrored surface. A pane of
- > glass is a mirrored surface. Polished metal is a mirrored surface.
- > Duh............
- >
- > DLF
-
- You have absolutely no idea what this thread is about, do you.
- --
-
- Bryant Reif
- mailto:reifbrya@pilot.msu.edu
- http://www.aiesec.org/~bryant
-
- Article: 16828
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!news.msfc.nasa.gov!elroy.jpl.nasa.gov!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!news
- From: js33@ix.netcom.com(Joe Schrengohst )
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 21:38:24 GMT
- Organization: Netcom
- Lines: 25
- Message-ID: <4kp6sg$cqc@dfw-ixnews8.ix.netcom.com>
- References: <N.041296.220905.99@earthlink.net.earthlink.net> <4kng40$6cr@newsbf02.news.aol.com>
- NNTP-Posting-Host: ix-dfw16-11.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 4:38:24 PM CDT 1996
- Xref: news2.cais.com comp.graphics.animation:34271 comp.graphics.apps.lightwave:16828 comp.graphics.packages.3dstudio:14726
-
- In <4kng40$6cr@newsbf02.news.aol.com> stranahan@aol.com (Stranahan)
- writes:
- >
- >My brother Ken, along with Don Waller, did some dinosaur stuff for an
- >upcoming episode of Sliders that will KILL you.....all LightWave, very
- >very cool....
- >
- >Ken's face peel was cool, but not character stuff - THIS is character
- >stuff....
- >
- >
- >
- >_____________________________________________
- >Lee Stranahan
- >Home Page URL - http://users.aol.com/stranahan/main.htm
- >
- >A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- >ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
- >
- >Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
-
- When does it air?
-
- JS
-
- Article: 16829
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 23:34:08 GMT
- Organization: Earthlink Network, Inc.
- Lines: 30
- Message-ID: <N.041396.163409.03@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- <N.041396.135138.05@earthlink.net.earthlink.net> <317021BA.DB4@osu.edu>
- NNTP-Posting-Host: max4-la-ca-15.earthlink.net
- X-Newsreader: Quarterdeck Message Center [2.00]
- Xref: news2.cais.com comp.graphics.animation:34276 comp.graphics.apps.lightwave:16829 comp.graphics.packages.3dstudio:14731
-
- On 4/13/96 2:50PM, in message <317021BA.DB4@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > I didn't say they hope to do as poorly, I said they wish Hollywood were
- > > using 3DS more. Imagine the way their ads would cram it down our throats
- > even
- > > if all they did was seaQuest. Believe me, Autodesk wants a big part of
- > > Hollywood's business but no one's biting. Sony is the only one. They came
- > to
- > > us at Amblin and they've come to us at Digital Domain but to no avail.
- >
- > Sony is not the only one by far. Blurr uses 3DS almost exclusively. Sony uses
- > it
- > and Disney. From what I have heard from most major production houses like
- > Boss, ILM
- > etc. is they own just about everything and still end up using their own in
- > house
- > tools for a lot of their work. I will contact somebody from Amblin and DD to
- > see for
- > myself if they own copies.
- >
- > Jeff
- There is no Amblin Imaging any more, I was there for the entire life of the
- company and we didn't have it. I'm at DD now and we don't have it (the New
- Media division has it but that's not movies and TV).
-
- What has Blurr done?
- --
- -=Fred=-
-
-
- Article: 16830
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 23:27:19 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4kpd8n$qes@news.accessone.com>
- References: <4km3db$jo9@newsbf02.news.aol.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > instntguts@aol.com (InstntGuts) writes:
- > youre
- > going to hear a *lot* more about 3D Studio being used in film and TV.
- >
- > -- Jon
-
- Fine, as long as we don't have to hear about it HERE! >8^)
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16831
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 13 Apr 1996 23:30:23 GMT
- Organization: AccessOne
- Lines: 17
- Message-ID: <4kpdef$qes@news.accessone.com>
- References: <316E9DEA.1DF8@pilot.msu.edu>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Bryant Reif <reifbrya@pilot.msu.edu> writes:
- > Notice I said *some form* of NURBS. I am very aware of the article Stuart wrote
- > for LWPro and agree with him totally.<SNIP!>
-
- Just a small correction: I think that was actually a classic net.flame that
- John G. requested to reprint in LWPro.
-
-
- > mmmmmm... B-spines editor.
-
- Meanwhile, have a donut!
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16832
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sat, 13 Apr 96 23:54:07 GMT
- Organization: Earthlink Network, Inc.
- Lines: 58
- Message-ID: <N.041396.165407.83@earthlink.net.earthlink.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
- <317027E2.1F65@osu.edu>
- NNTP-Posting-Host: max4-la-ca-15.earthlink.net
- X-Newsreader: Quarterdeck Message Center [2.00]
- Xref: news2.cais.com comp.graphics.animation:34279 comp.graphics.apps.lightwave:16832 comp.graphics.packages.3dstudio:14732
-
- On 4/13/96 3:17PM, in message <317027E2.1F65@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > >Once again though, any program worth its salt could be used.
- >
- > Tell that to SEGA, I don't think they would just use ANY program for their 3D
- > stuff. They tend to lean towards Alias and 3DS. I would like to see you do a
- > top selling game with Simply 3D or something like that.
- >
- LucasArts uses DeluxePaint which is a cheap little 2D program (about $100).
- They've used it on the best-selling Dark Forces game. So there. Besides, if
- the Sega folks are fooled by the Alias hype that's their misfortune.
-
- > Johnny Mnemonic was far from being bad in the animation department. The
- > animation matched exactly the look they were going for. It wasn't mean to
- > look like reality, it was meant to look like cyberspace in the future as was
- > the same in Virtuosity.
-
- I didn't say they were "bad" in the animation department, I just said that
- those types of effects don't really show off the photoreal qualities of a
- program because they are supposed to look computer generated. So, you see, I'm
- not saying they failed, I'm saying that mentioning those films as examples of
- what 3DS is capable of is pointless. I could have done the same with just
- about any program.
-
- > If you look back on Starwars you can see a lot of stuff that wouldn't pass
- > now. The matte painting is very obvious in many of the space scenes. ILM did
- > do a great job for the times.
- Yes, and I'm still waiting to see 3DS used for something that is considered the
- best for these times.
-
- > Anyway my point wasn't that other programs suck, it's just that 3DS far from
- > sucks and is used widely for TV and film in contrast to what most people
- > think. No it isn't used for a wekkly series, but I don't see and weekly
- > series using Wavefront either, and the only one I can think of that uses
- > Softimage is reboot. Does this mean that they are bad programs? I don't think
- > anyone will say yes to that. If you want to see realistic stuff done with 3DS
- > check out Casino, where they used 3DS with the Lightscape renderer. Now that
- > 3DS is being marketed by a mutimedia company, Kenetix, you will probably see
- > more of 3DS being hyped up.
- >
- > Jeff
- Alias/Wavefront, and SoftImage aren't used more because of price/performance
- and time problems. Movies have a lot more time and money, hence the heavy use
- of these packages. Lightwave is making significant inroads now. 3DS/Max
- isn't; I know it hasn't been officially released yet, but then neither has LW 5
- and LW is still way on top as far as its use in effects. When 3DS 4 came out,
- people said the same things: "3DS will rule" 3DS 4 spells the end of LW" "3DS
- will be used in big Hollywood films doing cutting edge effects now" "3DS is way
- better than LW", etc. Well, none of that came to pass did it? If it was so
- great back then, what happened? Where are the movies? Where are the TV shows?
- Why is everyone here saying that Max is so much better than LW now when it was
- supposed to be better way back when it was 3DS 4? What that means is that you
- were wrong then. It remains to be seen who will be wrong this time, but my
- money is on Max being wrong.
- --
- -=Fred=-
-
-
- Article: 16833
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!ip003.phx.primenet.com!wturber
- From: wturber@primenet.com (Walter (Jay) Turberville (III))
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 16:53:01 -0700
- Organization: Primenet Services for the Internet
- Lines: 42
- Sender: root@primenet.com
- Message-ID: <wturber.89.0D1DDCF0@primenet.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <31633351.3E7C@osu.edu> <wturber.66.3E21931D@primenet.com> <31670A7D.7EE7@osu.edu> <316B06D2.721F@montreal.com> <4koqnm$68j@nnrp1.news.primenet.com>
- X-Posted-By: ip003.phx.primenet.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
- Xref: news2.cais.com comp.graphics.packages.3dstudio:14733 comp.graphics.apps.lightwave:16833 comp.graphics.animation:34280
-
- In article <4koqnm$68j@nnrp1.news.primenet.com> Steph Greenberg <steph@primenet.com> writes:
-
- >The question is this: is the PC now Lightwave's primary development
- >platform? In other words, what will come first, the next PC version of LW
- >or the Amiga version? I just can't help but think that Newtek's former
- >Amiga fanaticism affects how they look at the PC. That fanaticism led
- >them to make some very bad decisions a couple of years ago that still
- >affect them.
-
- >In other words, is the Amiga now the platform that gets a port of LW,
- >after everything is finished on the PC?
-
- >And what is Newtek doing to get ALL of its plugin vendors off the Amiga
- >and onto the PC? One thing about Autodesk: their commitment and loyalty to
- >the PC and NT platforms is unquestionable. Their programmers do not feel
- >a need to go through a cleansing ritual to wash the stench of Microsoft
- >from their fingers every time they code on a PC.
-
-
- >--
- >-------------------------------------------------------------------------------
- >Steph Greenberg "Whenever I truly think something can't be
- >steph@primenet.com done, that is when I redouble my efforts to
- > prove myself wrong."
-
- >Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- >electronic republication only, such as Usenet and Email, and
- >non-commercial educational purposes such as charge free WWW pages.
- >Express permission is required for any other use. When in doubt, ask.
- >-------------------------------------------------------------------------------
-
- Since NewTek released 4.0 pre-release for the PC first and the final version
- for the PC first, it seems likely that the PC version is now considered the
- flagholder. There are probably more registered users of LW on the Amiga, but
- I'd guess there are more 4.0 users on the PC. If NewTek fails to recognize
- that LW for NT is the future of LW, then that will be a huge mistake.
-
-
-
- Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
- Studio 522 Productions |http://www.primenet.com/~wturber
- http://www.studio522.com |ftp.primenet.com/users/w/wturber
-
- Article: 16834
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Newsgroup Charter - Slight Reminder
- Date: 13 Apr 1996 20:00:45 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 28
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kpf7d$nbi@newsbf02.news.aol.com>
- References: <4kp1fg$aut@news2.cais.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- ----------
- Since this newsgroup has gone from alt.newtek.bash.bash.bash to
- alt.3DStudioMax.vs.Lightwave, I figured it'd be a good time to repost this
-
- newsgroup's charter in hopes we can stop the insanity and massive
- cross-posts
- on topics not relating to LightWave3D.
- -------------
-
- I read the charter, again. I fail to see how a discussion of LightWave's
- strengths relative to other software is off-topic. Random insults directed
- at me by anonymous sources (though we can all guess who they are) didn't
- get this chastisement.
-
- This is LightWave discussion - the company that sells LightWave is
- important. The competition is important. The discussion on here are
- important, too.
-
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16835
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: OFFTOPIC- Play's Snappy
- Date: 13 Apr 1996 20:00:58 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 19
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kpf7q$nbk@newsbf02.news.aol.com>
- References: <316FFF98.1388@pilot.msu.edu>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- The best grabs come from Laserdisc. The high resolution is achieved
- through interpaltion (sic) of the fields. It's VERy easy, and works great
- - although -click- PRESTO is not accurate. More like -click-....wait a
- little....PRESTO.
-
- The pictures of people in my life section of my homepage has two Snappy
- grabs, although they are small, they look nice - the pic of Jennifer was
- grabbed with live camera, the pic of my brother Ken was grabbed from video
- tape...
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16836
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Lee Stranahan's NAB Page
- Date: 13 Apr 1996 20:01:05 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 16
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kpf81$nbm@newsbf02.news.aol.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- I'm doing an NAB, and (hopefully) will be updating it every day or so -
- look for the first installment late Sunday night, or first thing Monday AM
- - it will be accessed through my home page.
-
- It'll have pictures, info on LW, MAX, SI, Trinity, non-linear editors,
- events and (of course!) LOTS of opinions....
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16837
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in1.uu.net!interaccess!mfrazin.interaccess.com!mfrazin
- From: mfrazin@interaccess.com (Shadow)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: LW and rendering to .AVI files
- Date: Sat, 13 Apr 1996 19:41:18 -0600
- Organization: InterAccess,Chicagoland's Full Service Internet Provider
- Lines: 11
- Message-ID: <mfrazin.39.000D876A@interaccess.com>
- NNTP-Posting-Host: d237.nb.interaccess.com
- X-Newsreader: Trumpet for Windows [Version 1.0 Rev B final beta #4]
-
- Using 1024x768 display w/16 mill colors
-
- When I render in LW, the images look great. When I save them to an avi file
- the images though recognizeable look considerably worse. Why? Is avi not
- capable of displaying these images. The avi files on the disk look okay (a
- little small).
-
- What would be a good program to use for the intel to display these images?
-
- Thank you.
-
-
- Article: 16838
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!mujibur.inmind.com!raven
- From: none@nowhere.org (Waverider)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Frame Renumbering
- Date: 14 Apr 1996 02:08:34 GMT
- Organization: In Mind, Inc.
- Lines: 14
- Message-ID: <4kpmn2$45m@mujibur.inmind.com>
- References: <4km2ip$4sp@news.voicenet.com>
- NNTP-Posting-Host: raven.inmind.com
- X-Newsreader: News Xpress Version 1.0 Beta #4
-
- In article <4km2ip$4sp@news.voicenet.com>, roadie@voicenet.com wrote:
- >After just renumbring 100 frames by hand on the PC, I gotta wonder if
- >there's a PD renumberer, renamer??? Direcory Opus ported iver yet?
- >John Donlevie
- >Road-Ease, Inc.
- >Drexel Hill, PA
- >roadie@voicenet.com
- >
- Yes there is...I posted a slick windows 95 NT renamer to Newtek's and
- tomahawk's sites. It's called Multiname, and does just what you want. :)
-
- Good luck.
-
- -Bill Ford
-
- Article: 16839
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: jrmdd@aol.com (Jrmdd)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: FS LW 4.0 Intel
- Date: 13 Apr 1996 21:09:28 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 1
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kpj88$ofb@newsbf02.news.aol.com>
- Reply-To: jrmdd@aol.com (Jrmdd)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- For Sale Intel 4.0 LW (with dongle) $650 or make serious offer.
-
- Article: 16840
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!newsserver.jvnc.net!newsserver2.jvnc.net!howland.reston.ans.net!math.ohio-state.edu!usc!newshub.cts.com!cg57.esnet.com!torment!mad
- From: mad@torment.tmisnet.com (Mark Dunakin)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Star field?
- Message-ID: <mad.6c8g@torment.tmisnet.com>
- Date: 13 Apr 96 18:20:24 PST
- Organization: Tierra-Miga BBS
- Lines: 5
-
- Say does anyone know how you make that star field that is shaped like a big
- ball. I can make a ball of dots that is solid, but I don't see how they made a
- ball of dots that is hollow.........If some one knows how this was done I'd
- appreciate knowing what the scoop is. And if I figure it out I'll tell about
- it..........md
-
- Article: 16841
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!imci5!imci4!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: instntguts@aol.com (InstntGuts)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 22:01:20 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 22
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kpm9g$phv@newsbf02.news.aol.com>
- References: <317021BA.DB4@osu.edu>
- Reply-To: instntguts@aol.com (InstntGuts)
- NNTP-Posting-Host: newsbf02.mail.aol.com
- Xref: news2.cais.com comp.graphics.animation:34283 comp.graphics.apps.lightwave:16841 comp.graphics.packages.3dstudio:14736
-
- <Sony is not the only one by far. Blurr uses 3DS almost exclusively. Sony
- uses it
- and Disney. From what I have heard from most major production houses like
- Boss, ILM
- etc. is they own just about everything and still end up using their own in
- house
- tools for a lot of their work. I will contact somebody from Amblin and DD
- to see for
- myself if they own copies.>
-
- Dave Carson, an effects supervisor at ILM (and a C++ programmer), has had
- a copy of 3D Studio MAX for several months now.
-
- ...And, to annoy people in both the 3D Studio and Lightwave groups
- equally, note that *neither* program is being used for the space shots in
- the revised "Star Wars": many of them are being done in ElectricImage on
- the Mac.
-
- -- Jon
-
-
-
-
- Article: 16842
- Path: news2.cais.com!mcbones
- From: djmccoy@pacificnet.net (Daniel J. McCoy)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Newsgroup Charter - Slight Reminder
- Date: Sun, 14 Apr 96 02:26:13 GMT
- Organization: Capital Area Internet Service, Inc.
- Lines: 35
- Message-ID: <4kpnhh$ft5@news2.cais.com>
- References: <4kp1fg$aut@news2.cais.com> <4kpf7d$nbi@newsbf02.news.aol.com>
- NNTP-Posting-Host: 206.101.13.101
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <4kpf7d$nbi@newsbf02.news.aol.com>, stranahan@aol.com (Stranahan) wrote:
- >----------
- >Since this newsgroup has gone from alt.newtek.bash.bash.bash to
- >alt.3DStudioMax.vs.Lightwave, I figured it'd be a good time to repost this
- >
- >newsgroup's charter in hopes we can stop the insanity and massive
- >cross-posts
- >on topics not relating to LightWave3D.
- >-------------
- >
- >I read the charter, again. I fail to see how a discussion of LightWave's
- >strengths relative to other software is off-topic. Random insults directed
- >at me by anonymous sources (though we can all guess who they are) didn't
- >get this chastisement.
- >
- >This is LightWave discussion - the company that sells LightWave is
- >important. The competition is important. The discussion on here are
- >important, too.
-
- While I agree that many of the messages have been informative, many are
- nothing more than messages meant to start platform wars. Worse, it gets nasty
- and unkind message exchanges between individuals but posted publically pop out
- airing dirty laundry that just doesn't belong (ie: random insults directed
- any anyone).
-
- While I'm just as happy to skip messages, it'd be great to see some of these
- types of things disappear and concentrate on actual value added LightWave
- related content which is what this newsgroup was created for.
-
- Hell. Even my message isn't value added LightWave related material. :)
- Dan
-
- --
- Daniel J. McCoy - djmccoy@pacificnet.net or dan@acti.com
- WWW - http://www.pacificnet.net/~djmccoy
-
- Article: 16843
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news.sojourn.com!condor.ic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 12 Apr 1996 15:13:06 GMT
- Organization: Gateway Communications Inc.
- Lines: 15
- Message-ID: <4klru2$pq4@www.gatecom.com>
- References: <4k9tjr$nve@darkstar.UCSC.EDU> <4kjtjt$rqf@newsbf02.news.aol.com>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Stranahan (stranahan@aol.com) wrote:
- : only has a LITTLE to do with the quality of the program. The program is
- : GREAT, overall.....however the Amiga was also great overall, too. There
-
- : they felt like NewTek was a lot of talk and no action. Smaller companies
- : are producing some great products, yet going broke doing it because the
- : market is small and the costs are high.
-
- ...but..one the Amiga there are (were) some great programers that pumpred
- out PD stuff that the PC world was paying 100s for...we NEED these people
- to get on the LW boat with us....I'm learning C so I can get my ideas
- into the LW world...not to make money but I thought many people would
- want my plug-ins....I planned a PD release since I'm still learning and
- don't need a deadline for them.
-
-
- Article: 16844
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news.sojourn.com!condor.ic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 12 Apr 1996 15:23:37 GMT
- Organization: Gateway Communications Inc.
- Lines: 30
- Message-ID: <4klshp$pq4@www.gatecom.com>
- References: <4k9tjr$nve@darkstar.UCSC.EDU> <4kjtjt$rqf@newsbf02.news.aol.com> <316DB44F.4702@pilot.msu.edu>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Bryant Reif (reifbrya@pilot.msu.edu) wrote:
-
- : Here's a crazy idea... NewTek sells off LW. Anyone think it is the answer for LW
- : (not NewTek)?
-
- : I'm sure people are going to flame me for this, but understand that I came from a
- : Mac/PC background and have no ties (or allegiance) to the Amiga. And from at least
-
- if a BIG company sells LW then we will be expecting BIG prices.
-
- some of the companies mentioned would prob. bump the price up 10X
- bad enough the SGI version is going for 3K
-
- If the price goes up then the only people with LW will be companies that
- can afford it and anyone with access to a pirate bbs or say a friend with
- a cd-writer.
-
- maybe the intel version isn't making as much as the sgi version at 1/3
- the cost...lets drop it...
-
- while we at it lets see how many Amiga users are out there we can kill
- off since we no longer support that platform. Might kill a lot of
- talent, I hate windoze 95 and can't see the switch...I run for the dos
- prompt as much as possible when using a PC. My Amiga has been a
- lightwave "workstation" for three years (not that I can even afford a
- demo reel). Not many people have seen my work (after the HD crash
- yesterday not many people will for a while). there may be more people
- out there better than the "published" artists using it at a hobbie level
- until they can get there images to tape.
-
-
- Article: 16845
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news.sojourn.com!condor.ic.net!news.cic.net!news.gatecom.com!gatecoms!cgolchert
- From: cgolchert@gatecoms.gatecom.com (Chris Golchert)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: lens flares
- Date: 12 Apr 1996 15:29:15 GMT
- Organization: Gateway Communications Inc.
- Lines: 18
- Message-ID: <4klssb$pq4@www.gatecom.com>
- References: <4kl90i$f4i@hades.rz.uni-sb.de>
- NNTP-Posting-Host: gatecoms.gatecom.com
- X-Newsreader: TIN [version 1.2 PL2]
-
- Your Name (Yourname@somwhere.COM) wrote:
-
- : I have a case who is hollow and has some slots for ventilation, in this
- : case i have a point light with lensflare (glow behind objects).
- : If i render this object, the steaks cut my object.
- : Has anyone an idea, why the light do that?
-
- it's going to..
-
- the effect "glow behind" kinda creates a glow effect on a plane that will
- cut through the objects...it is meant to simulate a very distant glow not
- a local one....to do what you want you may have to create a glow type
- object and maps..or mess with the glow function in the effects panel.
-
- Chris
-
-
-
-
- Article: 16846
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: 13 Apr 1996 19:45:01 -0700
- Organization: Primenet (602)395-1010
- Lines: 26
- Sender: root@primenet.com
- Message-ID: <4kpord$c1v@nnrp1.news.primenet.com>
- References: <wturber.70.4B435BEF@primenet.com> <408_9604121335@tom02.sime.com> <4kmuv6$r6g@nnrp1.news.primenet.com> <316F351F.2E82@ix.netcom.com>
- X-Posted-By: steph@usr2.primenet.com
-
- Elliot Bain <ebain@ix.netcom.com> wrote:
-
- : Bars? There are bars in Las Vegas?? I thought there were only 24-hour casinos in
- : Las Vegas. <g>
-
- Ok, Ok. I confess, I like those bars with the 5 card poker games actually sunk
- into the bar. You find them in all the casinos. If you work it out right, the
- last one you visit is the one in your own hotel, because you won't be able to
- stumble much further than the elevator.
-
- : --
- : Elliot Bain
- : Laurell Creative Services
- : 614.459.4404
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16847
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!swrinde!howland.reston.ans.net!agate!darkstar.UCSC.EDU!usenet
- From: Adam Chrystie <adamchry@cats.ucsc.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: polygon reduction tools for alpha
- Date: Sat, 13 Apr 1996 20:25:05 +0000
- Organization: University Of California at Santa Cruz
- Lines: 13
- Message-ID: <31700DA1.752B@cats.ucsc.edu>
- References: <mad.6bgw@torment.tmisnet.com>
- NNTP-Posting-Host: tsb-48.ucsc.edu
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01Gold (WinNT; I)
- To: Mark Dunakin <mad@torment.tmisnet.com>
-
- Mark Dunakin wrote:
-
- > Can I get something like that for my alpha with NT 3.51? I sure am having a
- > hard time finding programs for this thing that'll work.......md
-
- You might want to get info from the companies that show their products at
- NAB..I'm sure one of them will have something that will reduce the polygon
- count of a LightWave model...perhaps ask NEWTEK after NAB if they know of any
- software which will reduce the polygons of a LW model...lotta new stuff will
- be shown at the show..which starts i think..on monday?? or tuesday..
-
- Adam
-
-
- Article: 16848
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!uunet!in2.uu.net!news.usa.net!earth!jgjones
- From: jgjones@earth.usa.net (James Jones/Nibbles and Bits)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Failure
- Date: 14 Apr 1996 03:05:15 GMT
- Organization: Internet Express (800-592-1240 customer service)
- Lines: 34
- Message-ID: <4kpq1b$mpu@shiva.usa.net>
- References: <4kecne$a9@newsbf02.news.aol.com> <Dpqv7y.974@cix.compulink.co.uk>
- NNTP-Posting-Host: earth.usa.net
- X-Newsreader: TIN [version 1.2 PL2]
-
- Ebain@ix.netcom.com said:
-
- >James Jones/Nibbles and Bits wrote:
- >>
- >> Ebain@ix.netcom.com said:
- >>
- >> >I, personally have bought two copies, and therefore have two
- >> >dongles. I wish I could have bought more memory, instead.
- >>
- >> Instead of buying the other LW? Sounds like the dongle worked
- >> quite well -- it kept you honest.
- >>
- >
- >Since I can't look you in the eye and see if your eyes are twinkling or
- >not, I have the choice of either getting mad because you're making
- >assumptions you have no right to make, or you're making fun of a
- >situation that begs making fun of because getting mad only increases
- >the frustration of the situation. And no, I only run LW on one machine
- >at a time. The second copy is insurance, pure and simple. I have
- >redundancy on most items in my studio that can't be replaced or rented
- >on short notice.
-
- Sorry, no twinkle. :) I was indeed making an assumption (not
- unwarrented, I think, given the wording of your text) about the
- intended use for your 2nd copy of LW.
- Using it as insurance is certainly an honest (if somewhat extreme
- :) measure. My apologies.
-
- -Jim
-
- James G. Jones
- Nibbles & Bits
- jgjones@usa.net
-
-
- Article: 16849
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in2.uu.net!newsfeed.internetmci.com!nntp.cntfl.com!polaris.net!news
- From: Marco Sederquist <marco@polaris.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: saving avi 0 to 100%
- Date: Sat, 13 Apr 1996 10:31:57 -0700
- Organization: Go InterActive
- Lines: 8
- Message-ID: <316FE50D.4026@polaris.net>
- NNTP-Posting-Host: p1dyn8.polaris.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win16; I)
-
- I recently tried saving the same small scene (just 30 frames) at
- the different save quailities in cinapack from 0% to 100%. There was no
- difference, file size was the same and image quailty was also no
- different. Is there a reason for this? And one more question, does
- anybody know the data rate for saving with avi? is it 150K per frame or
- higher? thanks in advance..
- Marco Sederquist
- marco@polaris.net
-
- Article: 16850
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in2.uu.net!newsfeed.internetmci.com!uwm.edu!msunews!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!ur002968
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: PVR board and LW/NT
- Date: Sun, 14 Apr 96 03:41:44 GMT
- Organization: Imagine It
- Lines: 43
- Message-ID: <4kps1m$9fr@news.mel.aone.net.au>
- References: <316fcfd7.3699200@unix.globalone.net>
- NNTP-Posting-Host: d3-1.cpe.hobart.aone.net.au
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <316fcfd7.3699200@unix.globalone.net>, atlantis@globalone.net wrote:
- >ANyone have any familarity with DPS's Perception Video Recorder?
- >
- >I'm looking into buying it but am wondering several things since people
- >(dealers) seem to be giving me different answers.
- >
- >I orderd LW for Intel and will probably install it on my NT side (I have
- > WFW3.11
- >and NT on my P120 system), figuring that 32bit is much faster (I hope) than a
- > 16
- >bit version. Any opinions? Facts?
-
- Yes, run it on NT and forget WFW. 95 is fine too, but your greatest speed will
- come under NT. 32 Megs or more only.
-
- >
- >Also, I want to get the PVR baord, but thought it only ran on NT, one dealer
- >(Anti-Gravity...) said it runs on regular windows as well. Anyone know the
- >truth here? Anyone have any opinion on this board?
-
- It runs under all Windows flavours, but again is most comfortable under NT (a
- couple of minor bugs under NT 4.0 Beta, though.)
-
- The PVR is exceptional quality especially for the price.
-
- >
- >Thanks in advance.
- >
- >Bob
- >
-
- Cheers
-
- - - - - - - - - - - - - - - -
- Kevin Gleeson
- Imagine It
- 3D animation and graphics
- Hobart
- Tasmania
- Australia
-
- The Librarian Rules! - OOOK!
- - - - - - - - - - - - - - - -
-
- Article: 16851
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!lexis-nexis!newsjunkie.ans.net!newsfeeds.ans.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: pmshark@aol.com (PMshark)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Newsgroup Charter - Slight Reminder
- Date: 14 Apr 1996 00:48:54 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 7
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kq03m$sle@newsbf02.news.aol.com>
- References: <4kpf7d$nbi@newsbf02.news.aol.com>
- Reply-To: pmshark@aol.com (PMshark)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- AAAAAAAAAAAARGHHHHHHHHHHHHHHHHH!!!!!!!
- PJ
- PMshark@aol.com
- Visual Designer
-
- "Look and you will find it--what is unsought will go undetected"
- SOPHOCLES
-
- Article: 16852
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in2.uu.net!news.alt.net!newspost1.alt.net!usenet
- From: tkrego@norden1.com (Tim Krego)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 05:25:34 GMT
- Organization: pro.image
- Lines: 28
- Message-ID: <31708b69.4748958@news.alt.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net> <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com>
- X-Newsreader: Forte Agent .99d/32.182
- Xref: news2.cais.com comp.graphics.animation:34285 comp.graphics.apps.lightwave:16852 comp.graphics.packages.3dstudio:14747
-
- On 13 Apr 1996 10:42:02 -0700, Steph Greenberg <steph@primenet.com>
- wrote:
- >: I doubt it; I don't think Autodesk's stockholders would trade their
- >: company's $28 million in 3D Studio sales last year for NewTek's $300,000
- >: debt on sales of 1,500 copies of LW PC in 1995.
- >
- >In all honesty, though, LW PC didn't become available until verrrry late
- >in the year.
-
- True.
-
- >It has a large base of Amiga users, many of whom will switch to the PC or NT.
-
- Yea, right. Those Amiga users would rather fight than switch! ;)
-
- >However, Newtek is going from being the highest end program on the Amiga
- >platform to a relatively mid-power program on the PC. Advantages are that
- >it runs on regular Win95, which is a lot cheaper to get into than a 64
- >meg NT machine, and it's fairly flexible in accepting objects from other
- >programs.
-
- To sell a $700-995 animation package to Win95 users will be tough with
- choices like Extreme 3D, trueSpace2, etc. Any serious 3D user is going
- to have 32-64MB and would be better off running Windows NT over Win95.
-
- NewTek has a marketing problem. Selling a package that can compete
- with MAX and Softimage on NT but pricing on the low end that gives the
- impression to some people that it isn't professional.
-
- Article: 16853
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!agog.demon.co.uk!gred
- From: Gwynne Reddick <gred@agog.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: Sat, 13 Apr 1996 14:17:59 +0100
- Organization: AGOG
- Lines: 42
- Distribution: world
- Message-ID: <MhJ$3BAHm6bxEwH2@agog.demon.co.uk>
- References: <316CBBE2.6D48@interlog.com> <4kmg6d$5bp@news.accessone.com>
- NNTP-Posting-Host: agog.demon.co.uk
- X-NNTP-Posting-Host: agog.demon.co.uk
- MIME-Version: 1.0
- X-Newsreader: Turnpike (evaluation) Version 1.12 <CDZMtziat2Q1g2TbX2qs1bj30b>
-
- In article <4kmg6d$5bp@news.accessone.com>, jeric@accessone.com writes
- >
- >
- > To achieve the save effect in Photoshop, wouldn't it be possible to
- >create
- >some sort of batch script? Maybe a simple mouse recorder thing, although that
- >would
- >lack the query aspects of a true script language. (Are there any script capable
- >i-p/paint packages available for the lame-o PC? Winimages?)
-
- Just got the Winimages4 up/crossgrade to win95 and I can't say i'm
- overly chuffed with it - still can't load in more than 150 frames into
- the timeline in one go, operators disappear from the timeline while
- you're setting their trends, timelines don't save properly... I could go
- on. Oh, and there's a fucking huge memory problem with it - it doesn't
- appear to drop previously used frames. I've sat here and watched my
- memory usage rise by over a meg a frame, it doesn't take to long before
- you've got no paging file space left.
-
- WRT the current thread, KPT 3.0 has a filter to produce seamless maps.
-
- Gwynne
-
-
- >
- > Note: this would be dead easy on the Amiga and ADPro.
- >
- >******************************************************************************
- >** jeric@accessone.com | Synergy Graphix & Animation **
- >** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- >** Don't make me force it down your throat.| "OK! Wind the frog!" **
- >
-
- ***********************************************************************
- * Gwynne Reddick -=AGOG=- *
- * London, UK *
- * Tel: 0171 703 4860 A Vision For All Reasons *
- * Email: gred@agog.demon.co.uk *
- ***********************************************************************
-
- Turnpike evaluation. For Turnpike information, mailto:info@turnpike.com
-
- Article: 16854
- Path: news2.cais.com!news.cais.net!news.sfo.com!news.zeitgeist.net!news.pixi.com!usenet
- From: melorama@pixi.com (Mel Matsuoka)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga Compatibility
- Date: Sun, 14 Apr 1996 04:56:49 GMT
- Organization: Pacific Information eXchange, Inc.
- Lines: 61
- Message-ID: <31708288.11819695@news.pixi.com>
- References: <Pine.LNX.3.92.960411232237.22511A-100000@iasmh.bsu.edu>
- NNTP-Posting-Host: gamera20.pixi.com
- X-Newsreader: Forte Agent .99c/16.141
-
- -----BEGIN PGP SIGNED MESSAGE-----
-
- On Thu, 11 Apr 1996 23:26:22 -0500, Shadowbird
- <darius@iasmh.bsu.edu> wrote:
-
- >OK, so I've downloaded gazillions of neat objects and textures and
- cool
- >stuff off the 'net, and now they're sitting on my IBM PC and my
- school A/V
- >lab's Mac in nice tidy LHA archives.
- >
- >I'm running LW 3.x on a Toaster 4000, and Amiga 2000.
- >
- >What do I do now? How do I get those files ported over? FTP
- addresses?
- >WWW pages where I can find decent emulators, or let Amigas read
- Mac/PC
- >disks or vice versa?
-
- Easy...just use your PC to copy the objects onto 720k formatted
- (Double Density...NOT High Density) floppy disks. Or use the
- Macintosh "PC Exchange" extension to do the same. If you are running
- Amiga OS 2.0 or up, you should be able to read the floppies in your
- amiga drive using the builtin Amiga util "CrossDOS". But again, you
- can only read the older Double Density floppydisks (which
- unfortunately are very hard to find nowadays).
-
- One problem which I am certain you will come across is not being
- able to fit all of a certain object, image or whatnot onto one
- floppy. In this case, you must "split" the archives onto multiple
- floppies. If you own Art Department Professional for your amiga,
- you're all set! ADPro comes with utilities for the Amiga/PC/Mac which
- enables you to split large files on a PC or Mac and them put them
- back together on the Amiga. The programs are called "splitz" and
- "joinz"
-
- If you dont have ADpro, you can still use any number of PD/Shareware
- file splitting utilities avilable on the net.
-
- I hope this helps!
-
- - --
-
- mel matsuoka <melorama@pixi.com>
- Editor/Digital Media Specialist
- Hawaiian Image Video Productions
- PGP public-key available on all internet keyservers
-
- - --
-
-
- -----BEGIN PGP SIGNATURE-----
- Version: 2.6.2
-
- iQCVAwUBMXCTkHZ57SRYjejdAQFxhQP+KBUovcgXIf4wtSrnHkMMiRufbL+cQ/63
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- agFacnFZXEg/6ZycklbSpB1Rkr6mmJdnUh9IFrUrLPUer02ggqqQGBw9Nkgw03fm
- oJQi3zNh3FY=
- =6TJH
- -----END PGP SIGNATURE-----
-
-
- Article: 16855
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: achan@ix.netcom.com(Alan Chan )
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 1996 16:03:31 GMT
- Organization: Netcom
- Lines: 15
- Message-ID: <4koj8j$lu5@dfw-ixnews3.ix.netcom.com>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <316E8B29.2612BE8B@fammed.som.sunysb.edu> <4knfuq$1cj@dfw-ixnews6.ix.netcom.com>
- NNTP-Posting-Host: whx-ca4-22.ix.netcom.com
- X-NETCOM-Date: Sat Apr 13 11:03:31 AM CDT 1996
- Xref: news2.cais.com comp.graphics.animation:34286 comp.graphics.apps.lightwave:16855 comp.graphics.packages.3dstudio:14748
-
- In <4knfuq$1cj@dfw-ixnews6.ix.netcom.com> gregtee@ix.netcom.com(William
- Teegarden) writes:
- >
- >LightWave is used by film and TV professionals because the software is
- >easy to use, straightforwardly laid out, generates high quality
- >imagery, and is for the most part quite inexpensive.
- ^^^^^^
-
- This is the key. No matter how much you debate over who has what
- features in what program, it all comes down to the fact that
- Lightwave's render engine generates more realistic renders. And _that_
- is why I use Lightwave.
-
- AC
-
-
- Article: 16856
- Path: news2.cais.com!news.cais.net!news.charm.net!news.sprintlink.net!howland.reston.ans.net!newsfeed.internetmci.com!news.corpcomm.net!news.gate.net!news-adm
- From: "Wayne S. Williams" <dddwayne@pop.gate.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Loading images ...
- Date: 14 Apr 1996 05:48:48 GMT
- Organization: CyberGate, Inc.
- Lines: 19
- Message-ID: <4kq3k0$1iq4@news.gate.net>
- References: <31632B66.649C@ix.netcom.com> <316E03A8.26B4@got.net>
- NNTP-Posting-Host: stpfl1-25.gate.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.22 (Windows; I; 32bit [AXP])
-
- Ace Miles <ace@got.net> wrote:
- >Charles Ng wrote:
- >>
- >> I still can't get it. I have a lws file with surfaces named. I loaded images from the image panel and assign them
- >> onto the surface thru surface panel. I save the lws, and guess what, LW simply doesn't assign any images onto the
- >> surfaces, in fact, it simply forget or doesn't know that it has to LOAD the image (from scene panel, the image
- >> count is zero). How come??
- >>
- >> I tried saving the surfaces as srf files, but still, it wouldn't work. Why???
- >>
- >> Please help guys!
- >>
- >> LonerSam
-
- It sounds like the only thing you haven't done is resave your objects.
- LW saves the textures and surface settings with the object file.
-
- 3D Wayne
-
-
- Article: 16857
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!news.kei.com!news.texas.net!newsfeed.concentric.net!winternet.com!mr.net!umn.edu!newsstand.tc.umn.edu!usenet
- From: lemo0017@tc.umn.edu (Todd LeMoine)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Streak Lighting Effect on Logos
- Date: Sun, 14 Apr 1996 08:20:45 GMT
- Organization: University of Minnesota
- Lines: 13
- Message-ID: <4kq5q1$h75@epx.cis.umn.edu>
- NNTP-Posting-Host: dialup-10-a-5.gw.umn.edu
- X-Newsreader: Forte Free Agent 1.0.82
-
- I was wondering if anyone could tell me how to create the "logo
- emitting streaks of light effect".. where basically you have the logo
- with what would look like an extremely bright spotlight coming from
- behind it in a smokey room... but I don't want just the spotlight cone
- in a smokey room look.. I'm trying to get the bright streaks of light
- to come out from behind and through the holes in the logo.. I think
- you have probably all seen the effect I am trying to describe.. I just
- can't manage to get the streaks of light to appear as they should..
- hopefully this makes some sense.. any help is greatly appreciated.
-
- Todd LeMoine
-
-
-
- Article: 16858
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in2.uu.net!news1.digital.com!decwrl!amd!netcomsv!uu4news.netcom.com!netcomsv!uu3news.netcom.com!ix.netcom.com!news
- From: bman2@ix.netcom.com(Brenden Mecleary )
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star field?
- Date: 14 Apr 1996 05:25:14 GMT
- Organization: Netcom
- Lines: 27
- Message-ID: <4kq27q$mtm@dfw-ixnews2.ix.netcom.com>
- References: <mad.6c8g@torment.tmisnet.com>
- NNTP-Posting-Host: esc-ca1-17.ix.netcom.com
- X-NETCOM-Date: Sun Apr 14 12:25:14 AM CDT 1996
-
- In <mad.6c8g@torment.tmisnet.com> mad@torment.tmisnet.com (Mark
- Dunakin) writes:
- >
- >Say does anyone know how you make that star field that is shaped like
- >a big ball. I can make a ball of dots that is solid, but I don't see
- >how they made a ball of dots that is hollow.........If some one knows
- >how this was done I'd appreciate knowing what the scoop is. And if I
- >figure it out I'll tell about
- >it..........md
-
- 1) Make a single point, then make that into a polygon. (a particle)
-
- 2) Clone the particle to the desired # of stars for the entire panorama
-
- 3) Run the jitter function on the particles (which should still LOOK
- like one)
-
- 4) Run the spherize macro on the scattered particles
-
- 5) Surface and enjoy!
-
- I realize that was a bit vague. If you need a more detailed
- description, let me know...
-
- Brenden Mecleary
- bman2@ix.netcom.com
-
-
- Article: 16859
- Path: news2.cais.com!news.cais.net!news.ac.net!pacifier!gatech!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 07:21:40 GMT
- Organization: AccessOne
- Lines: 23
- Message-ID: <4kq924$28q@news.accessone.com>
- References: <N.041296.221132.70@earthlink.net.earthlink.net>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > fwtep@earthlink.net writes:
- > On 4/12/96 10:20AM, in message <4km3db$jo9@newsbf02.news.aol.com>, InstntGuts
- > <instntguts@aol.com> wrote:
- >
- > > Ron Thornton (Foundation Imaging, Babylon 5) has used 3DS instead of LW
- > > for several projects, including "Dan Dare," and was, at one point between
- > > the B5 pilot and the start of the series, , considering switching from LW
- > > to 3DS.
- > >
- >
- > This is not true.
- >
- > --
- > -=Fred=-
-
- I too have trouble believing that one. Where are these anecdotes coming
- from?
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16860
- Path: news2.cais.com!news.cais.net!news.ac.net!pacifier!gatech!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: NAB'96: Last Tango for LightWave?
- Date: 14 Apr 1996 07:26:13 GMT
- Organization: AccessOne
- Lines: 14
- Message-ID: <4kq9al$28q@news.accessone.com>
- References: <316E85FD.D2C@cyberoptics.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Nate Hayes <nhayes@cyberoptics.com> writes:
- > trueSpace 2.0 currently has rather powerful deformation feature set (for $500) and is a great
- > modeler with true 3D booleans.
-
- Last time I checked TS, it left the boolean "subtract" object in the object (!).
- Forever. While this may have some application, it seemed rather strange to me. Is
- this still true?
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16861
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Resoultion problem?
- Date: 14 Apr 1996 07:29:23 GMT
- Organization: AccessOne
- Lines: 25
- Message-ID: <4kq9gj$28q@news.accessone.com>
- References: <4kn045$q2a@reader2.ix.netcom.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > js33@ix.netcom.com(Joe Schrengohst ) writes:
- > In <316D273B.56ED@ix.netcom.com> LonerSam <lonersam@ix.netcom.com>
- > writes:
- > >
- > >Hi all,
- > >
- > >I wonder where and how to change the output
- > >resoultion of LW from 75dpi to something bigger
- > >number for printing purpose rather than video
- > >purpose.
- > >
- > >If 75dpi is the only res. I can choose from, no
- > >wonder why it is suitable for broadcasting purpose,
- > >only.
-
- 75dpi is printer bullshit. Who cares? Make it the pixel size you
- want and render it. Change the dpi in Photoshop. Has no real effect.
-
- Read a book.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16862
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: 14 Apr 1996 07:31:23 GMT
- Organization: AccessOne
- Lines: 20
- Message-ID: <4kq9kb$28q@news.accessone.com>
- References: <wturber.87.08C8FB83@primenet.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > wturber@primenet.com (Walter (Jay) Turberville (III)) writes:
-
- > > Note: this would be dead easy on the Amiga and ADPro.
-
- > I think the problem is that retouching the "seams" requires some judgement or
- > some really clever algorithm. Depending on the nature of the texture, it
- > doesn't necessarily take that long.
-
- The feature the poster requested doesn't retouch the seams either: it's
- just a mirror. The seams are probably still gonna be visible, but they will
- MATCH.
-
- >
- > Walter (Jay) Turberville |wturber@primenet.com wturber@aol.com
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16863
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!news.interlog.com!news
- From: Hammed Malik <hmalik@interlog.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: GVP phone pak questions
- Date: Sun, 14 Apr 1996 04:01:07 -0400
- Organization: InterLog Internet Services
- Lines: 26
- Message-ID: <3170B0C3.339@interlog.com>
- References: <4kfnr9$kd3@zot.io.org> <4konpl$c2o@sam.inforamp.net>
- NNTP-Posting-Host: ip93-205.tor.interlog.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0GoldB1 (Win95; I)
-
- Paul Mccoy wrote:
-
- > Hi Derek,
- >
- > Interesting that you should ask about this now. I did the very thing
- > you're talking about with the phonepak and arexx about 3 years ago. It
- > works! Except for the part about the speech. Apparently there's no way
- > to access the narrator or speech device from the ppak.
-
- You're right, Paul...I didn't think about that. Derek, an alternative
- might be to prerecord numbers and your rexx script could lace them together
- to tell you what frame is being rendered. Sorta like what a lot of
- answering services do to tell the time. Most web access counters do the
- same thing except they use images instead of audio.
-
- > a Ppak board for it do you any good. Great little device that one.
- > It's full power was never realized. Too late now I guess.
-
- One of the most useful pieces of hardware made for the Amiga IMHO.
-
- > PS Hi to Hammed Malik, who I see is in this thread.
-
- Hello Paul! Nice to see familiar people here.
-
- > Regards, Paul McCoyHammed Malik
-
-
- Article: 16864
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news.ios.com!usenet
- From: David Forbus <forbus@gramercy.ios.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: (no subject)
- Date: 14 Apr 1996 08:10:30 GMT
- Organization: ARARAT Productions
- Lines: 9
- Message-ID: <4kqbtm$8k1@news.ios.com>
- References: <mad.6630@torment.tmisnet.com> <4kfg5e$fde@newsbf02.news.aol.com> <4kp4js$932@news.ios.com> <31702BC2.1D1D@pilot.msu.edu>
- NNTP-Posting-Host: ppp-16.ts-1.hou.idt.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 1.2 (Windows; U; 16bit)
- To: reifbrya@pilot.msu.edu
-
- You are correct.......
-
- I reacted without reading through all of the posts. I've been gettin a
- lot of "This Article in now expired" messages while trying to rad
- previous posts to a thread.
-
- My face is red............. =-P
-
-
-
- Article: 16865
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news2.interlog.com!news.interlog.com!news
- From: Hammed Malik <hmalik@interlog.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 04:19:44 -0400
- Organization: InterLog Internet Services
- Lines: 13
- Message-ID: <3170B520.570C@interlog.com>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net> <317027E2.1F65@osu.edu>
- NNTP-Posting-Host: ip93-205.tor.interlog.com
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-
- Jeff Jasper wrote:
-
- > If you want to see realistic stuff done with 3DS check out Casino, where
- > they used 3DS with the Lightscape renderer. Now that 3DS is being
- > marketed by a mutimedia company, Kenetix, you will probably see more of
- > 3DS being hyped up.
-
- What exactly was done with Studio in the shot you're talking about? What
- makes the shot remarkable was the extremely realistic lighting and Studio
- wasn't responsible for that.
-
- Hammed
-
-
- Article: 16866
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 04:42:30 -0400
- Organization: The Ohio State University
- Lines: 11
- Message-ID: <3170BA76.FD6@osu.edu>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <316E8B29.2612BE8B@fammed.som.sunysb.edu> <4knfuq$1cj@dfw-ixnews6.ix.netcom.com> <4koj8j$lu5@dfw-ixnews3.ix.netcom.com>
- Reply-To: jasper.7@osu.edu
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-
- > This is the key. No matter how much you debate over who has what
- > features in what program, it all comes down to the fact that
- > Lightwave's render engine generates more realistic renders. And _that_
- > is why I use Lightwave.
-
- This never ceases to amaze me that people still post this. My reply
- is simply check out David Stinnett's whale animation on the 3DS demo
- tape or any of Jose Maria de Espona's work. If you don't like 3DS's
- standard renderer you can always plug in another.
-
- Jeff
-
- Article: 16867
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 04:48:28 -0400
- Organization: The Ohio State University
- Lines: 11
- Message-ID: <3170BBDC.3E2@osu.edu>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- <N.041396.135138.05@earthlink.net.earthlink.net> <317021BA.DB4@osu.edu> <N.041396.163409.03@earthlink.net.earthlink.net>
- Reply-To: jasper.7@osu.edu
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-
- > There is no Amblin Imaging any more, I was there for the entire life of the
- > company and we didn't have it. I'm at DD now and we don't have it (the New
- > Media division has it but that's not movies and TV).
- >
- > What has Blurr done?
-
- They just finished Hellraiser:Bloodline as well as several commercials, they
- weren't specific as to which ones. They are starting on several feature films,
- and working on getting a TV series. Their software of choice is 3D Studio MAX.
-
- Jeff
-
- Article: 16868
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 05:15:07 -0400
- Organization: The Ohio State University
- Lines: 60
- Message-ID: <3170C21B.696A@osu.edu>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
- <317027E2.1F65@osu.edu> <N.041396.165407.83@earthlink.net.earthlink.net>
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-
- > LucasArts uses DeluxePaint which is a cheap little 2D program (about $100).
- > They've used it on the best-selling Dark Forces game. So there. Besides, if
- > the Sega folks are fooled by the Alias hype that's their misfortune.
-
- I would like to see Donkey Kong Country, Myst, or 7th Guest be done with Deluxe
- paint, it would never happen.I'm talking games with real 3D scenes and animation
- anyway, not another DOOM wanna be.
-
- > I didn't say they were "bad" in the animation department, I just said that
- > those types of effects don't really show off the photoreal qualities of a
- > program because they are supposed to look computer generated. So, you see, I'm
- > not saying they failed, I'm saying that mentioning those films as examples of
- > what 3DS is capable of is pointless. I could have done the same with just
- > about any program.
-
- Sure it did. No other movie has used that much animation footage done off of a
- PC. The depth of the cyberspace scenes was amazing, larger than most city scapes.
- And it all blended well with the stuff done with Alias. When I see the cyberspace
- redone, at the same quality, with Truespace or Imagine I'll believe it. In
- Virtuosity and Lightspeed you got to see hoe well 3DS matches animation to live
- footage. In Casino you got to see that 3DS can use more than the standard renderer
- and create scenery so realistic that you can't tell it apart from the real stuff.
- I haven't scene Hellraiser yet, but the animation looks like typical Lightwave
- sci-fi stuff, except it done with 3DS.
-
- > Yes, and I'm still waiting to see 3DS used for something that is considered the
- > best for these times.
-
- You'll probably be waiting just as long for the same thing for Lightwave. All the
- crtically aclaimed stuff seems to be done with in-house tools and Alias, Wavefront,
- or Softimage.
-
- > Alias/Wavefront, and SoftImage aren't used more because of price/performance
- > and time problems. Movies have a lot more time and money, hence the heavy use
- > of these packages. Lightwave is making significant inroads now. 3DS/Max
- > isn't; I know it hasn't been officially released yet, but then neither has LW 5
- > and LW is still way on top as far as its use in effects. When 3DS 4 came out,
- > people said the same things: "3DS will rule" 3DS 4 spells the end of LW" "3DS
- > will be used in big Hollywood films doing cutting edge effects now" "3DS is way
- > better than LW", etc. Well, none of that came to pass did it? If it was so
- > great back then, what happened? Where are the movies? Where are the TV shows?
- > Why is everyone here saying that Max is so much better than LW now when it was
- > supposed to be better way back when it was 3DS 4? What that means is that you
- > were wrong then. It remains to be seen who will be wrong this time, but my
- > money is on Max being wrong.
-
- Your going to see Softimage being used a lot more for low end stuff now that it
- has gone NT. So far I only know of one movie that has used Lightwave and that is
- the face peel scene. 3DS/MAX will be used by Blur for their upcoming feature
- animations. Lightwave has always been king of the sci-fi TV series and seems to
- be breaking into commercial success too with the M&M commercials, but I have not
- seen much in the way of high budget feature film work being done with it. If you
- want to see the list of TV shows and movies done with 3DS go back in the thread,
- it has been posted about 3 times now, you even replied to it before. As much as
- I have heard people praising MAX I don't think it can go wrong. You have to
- remember there are around 70,000 (Autodesk's numbers) 3DS users who will be
- upgradeing to MAX. I'm sure at least 2/3 of those are professional users who will
- continue their production with 3DS.
-
- Jeff
-
- Article: 16869
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Whoa! LW 5.0?!
- Date: Sat, 13 Apr 1996 21:27:22 -0400
- Organization: Video S.E.P.
- Lines: 30
- Message-ID: <3170547A.42D9@montreal.com>
- References: <4kj740$dh@news.accessone.com> <4kj8kt$l56@newsbf02.news.aol.com> <4klvrk$kt8@madeline.INS.CWRU.Edu>
- NNTP-Posting-Host: ipdyne3.vir.com
- Mime-Version: 1.0
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- X-Mailer: Mozilla 2.0 (Win95; I)
- To: "Michael B. Comet" <mbc@po.cwru.edu>
-
- Michael B. Comet wrote:
- >
- > In a previous article stranahan@aol.com (Stranahan) said:
- >
- > > defensive...the porting was a HUGE amount of work, so Allen and Stuart did
- > > not get in as many features as we've gotten used to from them. Given the
- > > time they have had between ports, 5.0 should take care of a lot of
- > > people's wish lists.....
- >
- > It will be interesting to see what features are added and
- > how they keep up with the competition.
- >
- > BTW does anyone know what the upgrade price will be like
- > from 4.0? I thought I read a post someone made about $500 or something.
- > That seems a bit much as the software itself is nearly that price.
- > How much were upgrades in the past?
- >
- > mbc
- >
- > --
- > | Michael B. Comet - mbc@po.cwru.edu
- > | http://inswww.ins.cwru.edu/php/comet/
- > | LW FAQ, 3D Graphics & Animation and more!
-
- This is not official, of course, but I heard NewTek plans to up the price of LW to about 1500$ US and it would cost about
- 500$ to upgrade. I guess they got tired of people seing LightWave as as a poor man's 3DS.
-
- Jean-Eric
-
-
-
- Article: 16870
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: 100,000 LightWave users WW??
- Date: Sat, 13 Apr 1996 21:35:29 -0400
- Organization: Video S.E.P.
- Lines: 60
- Message-ID: <31705661.160@montreal.com>
- References: <4k9tjr$nve@darkstar.UCSC.EDU> <4kjtjt$rqf@newsbf02.news.aol.com>
- NNTP-Posting-Host: ipdyne3.vir.com
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- To: Stranahan <stranahan@aol.com>
-
- Stranahan wrote:
- >
- > There's a real valid concern about the future of LightWave - although it
- > only has a LITTLE to do with the quality of the program. The program is
- > GREAT, overall.....however the Amiga was also great overall, too. There
- > are lots of great products that fail in the marketplace. Here are a short
- > list of problems - and these are all things we know BEFORE seeing LW 5.0.
- > In fact, 5.0 is almost irrellevant to these issues...
- >
- > 1) Marketing - been talked about plenty. My position is pretty clear,
- > 'nuff said, although marketing is MUCH more than just ads and 'feel good'
- > parties.
- >
- > 2) Sales - the dealer base is in shambles. NewTek lost a ton of dealers,
- > because the dealers felt lied to or went out of business. Simply put, it's
- > hard to buy LightWave - except through mail order.
- >
- > 3) Competition - SoftImage and MAX are both professional products - in
- > some ways better, in some ways worse, but roughly comparable to LW - with
- > HUGE companies behind them. Autodesk is the fourth largest software
- > company in the world. Fourth. Microsoft is...well, fricking Microsoft.
- > These companies have plenty of dollar resources, huge staffs, and the
- > desire to WIN - whereas NewTek is having trouble paying their bills (and
- > their programmers in some cases), has around 50 employees, and is managed
- > by people who don't get the products very well. (Upper management, mainly,
- > but they are the people who make the decisions in some of these areas.)
- >
- > 4) Third party - there are no big third party developers for LW, expect
- > perhaps Xaos. Other big companies have said that they will not support LW,
- > because it's user base is still fairly small (a few thousand.) and because
- > they felt like NewTek was a lot of talk and no action. Smaller companies
- > are producing some great products, yet going broke doing it because the
- > market is small and the costs are high.
- >
- > There's more, and anything here is open to debate; still, these are REAL
- > issues. The people at NewTek now are the same people who helped cause
- > these problems, and I don't see much evidence they can fix 'em. At best,
- > NewTek and LightWave will stay in there as the #3 product, as SoftImage
- > and MAX duke it out for the #1 slot. I take no pleasure in any of this,
- > folks, but tell me how NewTek is going to stop the SI/MAX juggernaut??
- >
- > _____________________________________________
- > Lee Stranahan
- > Home Page URL - http://users.aol.com/stranahan/main.htm
- >
- > A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- > ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
- >
- > Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- I would like someone from NewTek to officialize this. But I heard that if you took into account all the Video Toaster solds
- (about 40,000 units), all the stand-alone copies of LW on the Amiga plus the new PC-base, there are in all around 90,000 to
- 100,000 LW users world-wide. If that is true, LW has a user-base as wide as 3DS.
-
- These numbers may be a lot lower, but even at about 25,000, that would be an impressive figure. I'm sure NewTek could release
- those figures. It would surelly raise some eyebrowses. Perhaps bring more users and developpers to the product.
-
- Jean-Eric
-
-
-
- Article: 16871
- Path: news2.cais.com!news.cais.net!netaxs.com!panix!bloom-beacon.mit.edu!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!magnus.acs.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 05:21:00 -0400
- Organization: The Ohio State University
- Lines: 9
- Message-ID: <3170C37C.5D3F@osu.edu>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net> <317027E2.1F65@osu.edu> <3170B520.570C@interlog.com>
- Reply-To: jasper.7@osu.edu
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-
- > What exactly was done with Studio in the shot you're talking about? What
- > makes the shot remarkable was the extremely realistic lighting and Studio
- > wasn't responsible for that.
-
- God I wish lighting was everything, unfortunatly there usually requires modeling,
- texture mapping, animation, and compositing too. Lightscape is a very 3DS friendly
- package, consider it a radiosity rendering "plug-in" for 3DS if you will.
-
- Jeff
-
- Article: 16872
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!news-m01.ny.us.ibm.net!usenet
- From: toxic@ibm.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: 14 Apr 1996 10:38:00 GMT
- Lines: 74
- Message-ID: <4kqki8$22sg@news-s01.ny.us.ibm.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Reply-To: toxic@ibm.net
- NNTP-Posting-Host: slip139-92-41-33.ut.nl.ibm.net
- X-Newsreader: IBM NewsReader/2 v1.2.5
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-
- In <4kohvf$2e88@news-s01.ny.us.ibm.net>, toxic@ibm.net writes:
- >In <4kobvm$jrc@castle.nando.net>, meniscus@nando.net writes:
- >>IMHO, as someone who has to support OS/2 for a living,
- >>IT BLOWS!
- >> It is the most useless piece of garbage I've ever seen.
- not true
- >>
- >>Here are some truths to hold against the marketing scams that IBM has
- >>touted OS/2 with:
- >>
- >>(1) "OS/2 is more stable than ________"
- >> Bullshit. I see it crash applications 5 or 10 times a day. And,
-
- bullshit if you have installed the system correct, it wont crash ever
-
- >>when Windows locks up an application, it at least goes ahead and does
- >>it. OS/2 sits there with the entire system hung up for 5 minutes (no
-
- bullshit, you can close every appl that doesnt works
-
- >>lie) while it tries depsperately to recover the application. In the
- >>meantime, you can't do anything but move the mouse around. Usually,
- >>OS/2 CAN'T recover, and you end up having to reboot your system (which
- >>in itself takes forever).
- >>(2) "OS/2 is faster than __________"
- >> Not. I have never seen another OS thrash the living hell out of a
- >>hard disk as badly as OS/2 does. A good comparison would be running
- >>Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- >>picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
-
- also bullshit
-
- >>(3) "OS/2 uses less memory than ________"
- >> See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
-
- I use os/2 with 16 mb of ram and it works perfect
-
- >>does on a 386 with 16MB of RAM.
- >>(4) "You can still use DOS and Windows applications"
- >> If all you run is DOS and Windows apps anyway, then why bother
- >>having OS/2?? Its just unnecessary overhead that takes up valuable
-
- because, you dumbshit, there also exist OS/2 app's
-
- >>system resources (RAM, disk space, etc).
- >> Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
-
- You can say it that way: when OS/2 came out, win95 didn't exist ...
- and win95 doesn't have OS/2 support...
-
- >>has poor support for Win32s, (7) has next to no driver support
-
- bullshit, you can find lots of drivers at the hobbes site
-
- >>(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- >>native applications. And then there's my favorite: if the OS2.INI or
-
- bullshit, when they get corrupted, you can run a prog 'makeini' to repair the
- ini-files :
- 'makeini os2.ini ini.rc' -> for os2.ini
- 'makeini os2sys.ini inisys.rc' -> for os2sys.ini
-
- >>OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- >>MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- >>are not user-editable, and trying to use backups rarely works.
- >>
- >>If this convinces anyone to NOT waste their valuable money and time on
- >>this piece of steaming shit, then I will sleep much better tonight.
- >>
- >>
- >>
- >>The Venerable Arch-Mage Meniscus
- >>
- OS/2 Warp is the best os (together with unix/linux/.... but not win95) there is...
-
- Article: 16873
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: stranahan@aol.com (Stranahan)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: 100,000 LightWave users WW??
- Date: 14 Apr 1996 07:01:44 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 12
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kqluo$58m@newsbf02.news.aol.com>
- References: <31705661.160@montreal.com>
- Reply-To: stranahan@aol.com (Stranahan)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- Those numbers are not even close....if you count 4.0 LW users, it's off
- by....ohh....about 96,000 or so....give or take...
-
-
- _____________________________________________
- Lee Stranahan
- Home Page URL - http://users.aol.com/stranahan/main.htm
-
- A NEW tape/CD-ROM from the Stranahan Brothers is coming SOON!
- ACCESS DENIED : THE CRAFT OF VISUAL EFFECTS FILMMAKING
-
- Access DeniedURL - http://users.aol.com/stranahan/access.htm
-
- Article: 16874
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
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- From: "David - A Smiling Boy ;>" <g4khchow@cdf.toronto.edu>
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- In-Reply-To: <4kqki8$22sg@news-s01.ny.us.ibm.net>
- X-Sender: g4khchow@eddie
- Content-Type: TEXT/PLAIN; charset=US-ASCII
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- Sender: news@cdf.toronto.edu (Usenet News)
- Nntp-Posting-Host: eddie
- Organization: University of Toronto Computing Disciplines Facility
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Mime-Version: 1.0
- Date: Sun, 14 Apr 1996 11:19:56 GMT
- Lines: 91
- Xref: news2.cais.com comp.graphics.animation:34295 comp.graphics.apps.lightwave:16874 comp.graphics.apps.photoshop:13874 comp.graphics.packages.3dstudio:14760 comp.os.ms-windows.apps.utilities.win3x:1494 comp.os.ms-windows.apps.utilities.win95:8095 alt.26
-
-
- Hey, the following message posted by someone seems to prefer OS/2 to
- Win95 because his login name is @ibm.net.....
-
- That's why his opinion tend to favor OS/2
-
- Just an interesting observation...
-
- ....... Dave
-
-
-
-
- On 14 Apr 1996 toxic@ibm.net wrote:
-
- > In <4kohvf$2e88@news-s01.ny.us.ibm.net>, toxic@ibm.net writes:
- > >In <4kobvm$jrc@castle.nando.net>, meniscus@nando.net writes:
- > >>IMHO, as someone who has to support OS/2 for a living,
- > >>IT BLOWS!
- > >> It is the most useless piece of garbage I've ever seen.
- > not true
- > >>
- > >>Here are some truths to hold against the marketing scams that IBM has
- > >>touted OS/2 with:
- > >>
- > >>(1) "OS/2 is more stable than ________"
- > >> Bullshit. I see it crash applications 5 or 10 times a day. And,
- >
- > bullshit if you have installed the system correct, it wont crash ever
- >
- > >>when Windows locks up an application, it at least goes ahead and does
- > >>it. OS/2 sits there with the entire system hung up for 5 minutes (no
- >
- > bullshit, you can close every appl that doesnt works
- >
- > >>lie) while it tries depsperately to recover the application. In the
- > >>meantime, you can't do anything but move the mouse around. Usually,
- > >>OS/2 CAN'T recover, and you end up having to reboot your system (which
- > >>in itself takes forever).
- > >>(2) "OS/2 is faster than __________"
- > >> Not. I have never seen another OS thrash the living hell out of a
- > >>hard disk as badly as OS/2 does. A good comparison would be running
- > >>Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- > >>picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
- >
- > also bullshit
- >
- > >>(3) "OS/2 uses less memory than ________"
- > >> See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- >
- > I use os/2 with 16 mb of ram and it works perfect
- >
- > >>does on a 386 with 16MB of RAM.
- > >>(4) "You can still use DOS and Windows applications"
- > >> If all you run is DOS and Windows apps anyway, then why bother
- > >>having OS/2?? Its just unnecessary overhead that takes up valuable
- >
- > because, you dumbshit, there also exist OS/2 app's
- >
- > >>system resources (RAM, disk space, etc).
- > >> Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
- >
- > You can say it that way: when OS/2 came out, win95 didn't exist ...
- > and win95 doesn't have OS/2 support...
- >
- > >>has poor support for Win32s, (7) has next to no driver support
- >
- > bullshit, you can find lots of drivers at the hobbes site
- >
- > >>(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- > >>native applications. And then there's my favorite: if the OS2.INI or
- >
- > bullshit, when they get corrupted, you can run a prog 'makeini' to repair the
- > ini-files :
- > 'makeini os2.ini ini.rc' -> for os2.ini
- > 'makeini os2sys.ini inisys.rc' -> for os2sys.ini
- >
- > >>OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- > >>MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- > >>are not user-editable, and trying to use backups rarely works.
- > >>
- > >>If this convinces anyone to NOT waste their valuable money and time on
- > >>this piece of steaming shit, then I will sleep much better tonight.
- > >>
- > >>
- > >>
- > >>The Venerable Arch-Mage Meniscus
- > >>
- > OS/2 Warp is the best os (together with unix/linux/.... but not win95) there is...
- >
- >
-
- Article: 16875
- Path: news2.cais.com!news.cais.net!news.vbc.net!news.mira.net.au!harbinger.cc.monash.edu.au!news.cs.su.oz.au!inferno.mpx.com.au!news.mel.aone.net.au!ur002968
- From: imagine@h130.aone.net.au (Kevin Gleeson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Newsgroup Charter - Slight Reminder
- Date: Sun, 14 Apr 96 11:06:07 GMT
- Organization: Imagine It
- Lines: 19
- Message-ID: <4kqm2s$2mt@news.mel.aone.net.au>
- References: <4kpf7d$nbi@newsbf02.news.aol.com> <4kq03m$sle@newsbf02.news.aol.com>
- NNTP-Posting-Host: d18-1.cpe.hobart.aone.net.au
- X-Newsreader: News Xpress 2.0 Beta #0
-
- In article <4kq03m$sle@newsbf02.news.aol.com>, pmshark@aol.com (PMshark) wrote:
- >AAAAAAAAAAAARGHHHHHHHHHHHHHHHHH!!!!!!!
- >PJ
-
- Come on in Joseph Heller, the water's nice and warm.
-
- (Apologies to those to whom this quote is too obscure:-)
-
-
- - - - - - - - - - - - - - - -
- Kevin Gleeson
- Imagine It
- 3D animation and graphics
- Hobart
- Tasmania
- Australia
-
- The Librarian Rules! - OOOK!
- - - - - - - - - - - - - - - -
-
- Article: 16876
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!news.linknet.net!usenet
- From: Mike Daniel <mdaniel@linknet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Playback
- Date: Sat, 13 Apr 1996 19:37:07 -0500
- Organization: Vizual F/X
- Lines: 7
- Message-ID: <317048B3.13D8@linknet.net>
- NNTP-Posting-Host: dsrvrus1-5.linknet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- My LW40c just arrived about 3 days ago and I can't find
- out where to playback any animations that I render and save?
-
- Am I missing something or is it a little LW joke.
-
-
- Mike D.
-
- Article: 16877
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!news.linknet.net!usenet
- From: Mike Daniel <mdaniel@linknet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Can anyone email me lightwave?
- Date: Sat, 13 Apr 1996 20:06:10 -0500
- Organization: Vizual F/X
- Lines: 18
- Message-ID: <31704F82.65C9@linknet.net>
- References: <4kitm8$l1@acmex.gatech.edu> <4kj8nk$l60@newsbf02.news.aol.com> <4kmubg$bsk@cloner2.ix.netcom.com>
- NNTP-Posting-Host: dsrvrus1-29.linknet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- Joe Schrengohst wrote:
- >
- > In <4kj8nk$l60@newsbf02.news.aol.com> stranahan@aol.com (Stranahan)
- > writes:
- > >
- > >Hey - could someone please mail me a dongle? And a DEC Alpha or 2?
- > >
- > >
- > >_____________________________________________
- > >Lee Stranahan
- > >Home Page URL - http://users.aol.com/stranahan/main.htm
- >
- > Yeah, Send me some too. Could you throw in a Perception card, 256 megs
- > RAM, 21" monitor, and a Recordable CD drive!
- >
- > JS
-
- Hey ... I need a faster render...Could someone Email me a Raptor?
-
- Article: 16878
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!news.linknet.net!usenet
- From: Mike Daniel <mdaniel@linknet.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Multi CPU
- Date: Sat, 13 Apr 1996 21:10:20 -0500
- Organization: Vizual F/X
- Lines: 4
- Message-ID: <31705E8C.6B09@linknet.net>
- NNTP-Posting-Host: dsrvrus1-29.linknet.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01 (Win95; I)
-
- Is anyone out there using NT with more than 1 CPU... If so Where
- can I get the uptomp.exe file to upgrade my NT?
-
- Mike D.
-
- Article: 16879
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.corpcomm.net!news.gate.net!navajo.gate.net!lewis_a
- From: Abraham Lewis <lewis_a@gate.net>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 10:49:43 -0400
- Organization: CyberGate, Inc.
- Lines: 19
- Message-ID: <Pine.A32.3.91.960414104629.28772C-100000@navajo.gate.net>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com> <316E8B29.2612BE8B@fammed.som.sunysb.edu> <4knfuq$1cj@dfw-ixnews6.ix.netcom.com> <4koj8j$lu5@dfw-ixnews3.ix.netcom.com>
- NNTP-Posting-Host: navajo.gate.net
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- In-Reply-To: <4koj8j$lu5@dfw-ixnews3.ix.netcom.com>
- Xref: news2.cais.com comp.graphics.animation:34300 comp.graphics.apps.lightwave:16879 comp.graphics.packages.3dstudio:14766
-
- On 13 Apr 1996, Alan Chan wrote:
-
-
- > This is the key. No matter how much you debate over who has what
- > features in what program, it all comes down to the fact that
- > Lightwave's render engine generates more realistic renders. And _that_
- > is why I use Lightwave.
-
- I have heard this statement many times. I have yet to hear "how".
-
- I will certainly give the edge to LW's selective raytracer for geometries
- that need a raytracer. But for scanline rendering vs scanline rendering,
- sans atmospheric effects, how and why is LW's output better than 3DS'?
-
-
- Abraham K. Lewis
- Jupiter, Florida
- lewis_a@gate.net
-
-
- Article: 16880
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!news-m01.ny.us.ibm.net!usenet
- From: toxic@ibm.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: 14 Apr 1996 15:02:51 GMT
- Lines: 97
- Message-ID: <4kr42r$2at8@news-s01.ny.us.ibm.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Reply-To: toxic@ibm.net
- NNTP-Posting-Host: slip139-92-41-7.ut.nl.ibm.net
- X-Newsreader: IBM NewsReader/2 v1.2.5
- Xref: news2.cais.com comp.graphics.animation:34301 comp.graphics.apps.lightwave:16880 comp.graphics.apps.photoshop:13882 comp.graphics.packages.3dstudio:14767 comp.os.ms-windows.apps.utilities.win3x:1495 comp.os.ms-windows.apps.utilities.win95:8110 alt.26
-
- In <Pine.SOL.3.90.960414071743.20370A-100000@eddie>, "David - A Smiling Boy ;>" <g4khchow@cdf.toronto.edu> writes:
- >
- >Hey, the following message posted by someone seems to prefer OS/2 to
- >Win95 because his login name is @ibm.net.....
- >
- >That's why his opinion tend to favor OS/2
- >
- >Just an interesting observation...
- it's just to say, but I have nothing to to with IBM, it's just my provider+
- the maker of my favorite operating system OS/2
-
-
- >
- > ....... Dave
- >
- >
- >
- >
- >On 14 Apr 1996 toxic@ibm.net wrote:
- >
- >> In <4kohvf$2e88@news-s01.ny.us.ibm.net>, toxic@ibm.net writes:
- >> >In <4kobvm$jrc@castle.nando.net>, meniscus@nando.net writes:
- >> >>IMHO, as someone who has to support OS/2 for a living,
- >> >>IT BLOWS!
- >> >> It is the most useless piece of garbage I've ever seen.
- >> not true
- >> >>
- >> >>Here are some truths to hold against the marketing scams that IBM has
- >> >>touted OS/2 with:
- >> >>
- >> >>(1) "OS/2 is more stable than ________"
- >> >> Bullshit. I see it crash applications 5 or 10 times a day. And,
- >>
- >> bullshit if you have installed the system correct, it wont crash ever
- >>
- >> >>when Windows locks up an application, it at least goes ahead and does
- >> >>it. OS/2 sits there with the entire system hung up for 5 minutes (no
- >>
- >> bullshit, you can close every appl that doesnt works
- >>
- >> >>lie) while it tries depsperately to recover the application. In the
- >> >>meantime, you can't do anything but move the mouse around. Usually,
- >> >>OS/2 CAN'T recover, and you end up having to reboot your system (which
- >> >>in itself takes forever).
- >> >>(2) "OS/2 is faster than __________"
- >> >> Not. I have never seen another OS thrash the living hell out of a
- >> >>hard disk as badly as OS/2 does. A good comparison would be running
- >> >>Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- >> >>picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
- >>
- >> also bullshit
- >>
- >> >>(3) "OS/2 uses less memory than ________"
- >> >> See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- >>
- >> I use os/2 with 16 mb of ram and it works perfect
- >>
- >> >>does on a 386 with 16MB of RAM.
- >> >>(4) "You can still use DOS and Windows applications"
- >> >> If all you run is DOS and Windows apps anyway, then why bother
- >> >>having OS/2?? Its just unnecessary overhead that takes up valuable
- >>
- >> because, you dumbshit, there also exist OS/2 app's
- >>
- >> >>system resources (RAM, disk space, etc).
- >> >> Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
- >>
- >> You can say it that way: when OS/2 came out, win95 didn't exist ...
- >> and win95 doesn't have OS/2 support...
- >>
- >> >>has poor support for Win32s, (7) has next to no driver support
- >>
- >> bullshit, you can find lots of drivers at the hobbes site
- >>
- >> >>(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- >> >>native applications. And then there's my favorite: if the OS2.INI or
- >>
- >> bullshit, when they get corrupted, you can run a prog 'makeini' to repair the
- >> ini-files :
- >> 'makeini os2.ini ini.rc' -> for os2.ini
- >> 'makeini os2sys.ini inisys.rc' -> for os2sys.ini
- >>
- >> >>OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- >> >>MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- >> >>are not user-editable, and trying to use backups rarely works.
- >> >>
- >> >>If this convinces anyone to NOT waste their valuable money and time on
- >> >>this piece of steaming shit, then I will sleep much better tonight.
- >> >>
- >> >>
- >> >>
- >> >>The Venerable Arch-Mage Meniscus
- >> >>
- >> OS/2 Warp is the best os (together with unix/linux/.... but not win95) there is...
- >>
- >>
-
-
- Article: 16881
- Newsgroups: comp.graphics.apps.lightwave
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!btnet!news.compulink.co.uk!cix.compulink.co.uk!usenet
- From: glynw@cix.compulink.co.uk ("Glyn Williams")
- Subject: Re: I screwed up, Help!
- Message-ID: <Dpuxou.I6C@cix.compulink.co.uk>
- Organization: Compulink Information eXchange
- References: <4ki2od$fhb@dfw-ixnews6.ix.netcom.com>
- Distribution: world
- Date: Sun, 14 Apr 1996 15:00:29 GMT
- X-News-Software: Ameol
- Lines: 14
-
- > Brad,
- >
- > I know what you are going through because I had to go through basically
- > the same thing. I had Win 3.1 and also had Win NT so I decided to try
- > Win NT. It was stable as I have 32 megs but when running lightwave I
-
- (stuff deleted)
-
- 1) NT will render faster than Win3.1 every time in a 32 meg system.
- 2) To remove the NT boot loader just type SYS c: after booting from a dos
- floppy.
- You don't have to reformat anything.
-
- Glyn Williams
-
- Article: 16882
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: instntguts@aol.com (InstntGuts)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 11:17:58 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 12
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kr4v6$8sh@newsbf02.news.aol.com>
- References: <4kpd8n$qes@news.accessone.com>
- Reply-To: instntguts@aol.com (InstntGuts)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- <Fine, as long as we don't have to hear about it HERE! >8^)>
-
- Agreed; let's kill these multi-thread postings. I can understand people
- wanting comparisons between programs, before they make a large investment,
- but starting these "X is better than Y" threads just p*sses off both
- camps, and that's no fun.
-
- If people want comparisons, they should send separate postings asking for
- specific info on the particular software, and then INSIST that people
- respond with private email.
-
- -- Jon
-
- Article: 16883
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!psinntp!psinntp!psinntp!interramp.com!usenet
- From: caviello@interramp.com (Anthony Caviello)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Best Setup for PVR?
- Date: Sun, 14 Apr 1996 15:22:37 GMT
- Organization: PSI Public Usenet Link
- Lines: 25
- Message-ID: <4kr4qv$6s5@usenet2.interramp.com>
- References: <313EA8D9.1FA2@ic.net> <31585e21.72896229@netnews.voicenet.com> <zimmerma.3.00062F55@chapman.edu>
- NNTP-Posting-Host: 38.11.35.161
- X-Newsreader: Forte Free Agent 1.0.82
-
- zimmerma@chapman.edu (Dan Zimmerman) wrote:
-
- >In article <31585e21.72896229@netnews.voicenet.com> marlon@voicenet.com (Marlon Beltz) writes:
- >>From: marlon@voicenet.com (Marlon Beltz)
- >>Subject: Re: Best Setup for PVR?
- >>Date: Tue, 02 Apr 1996 16:30:53 GMT
-
- >>>
-
- >>I'm using Speed Razor on an Alpha and I've found at least 5 major
- >>bugs, and I get crashs all over the place. I have not had a chance
- >>yet to evaluate Premiere 4.2 for NT but I loved Premiere 4.0a. Never
- >>had any problems.
-
- >Does anybody work with Premiere 4.2 for NT? Is it out yet?
-
- >Dan Zimmerman
-
-
- Where I work we beta tested several editing programs for
- perception/NT, including. My preference was for a program called
- Video Action NT. I think it has a superior interface, that's more
- editer friendly. And the interface has a better lay out, a much
- simpler cleaner design.
-
-
- Article: 16884
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!castle.nando.net!news
- From: meniscus@nando.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: Sun, 14 Apr 1996 15:47:15 GMT
- Organization: Nando.net Public Access
- Lines: 129
- Message-ID: <4kr6rj$e6o@castle.nando.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- NNTP-Posting-Host: grail1605.nando.net
- X-Newsreader: Forte Free Agent 1.0.82
- Xref: news2.cais.com comp.graphics.animation:34304 comp.graphics.apps.lightwave:16884 comp.graphics.apps.photoshop:13883 comp.graphics.packages.3dstudio:14770 comp.os.ms-windows.apps.utilities.win3x:1496 comp.os.ms-windows.apps.utilities.win95:8115 alt.26
-
- Before I proceed to humiliate you in fron of the entire public, let
- me warn you that my job is to install and maintain OS/2 and Network
- Software on internal machines. Are you familiar with PC3270?
- Communications Manager? LAN Requester 3.0 and 4.0? TCP/IP 2.0 and 3.0?
- MPTS 1.0 and 2.0? All in a day's work for me...
- And go ahead and take 3 guesses who I work for... ;)
-
- toxic@ibm.net wrote:
-
- >In <4kohvf$2e88@news-s01.ny.us.ibm.net>, toxic@ibm.net writes:
- >>In <4kobvm$jrc@castle.nando.net>, meniscus@nando.net writes:
- >>>IMHO, as someone who has to support OS/2 for a living,
- >>>IT BLOWS!
- >>> It is the most useless piece of garbage I've ever seen.
- >not true
- >>>
- >>>Here are some truths to hold against the marketing scams that IBM has
- >>>touted OS/2 with:
- >>>
- >>>(1) "OS/2 is more stable than ________"
- >>> Bullshit. I see it crash applications 5 or 10 times a day. And,
-
- >bullshit if you have installed the system correct, it wont crash ever
- Could you please tell me, since I install OS/2 every day, what it
- means to install it "correctly"? Perhaps you refer to having to obtain
- updated video drivers, audio drivers, and CSD's (we're up to Service
- Pack #17 now) from BBS's and the like in order for your machine to
- behave halfway consistently...
- >>>when Windows locks up an application, it at least goes ahead and does
- >>>it. OS/2 sits there with the entire system hung up for 5 minutes (no
-
- >bullshit, you can close every appl that doesnt works
- As I said, in most cases you can, if you don't mind waiting 5 minutes
- to do so... it gets rather irritating to not be able to do *anything*
- except wait for "This application is not responding to system
- requests. Press ENTER to end it." Then, you press enter, and it hangs
- again, and then gives you the same error message again. Maybe after 4
- or 5 times it will actually go away. If not, you have to reboot.
- >>>lie) while it tries depsperately to recover the application. In the
- >>>meantime, you can't do anything but move the mouse around. Usually,
- >>>OS/2 CAN'T recover, and you end up having to reboot your system (which
- >>>in itself takes forever).
- >>>(2) "OS/2 is faster than __________"
- >>> Not. I have never seen another OS thrash the living hell out of a
- >>>hard disk as badly as OS/2 does. A good comparison would be running
- >>>Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- >>>picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
-
- >also bullshit
- And *your* evidence is...? Sorry, most people don't regard saying
- "bullshit" as an effective means of debate...
- >>>(3) "OS/2 uses less memory than ________"
- >>> See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
-
- >I use os/2 with 16 mb of ram and it works perfect
- Congratulations.
- >>>does on a 386 with 16MB of RAM.
- >>>(4) "You can still use DOS and Windows applications"
- >>> If all you run is DOS and Windows apps anyway, then why bother
- >>>having OS/2?? Its just unnecessary overhead that takes up valuable
-
- >because, you dumbshit, there also exist OS/2 app's
- OK, name 5 native OS/2 productivity applications that the average
- person would want to use (other than SmartSute, which is less stable
- than the Windows version, and the saved documents are not 100%
- compatible w/ their Windows counterparts. Makes it really convenient
- when you have to give your work to someone who has the Windows
- version).
- >>>system resources (RAM, disk space, etc).
- >>> Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
-
- >You can say it that way: when OS/2 came out, win95 didn't exist ...
- >and win95 doesn't have OS/2 support...
- Why would Win95 bother to have OS/2 support? As for Win95 support,
- that is true, but the point is, most average people want something
- that will run Win95 apps. Merlin is supposed to do this, though. We'll
- see what happens.
- >>>has poor support for Win32s, (7) has next to no driver support
-
- >bullshit, you can find lots of drivers at the hobbes site
- How many "average users" know that? It seems rather inconvenient to
- have to search the Web and BBS's and FTP sites for a driver every time
- you buy a piece of hardware.
- >>>(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- >>>native applications. And then there's my favorite: if the OS2.INI or
-
- >bullshit, when they get corrupted, you can run a prog 'makeini' to repair the
- >ini-files :
- > 'makeini os2.ini ini.rc' -> for os2.ini
- > 'makeini os2sys.ini inisys.rc' -> for os2sys.ini
- Oh, but of course! Oops! I forgot, when you use MAKEINI it restores
- your ORIGINAL desktop! All of your application icons are gone! Aww.
- Looks like you get to reload your system after all. Hope you have
- about 6-8 hours to kill...
- >>>OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- >>>MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- >>>are not user-editable, and trying to use backups rarely works.
- >>>
- >>>If this convinces anyone to NOT waste their valuable money and time on
- >>>this piece of steaming shit, then I will sleep much better tonight.
- >>>
- >>>
- >>>
- >>>The Venerable Arch-Mage Meniscus
- >>>
- >OS/2 Warp is the best os (together with unix/linux/.... but not win95) there is...
- I am not trying to promote Win95. I think Win95 leaves alot to be
- desired, as well. All I am trying to do is shed some truth on this
- whole OS/2 thing. Different operating systems are better at different
- purposes. If you have to do alot of networking, OS/2 or Unix is more
- reliable than Win95 (can't say about NT, haven't used it). But for the
- average person at home or the person who wants to do graphics
- applications (after all, this is the Photoshop newsgroup), OS/2 is
- just too "high maintenance". It may be fine for people who love to
- tweak and play around with their operating system and optimize and
- reconfigure every day, but some of us think that operating systems
- should be like the government- totally transparent. Let it do its
- thing, but stay out of my way while I'm trying to do mine. OS/2
- doesn't do that. You spend more time fighting the OS than you do
- running your applications.
- To IBM's credit, they have written some excellent networking
- software. And, I have been a loyal Lotus fan for years. But, I think
- it's time that they admit defeat with this OS/2 flop and redirect
- their resources into something more worthwhile.
-
-
-
- The Venerable Arch-Mage Meniscus
-
-
- Article: 16885
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!sailsolo.demon.co.uk!dad
- From: Keith Smith <dad@sailsolo.demon.co.uk>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: tomahawk
- Date: Sun, 14 Apr 1996 16:34:49 +0100
- Organization: dad
- Lines: 25
- Distribution: world
- Message-ID: <O8k6NBAZsRcxEwPH@sailsolo.demon.co.uk>
- References: <4kkmjp$al@news.jhu.edu>
- NNTP-Posting-Host: sailsolo.demon.co.uk
- X-NNTP-Posting-Host: sailsolo.demon.co.uk
- MIME-Version: 1.0
- X-Newsreader: Turnpike Version 1.12 <0uokm2A9B+LE2CsqnVBriXNHbg>
-
- In article <4kkmjp$al@news.jhu.edu>, Keith Christopher <keithc@welchlink
- .welch.jhu.edu> writes
- >Well it's been up for two months now and the stats are pretty
- >astounding ! There have been 45,000 ftp accesses (different) and 15,000
- >www accesses (probably due to lack of time to update the pages) This
- >is GREAT ! the new uploads have been on the slow side but this is still
- >good news. So if you have an object or a cool framestore you want to show
- >off upload it !
- >
- >
- >Thanks for the support !
- >
- >
- >Keith Christopher
- >tomahawk.grandi.com : the one shop LW stop on the internet !
- >--
- >keithc@tomahawk.grandi.com
- >
- >
-
- Isn't that a type of bike from the late 70's??
-
- --
- Bob Smith
-
- Article: 16886
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!tank.news.pipex.net!pipex!dish.news.pipex.net!pipex!news00.sunet.se!sunic!mn6.swip.net!mn5.swip.net!cindy!cindy.ct.se!p100.ubase!rikard.bosnjakovic
- From: rikard.bosnjakovic@p100.ubase.ct.se (Rikard Bosnjakovic)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: AVI-Plugin
- Date: Sun, 14 Apr 96 02:40:00 +0200
- Organization: Friday the 13th II: Jason takes Rapport
- Lines: 10
- Sender: news@ct.se
- Message-ID: <ftn_2.203.316.100$FidoNet_3170ba19_Rikard.Bosnjakovic@p100.ubase.ct.se>
- Reply-To: rikard.bosnjakovic@p100.ubase.ct.se
- NNTP-Posting-Host: dialup100-3-11.swipnet.se
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- NNTP-Posting-User: 58e7a3ae924056c2aa9163477364d5d7
- X-Newsreader: Spot 1.3a #118
- X-Mailer: uugate 0.40 (SunOS 4.1.3) (Fidonet Gateway)
- X-Info: UUCP Dialup connection
-
- Where the h*ck can I find plugins for saving animations directly to AVI,
- instead of saving them as TGA's and join to AVI?
-
-
- Rikard Bosnjakovic - N3 Power! (ribos@cure.ct.se)
-
- .. It's been Monday aaaaaaaaallllllll week!
-
-
-
-
- Article: 16887
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!castle.nando.net!not-for-mail
- From: dnelson@bessel.nando.net (dnelson)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: LIGHTSPEED, is it coming soon?
- Date: 14 Apr 1996 12:06:54 -0400
- Organization: Nando Net
- Lines: 9
- Message-ID: <4kr7qu$3nf@bessel.nando.net>
- References: <4k1lc8$g0u@orb.direct.ca> <4k4qib$pa3@lori.albany.net>
- NNTP-Posting-Host: bessel.nando.net
-
- I and lots of my LW friends subscribed back in june to Lightspeed, the
- MONTHLY VIDEO MAGAZINE. Vol #6 should have shipped in January, what gives???
- Is vol. 6 going to be labeled, Feb.-March-April-May issue?
- I don't want my money back. I just want my monthly video magazine.
-
- Don
-
-
-
-
- Article: 16888
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!newsjunkie.ans.net!newsfeeds.ans.net!rcogate.rco.qc.ca!Rezonet.net!Vir.com!usenet
- From: Jean-Eric Hénault <videosep@montreal.com>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Snaking Objects
- Date: Sun, 14 Apr 1996 12:31:33 -0400
- Organization: Video S.E.P.
- Lines: 20
- Message-ID: <31712865.16B5@montreal.com>
- References: <mad.6637@torment.tmisnet.com>
- NNTP-Posting-Host: ipdyne59.vir.com
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
- To: Mark Dunakin <mad@torment.tmisnet.com>
-
- Mark Dunakin wrote:
- >
- > On Tue 9-Apr-1996 3:57a, Sam Marrocco wrote:
- > SM> I've pinned objects to paths in layout before, but is it possible to
- > SM> "automatically" snake an object along a motion path, thereby bending to
- > SM> object to the path as it moves along it?
- > -----------------
- > I think that first:
- > you'd need to string some bones cilded to the next and so on.
- > then just have each one use the same path, and since each one would be
- > placed in a slightly different position along the path, then it would
- > make sence to me that it would allow the object to freely bend along
- > with the shape of the path. That is provided that you first did a few
- > subdevides on the object in question.
- > ..........md :)
-
- Is there any easier way ???? ;-) It's expensive, but yes, get SoftImage...
-
- Jean-Eric
-
-
- Article: 16889
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!lamarck.sura.net!mother.usf.edu!satie!rmetcalf
- From: "Rebecca Metcalf (ART)" <rmetcalf@arts.usf.edu>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: creating 3d text objects in the modeler ??
- Date: Sun, 14 Apr 1996 13:24:14 -0400
- Organization: University of South Florida
- Lines: 20
- Message-ID: <Pine.SUN.3.91.960414132025.13194C-100000@satie>
- References: <316AB7F6.7765@via.nl>
- NNTP-Posting-Host: satie.arts.usf.edu
- Mime-Version: 1.0
- Content-Type: TEXT/PLAIN; charset=US-ASCII
- X-Sender: rmetcalf@satie
- In-Reply-To: <316AB7F6.7765@via.nl>
-
-
-
- On Tue, 9 Apr 1996, Peter Hartman wrote:
- Have you tried drawing out your letters and extruding (under "multiply"
- menu) them in modeler? That's what I do for all my 3D letters...
- I hope this helps
- Rebecca (rmetcalf@satie.arts.usf.edu)
-
- > Hi, there
- >
- > I know this sounds silly but I have a tiny question:
- >
- > How can i create 3d-text in the modeler....???????? It seems to me i can
- only create 2d-text. Is this correct?
- >
- > Please help me
- >
- > Falcon@via.nl
- >
- >
-
- Article: 16890
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 10:55:01 -0700
- Organization: Primenet (602)395-1010
- Lines: 60
- Sender: root@primenet.com
- Message-ID: <4kre5l$8o2@nnrp1.news.primenet.com>
- References: <N.041296.220910.11@earthlink.net.earthlink.net> <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com> <31708b69.4748958@news.alt.net>
- X-Posted-By: steph@usr3.primenet.com
- Xref: news2.cais.com comp.graphics.animation:34309 comp.graphics.apps.lightwave:16890 comp.graphics.packages.3dstudio:14781
-
- Tim Krego <tkrego@norden1.com> wrote:
- : On 13 Apr 1996 10:42:02 -0700, Steph Greenberg <steph@primenet.com>
- : wrote:
- : >However, Newtek is going from being the highest end program on the Amiga
- : >platform to a relatively mid-power program on the PC. Advantages are that
- : >it runs on regular Win95, which is a lot cheaper to get into than a 64
- : >meg NT machine, and it's fairly flexible in accepting objects from other
- : >programs.
-
- : To sell a $700-995 animation package to Win95 users will be tough with
- : choices like Extreme 3D, trueSpace2, etc. Any serious 3D user is going
- : to have 32-64MB and would be better off running Windows NT over Win95.
-
- There is no comparison between Extreme 3D, Truespace and LW. In terms of
- moving from dabbling stage to professional quality *animation*, LW beats
- both of them. But that's why I said "mid-power". Not as buff in some ways
- as MAX (which isn't officially "out" yet, but might as well be for all
- the people who have it) or Softimage, it's certainly adaquate for space
- effects and other non-character purposes. And some people use LW for
- character work also, though only the simplest characters come out looking
- really good.
-
- When you say, "Win 95 users", you fail to understand that some would like
- higher end machines, but can't afford them yet. I think you are making an
- unsupported generalization. It is only recently that the price of memory
- has dropped to the point where putting together a 32-64 mb workstation
- doesn't cost nearly as much as the down payment on a house.
-
- I also think if Newtek had *smart* businessmen, they'd unbundle parts of
- LW that everyone who uses it loves so much, and make them MAX plugins.
- That way, every sale LW loses to MAX could be a potential customer
- anyway.
-
- : NewTek has a marketing problem. Selling a package that can compete
- : with MAX and Softimage on NT but pricing on the low end that gives the
- : impression to some people that it isn't professional.
-
- While this may sound true, Newtek has had that problem from the start and
- found a pretty good niche. I can tell you that one of the largest
- problems with hiring personnel in a large company is the cost of the
- workstation that you have to add. The cost does not give me the
- impression that LW isn't professional. Outdated interface, lack of
- certain features which are becomming standard, stubborn fanatical
- adherence to polygons in the face of a patch or NURBS world; those are
- the cues that put LW a notch down from MAX and SI.
-
- For a lot of work that is done in the CGI community, LW is more than
- adaquate.
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16891
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 18:10:15 GMT
- Organization: Earthlink Network, Inc.
- Lines: 14
- Message-ID: <N.041496.111015.23@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com>
- <31708b69.4748958@news.alt.net>
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- Xref: news2.cais.com comp.graphics.animation:34311 comp.graphics.apps.lightwave:16891 comp.graphics.packages.3dstudio:14783
-
- On 4/13/96 10:25PM, in message <31708b69.4748958@news.alt.net>, Tim Krego
- <tkrego@norden1.com> wrote:
-
- > NewTek has a marketing problem. Selling a package that can compete
- > with MAX and Softimage on NT but pricing on the low end that gives the
- > impression to some people that it isn't professional.
-
- That's why they show the dozens of TV shows, etc. that are using it. Certainly
- Steven Spielberg saw it as a professional piece of software. If it's good
- enough for him, it's more than likely good enough for the average hobbyist or
- professional.
- --
- -=Fred=-
-
-
- Article: 16892
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 18:14:27 GMT
- Organization: Earthlink Network, Inc.
- Lines: 23
- Message-ID: <N.041496.111427.18@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- <N.041396.135138.05@earthlink.net.earthlink.net> <317021BA.DB4@osu.edu>
- <N.041396.163409.03@earthlink.net.earthlink.net> <3170BBDC.3E2@osu.edu>
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-
- On 4/14/96 1:48AM, in message <3170BBDC.3E2@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > There is no Amblin Imaging any more, I was there for the entire life of the
- > > company and we didn't have it. I'm at DD now and we don't have it (the New
- > > Media division has it but that's not movies and TV).
- > >
- > > What has Blurr done?
- >
- > They just finished Hellraiser:Bloodline as well as several commercials, they
- > weren't specific as to which ones. They are starting on several feature films,
- > and working on getting a TV series. Their software of choice is 3D Studio MAX.
- >
- > Jeff
-
-
- Haa haa haa haa haaa!!!! Please stop, my sides are hurting too much!!! Did you
- SEE those effects for Hellraiser 4? Haa haa haa oh that's rich! But
- seriously, they were *almost* as good as The Last Starfighter... Better luck
- next time.
- --
- -=Fred=-
-
-
- Article: 16893
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 18:57:11 GMT
- Organization: Earthlink Network, Inc.
- Lines: 109
- Message-ID: <N.041496.115711.98@earthlink.net.earthlink.net>
- References: <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
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- <317027E2.1F65@osu.edu> <N.041396.165407.83@earthlink.net.earthlink.net>
- <3170C21B.696A@osu.edu>
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-
- On 4/14/96 2:15AM, in message <3170C21B.696A@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > LucasArts uses DeluxePaint which is a cheap little 2D program (about $100).
- > > They've used it on the best-selling Dark Forces game. So there. Besides,
- > > if the Sega folks are fooled by the Alias hype that's their misfortune.
- >
- > I would like to see Donkey Kong Country, Myst, or 7th Guest be done with
- > Deluxe paint, it would never happen.I'm talking games with real 3D scenes and
- > animation anyway, not another DOOM wanna be.
-
- I didn't say they could be done with a 2D program. They certainly could be
- done with just about ANY 3D program though. Remember, while DK was done in
- Alias, Myst was Strata for crying out loud. Of course, Myst 2 is being done
- with Alias/Wavefront (and they're hiring right now).
-
- > > I didn't say they were "bad" in the animation department, I just said that
- > > those types of effects don't really show off the photoreal qualities of a
- > > program because they are supposed to look computer generated. So, you see,
- > > I'm not saying they failed, I'm saying that mentioning those films as
- > > examples of what 3DS is capable of is pointless. I could have done the
- > > same with just about any program.
- >
- > Sure it did. No other movie has used that much animation footage done off of
- > a PC. The depth of the cyberspace scenes was amazing, larger than most city
- > scapes. And it all blended well with the stuff done with Alias. When I see
- > the cyberspace redone, at the same quality, with Truespace or Imagine I'll
- > believe it. In Virtuosity and Lightspeed you got to see hoe well 3DS matches
- > animation to live footage. In Casino you got to see that 3DS can use more
- > than the standard renderer and create scenery so realistic that you can't
- > tell it apart from the real stuff. I haven't scene Hellraiser yet, but the
- > animation looks like typical Lightwave sci-fi stuff, except it done with 3DS.
-
- First of all, I'll make you a deal: You don't mention one measly shot in Casino
- that partially used 3DS and I won't mention one measly shot in Lord Of
- Illusions that was entirely Lightwave (and Photoshop maps). As for the 3DS
- blending with the Alias stuff, I disagree. When I saw it, it stood out like a
- sore thumb--not that it was Alias, but that it looked different. I was very
- impressed, and was all set to go home and post online that 3DS wasn't bad at
- all, when I asked a friend of mine (an animator on Johnny Mnmnmnmnmenonickc)
- about that scene and he told me that it wasn't 3DS.
- Anyway, you still don't seem to get my point so here it is as simple as I can
- make it:
- Cyberspace=who cares. or:
- Cyberspace=doesn't show off photoreal "ha, I fooled you, that was an effect!"
- qualities of a program. or:
- Cyberspace=no "how did they DO that?" response from audience.
- After all, what does *bad* cyberspace look like?
-
-
- Also, please don't insult Lightwave by saying that the Hellraiser effects look
- like Lightwave. Hell, the TV effects being pumped out by Area 51 (for
- Space:Above and Beyond) at a rate that would choke ILM are a thousand times
- better than what Blur did for Hellraiser. Area 51 recently put out 95 shots in
- 3 weeks for an episode of Space. Not bad for about 6 animators, eh?
-
- > > Yes, and I'm still waiting to see 3DS used for something that is considered
- > > the best for these times.
- >
- > You'll probably be waiting just as long for the same thing for Lightwave. All
- > the crtically aclaimed stuff seems to be done with in-house tools and Alias,
- > Wavefront, or Softimage.
- >
- We'll see in a year from now. I can't say what I'm working on yet, but as soon
- as I can, I will. (Although you'll probably read it in the trades first) I
- will say that it's no silly Hellraiser 11 or Freddy's Dead 9 crap.
-
- > You're going to see Softimage being used a lot more for low end stuff now
- > that it has gone NT. So far I only know of one movie that has used Lightwave
- > and that is the face peel scene. 3DS/MAX will be used by Blur for their
- > upcoming feature animations. Lightwave has always been king of the sci-fi TV
- > series and seems to be breaking into commercial success too with the M&M
- > commercials, but I have not seen much in the way of high budget feature film
- > work being done with it. If you want to see the list of TV shows and movies
- > done with 3DS go back in the thread, it has been posted about 3 times now,
- > you even replied to it before. As much as I have heard people praising MAX I
- > don't think it can go wrong. You have to remember there are around 70,000
- > (Autodesk's numbers) 3DS users who will be upgradeing to MAX. I'm sure at
- > least 2/3 of those are professional users who will continue their production
- > with 3DS.
- >
- > Jeff
-
- Yes, there will be more and more SoftImage stuff. However even SI isn't
- perfect for every job. Its strong point is, naturally, character stuff, so I
- wouldn't expect to see it used in too many TV science fiction shows (where
- there isn't really enough time to do too much of this). As for other Lightwave
- feature work, there was a Lightwave shot near the beginning of Nixon (which I
- haven't seen)--it's a shot of going into the front gates of the White House or
- something like that, and the gates are LW.
-
- As for people praising MAX, I too have heard the praise, but I've also heard
- that it's buggy as hell. I always take things like that though with a grain of
- salt though so I'm not assuming it is. Also, remember that 3DS people saying
- that MAX is great holds about as much weight for me as LW people saying that LW
- 5 is great does for you.
-
- Do you really think that ALL 70,000 3DS users will upgrade? Also, perhaps 2/3
- of them are professional users, but out of that, at least 2/3 are architects
- and designers. Autodesk can have that market. I'm interested in feature film
- and TV special effects. It's actually a bad thing to people wanting to do
- effects with 3DS or MAX that such a big part of Autodesk's market is in the
- design field because it means they aren't putting as much effort into what you
- want to do because it would be bad business for them. I'm not saying they
- haven't put *anything* in there for you, but they certainly aren't putting the
- kind of effort into it that the Lightwave programmers are.
- --
- -=Fred=-
-
-
- Article: 16894
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 18:57:20 GMT
- Organization: Earthlink Network, Inc.
- Lines: 36
- Message-ID: <N.041496.115720.60@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com>
- <31708b69.4748958@news.alt.net> <4kre5l$8o2@nnrp1.news.primenet.com>
- NNTP-Posting-Host: max5-la-ca-11.earthlink.net
- X-Newsreader: Quarterdeck Message Center [2.00]
- Xref: news2.cais.com comp.graphics.animation:34314 comp.graphics.apps.lightwave:16894 comp.graphics.packages.3dstudio:14790
-
- On 4/14/96 10:55AM, in message <4kre5l$8o2@nnrp1.news.primenet.com>, Steph
- Greenberg <steph@primenet.com> wrote:
-
- > While this may sound true, Newtek has had that problem from the start and
- > found a pretty good niche. I can tell you that one of the largest
- > problems with hiring personnel in a large company is the cost of the
- > workstation that you have to add. The cost does not give me the
- > impression that LW isn't professional. Outdated interface, lack of
- > certain features which are becomming standard, stubborn fanatical
- > adherence to polygons in the face of a patch or NURBS world; those are
- > the cues that put LW a notch down from MAX and SI.
- >
- > For a lot of work that is done in the CGI community, LW is more than
- > adaquate.
- >
- > --
- > ------------------------------------------------------------------------------
- > -
- > Steph Greenberg "Whenever I truly think something can't be
- > steph@primenet.com done, that is when I redouble my efforts to
- > prove myself wrong."
- >
- > Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- > electronic republication only, such as Usenet and Email, and
- > non-commercial educational purposes such as charge free WWW pages.
- > Express permission is required for any other use. When in doubt, ask.
- > ------------------------------------------------------------------------------
- > -
-
- All I have to say about this is that if you haven't seen LW5 and don't know its
- features, DON'T compare LW4 to MAX. That would be about as fair as comparing
- LW5 to 3DS4; should I do that? Anyway, in what way is the interface outdated?
- Since when can something that is ergonomic get outdated?
- --
- -=Fred=-
-
-
- Article: 16895
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 12:06:01 -0700
- Organization: Primenet (602)395-1010
- Lines: 62
- Sender: root@primenet.com
- Message-ID: <4kriap$d5v@nnrp1.news.primenet.com>
- References: <4kop1a$4ep@nnrp1.news.primenet.com> <4kp8vl$lac@newsbf02.news.aol.com>
- X-Posted-By: steph@usr4.primenet.com
- Xref: news2.cais.com comp.graphics.animation:34315 comp.graphics.apps.lightwave:16895 comp.graphics.packages.3dstudio:14791
-
- Stranahan <stranahan@aol.com> wrote:
- : -----______-----------
- : In all honesty, though, LW PC didn't become available until verrrry late
- : in the year. It has a large base of Amiga users, many of whom will switch
- : to the PC or NT.
- : ----------------------------
-
- : This has not been the case so far, and NewTek no longer has an upgrade for
- : Toaster users - they must pay full price now.. The Toaster sold about
- : 35,000 units - the 1500 figure mentioned comes from that base. You have to
- : assume that most of the people who plan to upgrade, have upgraded.
-
- It is foolish for Newtek not to continue offering *some* discount. They
- need to cut the Amiga base off at the knees so they won't have to dumb
- down the program just so people on antiquated '040 Amigas can continue to
- use the program. The minimum standard machine for doing 3D these days is
- a 90Mhz pentium, which is several times faster than an '040 Amiga.
-
- While some Amigans have no doubt upgraded to '060s, that number is very
- small. And the PPC Amiga of the future . . . Well, Pentium Pros are way
- faster than the fastest currently available PPC chip as it is. The Amiga
- will simply repeat its pattern of always being behind the latest chip.
-
- Two of the people I know with Amigas and LW will switch eventually. To
- me, LW is almost an impulse buy, even if I owned MAX. Of course I already
- own LW/PC, I'll probably buy MAX when I have the money to upgrade my
- machine the way I want to, and I also have Animation Master (which I like
- for designing characters).
-
- It doesn't appear, however, that there is currently anything Lightwave
- does that Max doesn't. I'll see what Newtek is showing this week. It had
- better be impressive, though this is just a warm-up for the battle at
- Siggraph this year.
-
- The way I see it, the main advantage of LW has always been a hobbyist
- price that allows someone to try LW as a hobby, and make a gradual move
- into freelance and then full time pro work. The Amiga users of LW are
- both the support base of Newtek and the anchor which holds it back.
-
- When Newtek gets *really* serious about the PC, they'll announce the
- final upgrade for the Amiga, and extend a PC upgrade discount (like at
- least $100 below the street price) indefinately. To support two platforms
- with such a wide gap in performance is suicide.
-
- Computers are not long term investments like a house or even a car. A
- four year old computer (or four year old technology) might as well be
- an antique. For Newtek to indefinately bear the burdon of trying to keep
- the Amiga sort of up to date, pretty much single handedly, is ridiculous.
-
- : Lee Stranahan
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16896
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!swrinde!howland.reston.ans.net!news-e2a.gnn.com!newstf01.news.aol.com!newsbf02.news.aol.com!not-for-mail
- From: rich113@aol.com (Rich113)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Dongle Failure
- Date: 14 Apr 1996 15:14:03 -0400
- Organization: America Online, Inc. (1-800-827-6364)
- Lines: 15
- Sender: root@newsbf02.news.aol.com
- Message-ID: <4kripr$d7s@newsbf02.news.aol.com>
- References: <4ko80s$f0o@steel.interlog.com>
- Reply-To: rich113@aol.com (Rich113)
- NNTP-Posting-Host: newsbf02.mail.aol.com
-
- This may have something to do with dongle failures. I have my A2000 &
- MacIIci connected via serial port for sending files back & forth. When my
- Amiga is on & I turn on the second monitor connected to the Mac, the Amiga
- locks up. When I have the serial plug disconnected, everything is fine.
- I'm guessing static electricity. It never locks up the Mac though. Maybe
- Mac has better grounding, shielding, or whatever. (Macs are built somewhat
- better). I still need to check the ground throughout the office
- recepticles. I didn't have this problem in the other office. We moved in
- the winter so maybe it is just static because of the drier air. But it's
- possible that enough static can zap the dongle. If anyone can prove this
- to be true, how about a parallel port surge protector or just the right
- value capacitors connected in the right place ? Is one available ? If not
- it may be a good invention. What do you think ?
-
- Rich113@aol.com
-
- Article: 16897
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in2.uu.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 12:22:02 -0700
- Organization: Primenet (602)395-1010
- Lines: 35
- Sender: root@primenet.com
- Message-ID: <4krj8q$e7b@nnrp1.news.primenet.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <N.040996.211143.42@earthlink.net.earthlink.net>
- X-Posted-By: steph@usr4.primenet.com
- Xref: news2.cais.com comp.graphics.animation:34316 comp.graphics.apps.lightwave:16897 comp.graphics.packages.3dstudio:14792
-
- fwtep@earthlink.net wrote:
- : On 4/9/96 3:47AM, in message <316A402C.572E@osu.edu>, Jeff Jasper
- : <jasper.7@osu.edu> wrote:
-
- : >
- : > PS-relax it's only software
-
- : Nothing has been introduced by Max yet.
-
- Fred, if you are truly at DD, then you should know better. MAX has been
- in pre-release for over a month. It's been in beta for at least 2-3
- months. If you guys wanted MAX over there, you'd have it if you don't
- already. Has Pockets seen MAX yet? Is he still at DD? I'd certainly respect
- his opinion, though he was of the "you'll get my Amiga from me when you
- pry it from my cold dead fingers" level of loyalty two years ago.
-
- While I wouldn't risk a major project on MAX anymore than I would be the
- first one to ride a scary roller coaster on the first day it was opened,
- it has as much of a relationship to 3DSr4 as Lightwave had to Videoscape
- 3D (its immediate predecessor on the Amiga).
-
- : -=Fred=-
-
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16898
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!howland.reston.ans.net!math.ohio-state.edu!mane.cgrg.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 15:33:18 -0400
- Organization: Advanced Computing Center for Arts and Design
- Lines: 15
- Message-ID: <317152FE.5F99@osu.edu>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com>
- <31708b69.4748958@news.alt.net> <N.041496.111015.23@earthlink.net.earthlink.net>
- Reply-To: jasper.7@osu.edu
- NNTP-Posting-Host: illinois-nmc.cgrg.ohio-state.edu
- Mime-Version: 1.0
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-
- > > NewTek has a marketing problem. Selling a package that can compete
- > > with MAX and Softimage on NT but pricing on the low end that gives the
- > > impression to some people that it isn't professional.
- >
- > That's why they show the dozens of TV shows, etc. that are using it. Certainly
- > Steven Spielberg saw it as a professional piece of software. If it's good
- > enough for him, it's more than likely good enough for the average hobbyist or
- > professional.
-
- Jeesh, you really have a problem with people who don't seem to think of NewTek as
- the gods of the animation industry. His point was very valid and has been mirrored
- by MANY Lightwave users and ex NewTek employees. And I didn't know Steven Speilberg
- was an expert in animation.
-
- Jeff
-
- Article: 16899
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!mane.cgrg.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 15:35:58 -0400
- Organization: Advanced Computing Center for Arts and Design
- Lines: 17
- Message-ID: <3171539E.2266@osu.edu>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- <N.041396.135138.05@earthlink.net.earthlink.net> <317021BA.DB4@osu.edu>
- <N.041396.163409.03@earthlink.net.earthlink.net> <3170BBDC.3E2@osu.edu> <N.041496.111427.18@earthlink.net.earthlink.net>
- Reply-To: jasper.7@osu.edu
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-
- > > They just finished Hellraiser:Bloodline as well as several commercials, they
- > > weren't specific as to which ones. They are starting on several feature films,
- > > and working on getting a TV series. Their software of choice is 3D Studio MAX.
- > >
- > > Jeff
- >
- > Haa haa haa haa haaa!!!! Please stop, my sides are hurting too much!!! Did you
- > SEE those effects for Hellraiser 4? Haa haa haa oh that's rich! But
- > seriously, they were *almost* as good as The Last Starfighter... Better luck
- > next time.
-
- Saw the trailers, looks like the same stuff I see weekly on TV sci-fi stuff. I am really
- finding it hard to believe that you are a professional animator...or even an adult. If
- Blur's work is so bad why are they so busy with features and commercials and having to
- double the size of the company to keep up?
-
- Jeff
-
- Article: 16900
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!news.sprintlink.net!news.mindspring.com!usenet
- From: jcable@scires.com (Jim Cable)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Support for Visual Basic for Applications for Lightwave Modeller
- Date: 14 Apr 1996 19:34:14 GMT
- Organization: Scientific Research Corporation
- Lines: 15
- Message-ID: <4krjvm$nqs@mule1.mindspring.com>
- NNTP-Posting-Host: user-168-121-94-233.dialup.mindspring.com
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=US-ASCII
- X-Newsreader: WinVN 0.99.7
-
- I saw a couple of posts about scripting support for Lightwave. I use Visual
- Basic for Applications(VBA) at work to develop interfaces to Microsoft Excel
- Ver 7.0. You use Excell's built-in macro recorder to generate the VBA macro
- code. The resulting macro script is quite similiar to code generated from
- Visual Basic and is easily modified. There is also a forms editor to set
- up a custom interface for the your script. This kind of OLE automation might
- be the answer for automating tasks in Modeller or Layout for those of us who
- don't have the time to write 'C'-based plugins. It would also be a great
- tool for those one time tasks. VBA support has been around since Excel Ver
- 4.0 so maybe it's mature enough to think about integrating it into Lightwave.
- What would really be cool is a VBA OLE Automation Server plugin to Modeller.
- For those of you interested in more info, check out Personal Engineering &
- Instrumentation News magazine,Volume 13,Number 4,for a background and
- tutorial on VBA scripts.
-
-
- Article: 16901
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!math.ohio-state.edu!mane.cgrg.ohio-state.edu!news
- From: Jeff Jasper <jasper.7@osu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 15:55:55 -0400
- Organization: Advanced Computing Center for Arts and Design
- Lines: 79
- Message-ID: <3171584B.3276@osu.edu>
- References: <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
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- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
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-
- > I didn't say they could be done with a 2D program. They certainly could be
- > done with just about ANY 3D program though. Remember, while DK was done in
- > Alias, Myst was Strata for crying out loud. Of course, Myst 2 is being done
- > with Alias/Wavefront (and they're hiring right now).
-
- Yes they used Strata, it isn't that bad of a package. It has a lot of features
- Lightwave doesn't. Does that make Lightwave and worse of a package no, does it make
- Strata any worse, no, they are only software being used by an artist who needs certain
- tools for cetain jobs.
-
- > Anyway, you still don't seem to get my point so here it is as simple as I can
- > make it:
- > Cyberspace=who cares. or:
- > Cyberspace=doesn't show off photoreal "ha, I fooled you, that was an effect!"
- > qualities of a program. or:
- > Cyberspace=no "how did they DO that?" response from audience.
- > After all, what does *bad* cyberspace look like?
-
- I was just saying it served it's purpose as a movie production tool.
-
- > Also, please don't insult Lightwave by saying that the Hellraiser effects look
- > like Lightwave. Hell, the TV effects being pumped out by Area 51 (for
- > Space:Above and Beyond) at a rate that would choke ILM are a thousand times
- > better than what Blur did for Hellraiser. Area 51 recently put out 95 shots in
- > 3 weeks for an episode of Space. Not bad for about 6 animators, eh?
-
- There is Alias animation in Space too, it's not all Lightwave. And yes Hellraiser had
- more of a B5 look to it from what I have seen of the trailers. And I think ILM would
- be able to handle just about anything trown at them.
-
- > We'll see in a year from now. I can't say what I'm working on yet, but as soon
- > as I can, I will. (Although you'll probably read it in the trades first) I
- > will say that it's no silly Hellraiser 11 or Freddy's Dead 9 crap.
-
- I guess that makes you better than most the animation world eh?
-
- > Yes, there will be more and more SoftImage stuff. However even SI isn't
- > perfect for every job. Its strong point is, naturally, character stuff, so I
- > wouldn't expect to see it used in too many TV science fiction shows (where
- > there isn't really enough time to do too much of this). As for other Lightwave
- > feature work, there was a Lightwave shot near the beginning of Nixon (which I
- > haven't seen)--it's a shot of going into the front gates of the White House or
- > something like that, and the gates are LW.
-
- I also think with SGIs coming down in price and Maya being developed you will see a
- second wave coming from the high end. Never saw Nixon so I can't comment on it.
-
- > As for people praising MAX, I too have heard the praise, but I've also heard
- > that it's buggy as hell. I always take things like that though with a grain of
- > salt though so I'm not assuming it is. Also, remember that 3DS people saying
- > that MAX is great holds about as much weight for me as LW people saying that LW
- > 5 is great does for you.
-
- I have heard it is very stable, even in Beta. From the tours they have been giving
- demoing it I have heard there were VERY few bugs that were apparent to people who used
- it or were Beta testing it. I got to play with an early Beta myself and can say it was
- rock solid and never crashed once when I put it to through the tests. I have heard
- more than a few Lightwavers saying how nice it is too and that NewTek better address
- it with 5.0.
-
- > Do you really think that ALL 70,000 3DS users will upgrade? Also, perhaps 2/3
- > of them are professional users, but out of that, at least 2/3 are architects
- > and designers. Autodesk can have that market. I'm interested in feature film
- > and TV special effects. It's actually a bad thing to people wanting to do
- > effects with 3DS or MAX that such a big part of Autodesk's market is in the
- > design field because it means they aren't putting as much effort into what you
- > want to do because it would be bad business for them. I'm not saying they
- > haven't put *anything* in there for you, but they certainly aren't putting the
- > kind of effort into it that the Lightwave programmers are.
-
-
- Actually 3DS isn't a part of that market, They were a mutimedia division and are now
- part of Kenetix. Autodesk had a big lock on the design and archtechtural markets, but
- that was mainly because of Autocad. Autodesk also pretty much ruled the gaming world
- and has been a big seller to the broadcast market too. I think the Yost team know
- exactly what they were doing when they started working on MAX, they were going after
- the features in high-end programs not what Lightwave had.
-
- Jeff
-
- Article: 16902
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!news.interlog.com!news
- From: Hammed Malik <hmalik@interlog.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 15:44:45 -0400
- Organization: InterLog Internet Services
- Lines: 17
- Message-ID: <317155AD.AA8@interlog.com>
- References: <NEWTNews.825647681.16641.giorgioa@giorgioa.ix.netcom.com>
- <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net> <317027E2.1F65@osu.edu> <3170B520.570C@interlog.com> <3170C37C.5D3F@osu.edu>
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- Xref: news2.cais.com comp.graphics.animation:34321 comp.graphics.apps.lightwave:16902 comp.graphics.packages.3dstudio:14798
-
- Jeff Jasper wrote:
- >
- > > What exactly was done with Studio in the shot you're talking about? What
- > > makes the shot remarkable was the extremely realistic lighting and Studio
- > > wasn't responsible for that.
- >
- > God I wish lighting was everything, unfortunatly there usually requires modeling,
- > texture mapping, animation, and compositing too. Lightscape is a very 3DS friendly
- > package, consider it a radiosity rendering "plug-in" for 3DS if you will.
-
- At almost $3000 (used to be $6000), Lightscape can hardly be called a plug-in.
- Almost like calling an Avid editing system a plugin for Lightware. The sort of
- things that you mention Studio was used for could be done with pretty much any 3D
- package. I think I'll stop now, we're drifting off topic.
-
- hammed
-
-
- Article: 16903
- Newsgroups: comp.graphics.apps.lightwave
- From: scorpio@dave-world.net (Robert K. Williams)
- Subject: Re: Playback
- References: <317048B3.13D8@linknet.net>
- X-Newsreader: News Xpress 2.0 Beta #0
- Date: Sun, 14 Apr 96 20:33:01 GMT
- NNTP-Posting-Host: m2pia.dave-world.net
- Message-ID: <31715f84.0@nt.dave-world.net>
- Lines: 19
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nt.dave-world.net!Pentium
-
- In article <317048B3.13D8@linknet.net>, Mike Daniel <mdaniel@linknet.net> wrote:
- >My LW40c just arrived about 3 days ago and I can't find
- >out where to playback any animations that I render and save?
- >
- >Am I missing something or is it a little LW joke.
- >
- >
- > Mike D.
-
- Well, first off, you did not specify your platform. If it's PC (since you
- mentioned Rev C), then your playback would be through Media Player, which
- comes with Windows. However, you must first select the save animation option
- BEFORE you render. Then you will have an AVI file to playback. Before you
- save an animation, you must load the plugin. And before you use Lightwave,
- you should really glance at the manual.
-
-
- regards, v v **************************************
- Rob K. Williams (. .) * AmigaDOS: The OS my Pentium 100 *
- a.k.a. scorpio 8 * wants to run, when it grows up! *
- LIGHTWAVE RULES! @_| **************************************
-
- Article: 16904
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!idir.net!usenet
- From: Bruce Branit <bbranit@idir.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Star field?
- Date: Sun, 14 Apr 1996 15:57:01 -0700
- Organization: Internet Direct Communications - Lawrence, Ks - (913) 841-2220
- Lines: 18
- Message-ID: <317182BD.1F59@idir.net>
- References: <mad.6c8g@torment.tmisnet.com>
- NNTP-Posting-Host: port59.idtslw1.idir.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I; 16bit)
-
- Mark Dunakin wrote:
- >
- > Say does anyone know how you make that star field that is shaped like a big
- > ball. I can make a ball of dots that is solid, but I don't see how they made a
- > ball of dots that is hollow.........If some one knows how this was done I'd
- > appreciate knowing what the scoop is. And if I figure it out I'll tell about
- > it..........md
-
- You could try making a sphere, maybe tesselated to level 4 or 5 or so. Kill all the
- polygons of the sphere (k), and do a points<->polys macro or custom plug-in. After
- that use jitter to randomize the single-point polys.
-
- You'll be able to add a jitter to a radial array in one step in 5.0.
-
- ________________________
- Bruce Branit
- bbranit@idir.net
- http://www.idir.net/~bbranit
-
- Article: 16905
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!idir.net!usenet
- From: Bruce Branit <bbranit@idir.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Now I'm confused... LIGHTWAVE 4.0 or 3D MAX?
- Date: Sun, 14 Apr 1996 16:11:19 -0700
- Organization: Internet Direct Communications - Lawrence, Ks - (913) 841-2220
- Lines: 24
- Message-ID: <31718617.673F@idir.net>
- References: <4kh2se$93n@news.accessone.com> <4kh6ff$eq@newsbf02.news.aol.com> <316FD971.4E78@montreal.com>
- NNTP-Posting-Host: port59.idtslw1.idir.net
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- Content-Type: text/plain; charset=iso-8859-1
- Content-Transfer-Encoding: 8bit
- X-Mailer: Mozilla 2.0 (Win95; I; 16bit)
-
- Jean-Eric Hénault wrote:
-
- > I only wish they could update the look of the interface. Anyone tired of gray? I like the sleed Windows look with graphical
- > Icons. Check-out Alias new Interface... That's really cool. Textured interface anyone?
-
- I think that the interface although, not entirely intuitive because of its divergence
- from other, more widely accepted interface conventions, it is entirely utilitarian. The
- new user might be a little disoriented with the strange 'grey' interface, and need some
- getting used to it, but as a whole it is a logical consistent system for 3D design.
-
- As for the boring grey and yellow, yes, I think it's boring as hell, but I for one like
- it. If I'm working I want to look at the pretty pictures I'm creating and not be
- distracted by the interface's bright and shiny animated icons and pallets.
-
- If a total rehaul of the interface is underway, I'd only like to suggest that LightWave
- stays away from 'glitz for glitz sake' (i.e. Kai power tools) and remember that an
- interface should be a place to work from, a tool, not a frame.
-
- (wow, I didn't even have to use the word ergonomic!)
-
- _________________________________
- Bruce Branit
- bbranit@idir.net
- http://www.idir.net/~bbranit
-
- Article: 16906
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!idir.net!usenet
- From: Bruce Branit <bbranit@idir.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Seemless Textures (WAS Re: Is it true?)
- Date: Sun, 14 Apr 1996 16:22:52 -0700
- Organization: Internet Direct Communications - Lawrence, Ks - (913) 841-2220
- Lines: 25
- Message-ID: <317188CC.36AB@idir.net>
- References: <316CBBE2.6D48@interlog.com> <4kmg6d$5bp@news.accessone.com>
- NNTP-Posting-Host: port59.idtslw1.idir.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
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- X-Mailer: Mozilla 2.0 (Win95; I; 16bit)
-
- jeric@accessone.com wrote:
-
- Talking about seamless image maps in photoshop...
-
- > To achieve the same effect in Photoshop, wouldn't it be possible to create
- > some sort of batch script? Maybe a simple mouse recorder thing, although that would
- > lack the query aspects of a true script language. (Are there any script capable
- > i-p/paint packages available for the lame-o PC? Winimages?)
-
- I don't mean to get off on a rant here, but...
-
- It's not about making things simple. Most things about animation are really about art.
- They are about aesthetics. I'm not intending to come down on anybody but it seems there
- is a lot of...'how do I make things easier?' 'How do I make the computer do things for
- me that I don't feel like doing?' It seems that what is at the heart of good animation
- is an animator nurturing his or her images every step of the way, what-ever it takes,
- paying attention to the details, like rubber stamping seamless maps in photoshop, until
- the imagery meets or surpasses what was in the artist's mind's eye.
-
- The soapbox is now vacant...
-
- _____________________________
- Bruce Branit
- bbranit@idir.net
- http://www.idir.net/~bbranit
-
- Article: 16907
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!uwm.edu!news.sol.net!daily-planet.execpc.com!usenet
- From: jeffsj@execpc.com (Jeffery S. Jones)
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 13 Apr 96 22:40:58 +0000
- Organization: Exec-PC BBS - Milwaukee, WI
- Lines: 45
- Message-ID: <2306.6677T1360T2927@execpc.com>
- References: <wturber.89.0D1DDCF0@primenet.com>
- NNTP-Posting-Host: hippopotamus.execpc.com
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- Xref: news2.cais.com comp.graphics.packages.3dstudio:14807 comp.graphics.apps.lightwave:16907 comp.graphics.animation:34327
-
- On 13-Apr-96 16:53:01, Walter (Jay) Turberville (III) <wturber@primenet.com>
- wrote:
- >In article <4koqnm$68j@nnrp1.news.primenet.com> Steph Greenberg
- ><steph@primenet.com> writes:
-
- >>The question is this: is the PC now Lightwave's primary development
- >>platform? In other words, what will come first, the next PC version of LW
- >>or the Amiga version? I just can't help but think that Newtek's former
- >>Amiga fanaticism affects how they look at the PC. That fanaticism led
- >>them to make some very bad decisions a couple of years ago that still
- >>affect them.
-
- >>In other words, is the Amiga now the platform that gets a port of LW,
- >>after everything is finished on the PC?
-
- >>And what is Newtek doing to get ALL of its plugin vendors off the Amiga
- >>and onto the PC? One thing about Autodesk: their commitment and loyalty to
- >>the PC and NT platforms is unquestionable. Their programmers do not feel
- >>a need to go through a cleansing ritual to wash the stench of Microsoft
- >>from their fingers every time they code on a PC.
-
-
- >Since NewTek released 4.0 pre-release for the PC first and the final version
- >for the PC first, it seems likely that the PC version is now considered the
- >flagholder. There are probably more registered users of LW on the Amiga, but
- > I'd guess there are more 4.0 users on the PC. If NewTek fails to recognize
- >that LW for NT is the future of LW, then that will be a huge mistake.
-
- From a marketing standpoint, I can't see them doing anything else. I expect
- them to continue to making Amiga versions -- it is a "locked-in" market that is
- almost guaranteed sales -- but once unbundled from the Video Toaster, it doesn't
- make sense to lock it back in. I use an '060 Video Toaster system, and would
- love to see NewTek do more with it, but cannot see it remaining the main
- platform for Lightwave. Even with Amigas fast enough to compete with pentiums,,
- there are an awful lot of those NT-capable machines out there. With even
- faster Pentium-Pros coming out, not to mention Dec Alphas, I seriously doubt
- that there will be any chance of dropping the PC versions.
-
-
- --
- *-__________________________ | *Starfire* | _________________________-*
- Jeff Jones email:jeffsj@execpc.com *//* Amiga Lives! |Born
- *TFG* *Starfire* Design Studio *\\//* 1985-1994, |again 1995!
- --
-
-
- Article: 16908
- Path: news2.cais.com!news.cais.net!ringer.cs.utsa.edu!swrinde!howland.reston.ans.net!newsfeed.internetmci.com!in2.uu.net!news2.interlog.com!news.interlog.com!news
- From: Hammed Malik <hmalik@interlog.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 18:16:40 -0400
- Organization: InterLog Internet Services
- Lines: 40
- Message-ID: <31717948.3650@interlog.com>
- References: <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
- <317027E2.1F65@osu.edu> <N.041396.165407.83@earthlink.net.earthlink.net>
- <3170C21B.696A@osu.edu> <N.041496.115711.98@earthlink.net.earthlink.net> <3171584B.3276@osu.edu>
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-
- Jeff Jasper wrote:
-
- > > As for people praising MAX, I too have heard the praise, but I've also heard
- > > that it's buggy as hell. I always take things like that though with a grain of
- > > salt though so I'm not assuming it is. Also, remember that 3DS people saying
- > > that MAX is great holds about as much weight for me as LW people saying that LW
- > > 5 is great does for you.
- >
- > I have heard it is very stable, even in Beta. From the tours they have been giving
- > demoing it I have heard there were VERY few bugs that were apparent to people who used
- > it or were Beta testing it. I got to play with an early Beta myself and can say it was
- > rock solid and never crashed once when I put it to through the tests. I have heard
- > more than a few Lightwavers saying how nice it is too and that NewTek better address
- > it with 5.0.
-
- Ok, I didn't really want to get into this but after seeing so many posts about MAX
- being bug free, I went over to a friends place who has a beta copy of MAX to check
- it out. His version was dated Jan 18 so it might not be the latest version. This
- version seemed more like an alpha version than a beta. Some examples:
-
- - tried to change viewport to fill the screen - crash!
- - set up a particle system, tried to render - crash!
- - I'm thinking 'ok, maybe thats asking too much out of a beta release' so I make a
- simple cube, try to render - crash!
-
- In about half an hour that I used the program for, it crashed every time I tried to
- do anything other than very simple stuff. I hope Autodesk has fixed up MAX in the
- three months since they released the version I used.
-
- It really infuriates me, after trying MAX, to see people slamming LW for being
- buggy. I bought the pre-release PC version after using Amiga versions for few
- years. True, there were some bugs in the pre-release but none of them were critical
- enough to make the program unusable. Almost all the bugs in LW 4 pre-release had
- workarounds. I think a lot of people counting on this bug-infested MAX are going to
- be a little disappointed when they find out it isn't as 'rock solid' as they
- thought. Every program in its first release has its share of bugs and MAX is no
- different.
-
- hammed
-
-
- Article: 16909
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 22:58:43 GMT
- Organization: Earthlink Network, Inc.
- Lines: 45
- Message-ID: <N.041496.155843.41@earthlink.net.earthlink.net>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com>
- <N.040996.211143.42@earthlink.net.earthlink.net>
- <4krj8q$e7b@nnrp1.news.primenet.com>
- NNTP-Posting-Host: tsq-la-23.earthlink.net
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-
- On 4/14/96 12:22PM, in message <4krj8q$e7b@nnrp1.news.primenet.com>, Steph
- Greenberg <steph@primenet.com> wrote:
-
- > fwtep@earthlink.net wrote:
- > : On 4/9/96 3:47AM, in message <316A402C.572E@osu.edu>, Jeff Jasper
- > : <jasper.7@osu.edu> wrote:
- >
- > : >
- > : > PS-relax it's only software
- >
- > : Nothing has been introduced by Max yet.
- >
- > Fred, if you are truly at DD, then you should know better. MAX has been
- > in pre-release for over a month. It's been in beta for at least 2-3
- > months. If you guys wanted MAX over there, you'd have it if you don't
- > already. Has Pockets seen MAX yet? Is he still at DD? I'd certainly respect
- > his opinion, though he was of the "you'll get my Amiga from me when you
- > pry it from my cold dead fingers" level of loyalty two years ago.
- >
- > While I wouldn't risk a major project on MAX anymore than I would be the
- > first one to ride a scary roller coaster on the first day it was opened,
- > it has as much of a relationship to 3DSr4 as Lightwave had to Videoscape
- > 3D (its immediate predecessor on the Amiga).
- >
- > : -=Fred=-
- >
- >
- > --
- > ------------------------------------------------------------------------------
- > -
- > Steph Greenberg "Whenever I truly think something can't be
- > steph@primenet.com done, that is when I redouble my efforts to
- > prove myself wrong."
- >
- > Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- > electronic republication only, such as Usenet and Email, and
- > non-commercial educational purposes such as charge free WWW pages.
- > Express permission is required for any other use. When in doubt, ask.
- > ------------------------------------------------------------------------------
- > -
-
- What I mean is that MAX is not officially shipping.
- --
- -=Fred=-
-
-
- Article: 16910
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 23:00:35 GMT
- Organization: Earthlink Network, Inc.
- Lines: 29
- Message-ID: <N.041496.160035.35@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com> <4kop1a$4ep@nnrp1.news.primenet.com>
- <31708b69.4748958@news.alt.net>
- <N.041496.111015.23@earthlink.net.earthlink.net> <317152FE.5F99@osu.edu>
- NNTP-Posting-Host: tsq-la-23.earthlink.net
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-
- On 4/14/96 12:33PM, in message <317152FE.5F99@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > > NewTek has a marketing problem. Selling a package that can compete
- > > > with MAX and Softimage on NT but pricing on the low end that gives the
- > > > impression to some people that it isn't professional.
- > >
- > > That's why they show the dozens of TV shows, etc. that are using it.
- > Certainly
- > > Steven Spielberg saw it as a professional piece of software. If it's good
- > > enough for him, it's more than likely good enough for the average hobbyist
- > or
- > > professional.
- >
- > Jeesh, you really have a problem with people who don't seem to think of
- > NewTek as
- > the gods of the animation industry. His point was very valid and has been
- > mirrored
- > by MANY Lightwave users and ex NewTek employees. And I didn't know Steven
- > Speilberg
- > was an expert in animation.
- >
- > Jeff
-
- Price is not the problem with NewTek's marketing. And yes, Steven Spielberg is
- an expert when it comes to judging the quality of animation.
- --
- -=Fred=-
-
-
- Article: 16911
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 23:02:34 GMT
- Organization: Earthlink Network, Inc.
- Lines: 35
- Message-ID: <N.041496.160234.32@earthlink.net.earthlink.net>
- References: <N.041296.220910.11@earthlink.net.earthlink.net>
- <4kno35$8hv@newsbf02.news.aol.com>
- <N.041396.135138.05@earthlink.net.earthlink.net> <317021BA.DB4@osu.edu>
- <N.041396.163409.03@earthlink.net.earthlink.net> <3170BBDC.3E2@osu.edu>
- <N.041496.111427.18@earthlink.net.earthlink.net> <3171539E.2266@osu.edu>
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-
- On 4/14/96 12:35PM, in message <3171539E.2266@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > > They just finished Hellraiser:Bloodline as well as several commercials,
- > they
- > > > weren't specific as to which ones. They are starting on several feature
- > films,
- > > > and working on getting a TV series. Their software of choice is 3D Studio
- > MAX.
- > > >
- > > > Jeff
- > >
- > > Haa haa haa haa haaa!!!! Please stop, my sides are hurting too much!!! Did
- > you
- > > SEE those effects for Hellraiser 4? Haa haa haa oh that's rich! But
- > > seriously, they were *almost* as good as The Last Starfighter... Better
- > luck
- > > next time.
- >
- > Saw the trailers, looks like the same stuff I see weekly on TV sci-fi stuff.
- > I am really
- > finding it hard to believe that you are a professional animator...or even an
- > adult. If
- > Blur's work is so bad why are they so busy with features and commercials and
- > having to
- > double the size of the company to keep up?
- >
- > Jeff
-
- Because there's TONS of work out here and *someone* has to do it. Also, I'm
- sure they are an extremely economical choice (you don't see them doing "A"
- movies though, do you?). And no, they weren't even up to TV quality in my eyes.
- --
- -=Fred=-
-
-
- Article: 16912
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- From: Steven@Thurgood.demon.co.uk (Steve)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Mon, 15 Apr 1996 00:01:11 GMT
- Lines: 42
- Message-ID: <829522904.21176@thurgood.demon.co.uk>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB
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-
- in the begining there was leimberger@marbls.enet.dec.com (). And he did writeth:
- >
- >
- >|>>
- >|>> >I believe sound sync is a plugin in Max, at least thats the impression I
- >|>> >got when I played with it a month ago (when did you see it?).
- >|>>
- >|>>
- >|>> Whell, if you want to get technical, then you will have to say just
- >|>> about everything is a plugin, inclidng the Renderer. That is what
- >|>> makes MAX so cool. It intergrates the plugin's into the base program
- >|>> seamlessly. So, when the Renderman engin becomes availible later this
- >|>> year, it will be as if it was part in parcle with the orginal release.
- >|>>
- >|>> mjm
- >|>>
- > > Well now LightWave supports plugins, so does that mean it is cool also;-)
- >
- > -bill
-
- Lightwave's plugins are nowhere near as versetile as 3dsmax's.
- And, to all those saying lightwave is better than max for space shots I just saw
- buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm
- not saying lightwave's bad just that the artist who made this is brilliant.
-
- -Steve
-
- ------------------------------------------------------------
- __ ,' ,. ,,
- \,''-.., ,'' .,.', ', ,', .,','
- _-''-. ''-,'_.' ' ',,' ', ,' ,',
- ) ) -*\ 'O, ,' ,',', ', ',, ,
- ) ) /,..,,.,-,.,' ,.,' .,' ''.,' ,'
- @_.,.) >-,._, ''.'--,''''' ,' ,,
- ' '''-,,_ '-,, -,., ,' ','
- .'''._' '-,..,.,. ,',_....,'
- ',/' ''.,,,..,.,,.-''
-
- Ye Olde Dragon Of Ask'eeyart. Now kneel or else.
- ------------------------------------------------------------
-
-
- Article: 16913
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!tank.news.pipex.net!pipex!dispatch.news.demon.net!demon!thurgood.demon.co.uk
- From: Steven@Thurgood.demon.co.uk (Steve)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Mon, 15 Apr 1996 00:01:13 GMT
- Lines: 43
- Message-ID: <829522906.21176@thurgood.demon.co.uk>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@w
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- Xref: news2.cais.com comp.graphics.animation:34333 comp.graphics.apps.lightwave:16913 comp.graphics.packages.3dstudio:14816
-
- in the begining there was jmonahan@netzone.com (Joe Monahan). And he did
- writeth:
-
- >In article <316c070f.58480971@news.alt.net>, tkrego@norden1.com (Tim
- >Krego) wrote:
- >
- >> On Tue, 09 Apr 1996 22:42:59 -0700, cjtsui <cjpost@wwa.com> wrote:
- >> >I believe sound sync is a plugin in Max, at least thats the impression I
- >> >got when I played with it a month ago (when did you see it?).
- >>
- >> Everything in MAX is a plugin (.dll), the renderer, image savers,
- >> object loaders, primitives, etc. Allows for addition or changes to the
- >> components very easily.
- >
- >
- >And allows Autodesk to charge out the wazzo for stuff other apps come with!
- >
- >Joe
-
- Well, all the axp's and sxp's from yost disks 1&2 come with it. that's $600
- worth of software for $500 upgrade.
- Second it allows people to make their own plugins for 3ds max.
- If some wiz-kid comes along and makes a great radiosity rendering engine, with
- raytracing etc. then ha can. Programing specs apparantely come with max.
-
- -Steve
-
-
- ------------------------------------------------------------
- __ ,' ,. ,,
- \,''-.., ,'' .,.', ', ,', .,','
- _-''-. ''-,'_.' ' ',,' ', ,' ,',
- ) ) -*\ 'O, ,' ,',', ', ',, ,
- ) ) /,..,,.,-,.,' ,.,' .,' ''.,' ,'
- @_.,.) >-,._, ''.'--,''''' ,' ,,
- ' '''-,,_ '-,, -,., ,' ','
- .'''._' '-,..,.,. ,',_....,'
- ',/' ''.,,,..,.,,.-''
-
- Ye Olde Dragon Of Ask'eeyart. Now kneel or else.
- ------------------------------------------------------------
-
-
- Article: 16914
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Is it true?
- Date: 14 Apr 1996 23:23:44 GMT
- Organization: AccessOne
- Lines: 23
- Message-ID: <4ks1e0$adi@news.accessone.com>
- References: <4kp4js$932@news.ios.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > David Forbus <forbus@gramercy.ios.com> writes:
- > virtualbri@aol.com (VirtualBri) wrote:
- > >Mirrored surfaces look bad. Why would they want to make bad surfacing a
- > >specific feature?
- > >--Brian
- > >http://members.aol.com/virtualbri/
- > >http://members.aol.com/equinoxii/
- >
- > Mirrored surfaces look bad? Says who? You can always ray-trace mirrored
- > surfaces. A ploished wooden table top is a mirrored surface. A pane of
- > glass is a mirrored surface. Polished metal is a mirrored surface.
- > Duh............
- >
- > DLF
-
- Duh indeed. You must say that a lot, since we were talking about
- mirrored bitmaps, not reflective surfaces.
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16915
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.msfc.nasa.gov!elroy.jpl.nasa.gov!decwrl!enews.sgi.com!fido.asd.sgi.com!news.neu.sgi.com!eugate.sgi.com!imaginet.fr!usenet
- From: fbm@alpes-net.fr (fbm)
- Newsgroups: comp.graphics.apps.lightwave
- Subject: books about LightWave
- Date: 14 Apr 1996 22:52:34 GMT
- Organization: Organization
- Lines: 8
- Message-ID: <4krvji$9uq@avalon.imaginet.fr>
- NNTP-Posting-Host: alpnet71.alpes-net.fr
- Mime-Version: 1.0
- Content-Type: Text/Plain; charset=ISO-8859-1
- X-Newsreader: WinVN 0.99.5
-
- Hello!!
-
- Can someone help me..???? i'm looking for books about lightwaves modeling
- process and other stuf i can get to work.....in France we ave'nt any
- information about the newteck product...:((
-
- Thank's in advance!!
-
-
- Article: 16916
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in2.uu.net!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 23:30:29 GMT
- Organization: Earthlink Network, Inc.
- Lines: 79
- Message-ID: <N.041496.163029.21@earthlink.net.earthlink.net>
- References: <314C78D8.1D88@got.net> <4ijlgi$jkn@soap.news.pipex.net>
- <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373 <wturber.54.356DEE7E@primenet.com>
- <4k0qpt$fnh@nnrp1.news.primenet.com> <316C4EF3.6EE2@chanime.com>
- <N.041196.230523.41@earthlink.net.earthlink.net> <316E0123.489A@osu.edu>
- <N.041296.220905.99@earthlink.net.earthlink.net> <317027E2.1F65@osu.edu>
- <N.041396.165407.83@earthlink.net.earthlink.net> <3170C21B.696A@osu.edu>
- <N.041496.115711.98@earthlink.net.earthlink.net> <3171584B.3276@osu.edu>
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- Xref: news2.cais.com comp.graphics.animation:34336 comp.graphics.apps.lightwave:16916 comp.graphics.packages.3dstudio:14825
-
- On 4/14/96 12:55PM, in message <3171584B.3276@osu.edu>, Jeff Jasper
- <jasper.7@osu.edu> wrote:
-
- > > Anyway, you still don't seem to get my point so here it is as simple as I
- > can
- > > make it:
- > > Cyberspace=who cares. or:
- > > Cyberspace=doesn't show off photoreal "ha, I fooled you, that was an
- > effect!"
- > > qualities of a program. or:
- > > Cyberspace=no "how did they DO that?" response from audience.
- > > After all, what does *bad* cyberspace look like?
- >
- > I was just saying it served it's purpose as a movie production tool.
-
- OK, I agree to that. But that was a pretty limited and easy task for it.
-
- >
- > Area 51 recently put out 95 shots in
- > > 3 weeks for an episode of Space. Not bad for about 6 animators, eh?
- >
- > There is Alias animation in Space too, it's not all Lightwave.
-
- Close, but wrong. In the pilot, and ONLY the pilot, there was a sequence where
- the pilots are in a simulator. THAT was Alias. There is NO OTHER Alias
- animation in the show. By the way, Glenn Campbell, the animator who did the
- cool 3DS hands shots in Johnny M&Mnemonic is a supervisor over at Area 51.
-
- > And yes Hellraiser had
- > more of a B5 look to it from what I have seen of the trailers. And I think
- > ILM would be able to handle just about anything trown at them.
- Yes, I guess maybe ILM could handle it if the money was there--but in TV it's
- not. Actually, now that I think of it, I don't think they handled Jumanji very
- well (putting them up against the standards they set with Jurassic and others).
-
- >
- > > We'll see in a year from now. I can't say what I'm working on yet, but as
- > > soon as I can, I will. (Although you'll probably read it in the trades
- > > first) I will say that it's no silly Hellraiser 11 or Freddy's Dead 9
- > > crap.
- >
- > I guess that makes you better than most the animation world eh?
-
- Not at all. I've done some of the worst animation ever seen on the TV screens
- of the world. I've also done some good things. My point wasn't about me, it
- was about Lightwave. I meant that if "A" movies are willing to use it over MAX
- there must be *something* to it.
-
- > > As for people praising MAX, I too have heard the praise, but I've also heard
- > > that it's buggy as hell. I always take things like that though with a
- > > grain of salt though so I'm not assuming it is. Also, remember that 3DS
- > > people saying that MAX is great holds about as much weight for me as LW
- > > people saying that LW 5 is great does for you.
- >
- > I have heard it is very stable, even in Beta. From the tours they have been
- > giving demoing it I have heard there were VERY few bugs that were apparent to
- > people who used it or were Beta testing it. I got to play with an early Beta
- > myself and can say it was rock solid and never crashed once when I put it to
- > through the tests. I have heard more than a few Lightwavers saying how nice
- > it is too and that NewTek better address it with 5.0.
- >
- When I say buggy I don't necessarily mean it crashes often. I mean the myriad
- of other problems that can arise--say something like rendering errors or is a
- light going behind a transparent object affected the wrong way, etc. Many of
- these bugs (and I'm not talking about a specific program here) are only
- apparent under intense and unusual use so they won't really be apparent to the
- part time hobbyist (as most of the features won't be of much use). Since you
- seem to be pretty damned experienced with all this, I'll trust your opinion
- that it's pretty stable though. One thing I must say again though in regard to
- which program has a better toolbook is that in the entire 2 1/2 seasons of
- seaQuest, all the Lightwave in ST:Voyager, 2 seasons of Hercules, 3(?) seasons
- of B5, and most of the current season of Space--well, actually EVERYTHING done
- with Lightwave up until around November '95 was done without one single plugin.
- For many things plugins would have been nice, but the work _could_ be done
- without them.
-
- --
- -=Fred=-
-
-
- Article: 16917
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 23:27:57 GMT
- Organization: AccessOne
- Lines: 12
- Message-ID: <4ks1lt$adi@news.accessone.com>
- References: <317021BA.DB4@osu.edu>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > Jeff Jasper <jasper.7@osu.edu> writes yet again:
-
- > Sony is not the only one by far. Blurr uses 3DS almost <blah blah blah>
-
- Jeff, could you please delete c.g.app.lw from the posting in this thread?
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16918
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!news.accessone.com!news
- From: jeric@accessone.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Support for Visual Basic for Applications for Lightwave Modeller
- Date: 14 Apr 1996 23:31:37 GMT
- Organization: AccessOne
- Lines: 17
- Message-ID: <4ks1sp$adi@news.accessone.com>
- References: <4krjvm$nqs@mule1.mindspring.com>
- NNTP-Posting-Host: jeric.accessone.com
- X-Newsreader: SPRY News 3.03 (SPRY, Inc.)
-
- > jcable@scires.com (Jim Cable) writes:
- > I saw a couple of posts about scripting support for Lightwave. I use Visual
- > Basic for Applications(VBA) at work to develop interfaces <etc>
-
- BML is the language of choice for writing LWModeler scripts.
-
-
-
-
- OK, it's the ONLY language.
-
-
- ******************************************************************************
- ** jeric@accessone.com | Synergy Graphix & Animation **
- ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
-
- Article: 16919
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.infinet.com!lpm
- From: lpm@infinet.com (Lee P. Miller)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Followup-To: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.b
- Date: 14 Apr 1996 23:50:46 GMT
- Organization: InfiNet
- Lines: 10
- Message-ID: <4ks30m$t7q@news1.infinet.com>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- NNTP-Posting-Host: user.infinet.com
- X-Newsreader: TIN [version 1.2 PL2]
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-
- David - A Smiling Boy ;> (g4khchow@cdf.toronto.edu) wrote:
-
- >Hey, the following message posted by someone seems to prefer OS/2 to
- >Win95 because his login name is @ibm.net.....
-
- >That's why his opinion tend to favor OS/2
-
- first off ibm.net is a domain not a login name, second it's the domain name
- used for IBM's Advantis (ISP) users and doesn't indicate and professional
- link to IBM (ie employee)
-
- Article: 16920
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!ix.netcom.com!news
- From: warped42@ix.netcom.com (Ryan C. Gordon)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: 14 Apr 1996 09:40:13 GMT
- Organization: Lighting and Sound Technologies
- Lines: 152
- Message-ID: <4kqh5t$de3@dfw-ixnews6.ix.netcom.com>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net>
- NNTP-Posting-Host: ix-cha-nc1-16.ix.netcom.com
- X-NETCOM-Date: Sun Apr 14 4:40:13 AM CDT 1996
- X-Newsreader: NeoLogic News for OS/2 [version: 4.2]
- Xref: news2.cais.com comp.graphics.animation:34338 comp.graphics.apps.lightwave:16920 comp.graphics.apps.photoshop:13905 comp.graphics.packages.3dstudio:14827 comp.os.ms-windows.apps.utilities.win3x:1507 comp.os.ms-windows.apps.utilities.win95:8141 alt.26
-
-
- Generally I make it a point not to read any articles that are titled
- "(OS X) better than (OS Y) PLEASE!!!!", let alone reply to them. I can't
- understand anyone getting THIS emotional over software. It makes one
- comparable to a disgruntled postal worker...I wonder if this guy is going to
- go to work at IBM tech support one day and start picking off coworkers. Ahem.
-
- Anyway, here's my thoughts on the matter:
-
- > IMHO, as someone who has to support OS/2 for a living,
- > IT BLOWS!
- > It is the most useless piece of garbage I've ever seen.
-
- Perhaps Microsoft Tech Support is hiring?
-
- > Here are some truths to hold against the marketing scams that IBM has
- > touted OS/2 with:
- >
- > (1) "OS/2 is more stable than ________"
- > Bullshit. I see it crash applications 5 or 10 times a day. And,
- > when Windows locks up an application, it at least goes ahead and does
- > it. OS/2 sits there with the entire system hung up for 5 minutes (no
- > lie) while it tries depsperately to recover the application. In the
- > meantime, you can't do anything but move the mouse around. Usually,
- > OS/2 CAN'T recover, and you end up having to reboot your system (which
- > in itself takes forever).
-
- Here's a quick lesson in understanding the technology:
-
- Yes, when a PRESENTATION MANAGER application crashes, Warp has been known to
- spend an amount of time trying to get a response from a hanged application
- (although I've never seen it sit there for five minutes...30-45 seconds has
- been the maximum on REALLY bad days. :) ) There is a reason for this. If a
- VIO (text window) application hangs, you can shut it down immediately. The
- difference between the VIO and the PM application is a message queue. The
- message queue that PM apps (and ONLY PM apps.) has is where all its
- information and input come from. A message is stuck in a program's queue
- whenever you click a mouse button, hit a key, drag an object, close a window,
- etc...and the program handles these messages one by one. The reason for a
- "System hang" when a presentation manager app stops is that it is no longer
- processing its message queue. So big deal. This is a multitasking system,
- right? We'll just click on another window because this one is toasted. This
- is the snag; to switch focus to another window, the current window must
- process a message telling it that it is losing focus.
-
- The reason I tell you this is
- a) Not ALL OS/2 programs, when hanged, will hang the system.
- b) Actually, none of them "hang" the system. If you load the system clock,
- and let a program do the damage I just described above, you'll note the clock
- is still running. That's correct; the system is still multitasking.
-
- (As well, OS/2 Warp's latest FixPak includes a patch for an SIQ fix...it
- handles these "5 minute hangs" much better than before.)
-
- Also, I think I should note that OS/2 doesn't crash ANY applications.
- (although you claim it crashes them 5-10 times a day)...the applications
- crash themselves. No operating system, be it DOS, OS/2, UNIX, or any other,
- can do a thing for a program that is BUGGY, but protect itself and other
- running programs. And that is a fact of life.
-
- > (2) "OS/2 is faster than __________"
- > Not. I have never seen another OS thrash the living hell out of a
- > hard disk as badly as OS/2 does. A good comparison would be running
- > Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- > picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
-
- That certainly hasn't been the experience here...but I certainly can't prove
- what I see on my system to you.
-
- > (3) "OS/2 uses less memory than ________"
- > See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- > does on a 386 with 16MB of RAM.
-
- What is your point in bringing this up? I am not surprised that a 386
- outperforms a faster processor when it has double the RAM behind it. OS/2
- uses less memory than _______ (possible candidates are Windows NT, notorious
- for having a 12 megabyte MINIMUM on RAM...upwards of 20 for anything usable,
- Windows 95, which claims to have AT LEAST OS/2 minimum requirements for
- memory, but doesn't seem to do quite as well with it, various flavors of
- UNIX, etc...)
-
- Effectively, the only statement that #3 holds true for is "OS/2 uses less
- memory than DOS (or perhaps my commodore 64)"...however, DOS doesn't allow
- access to memory as cleanly or effectively as OS/2 (there is no thing as
- EMS, XMS, VCPI, DPMI, or any other number of memory acronyms.)
-
- In short, I can't imagine WHY you complain that the Operating system runs in
- 8 megs of memory, but is able to make use of all 16 megabytes of memory in a
- computer (per your example)...DOS only uses the first meg, unless you fight
- with it for more.
-
- > (4) "You can still use DOS and Windows applications"
- > If all you run is DOS and Windows apps anyway, then why bother
- > having OS/2?? Its just unnecessary overhead that takes up valuable
- > system resources (RAM, disk space, etc).
-
- Because it
- a) Allows me to run multiple DOS programs simultaneously (which I cannot do
- with DOS alone)
- b) It allows me to preemptively multitask Windows applications (which I
- cannot do with Windows alone)
- c) and, most importantly, I don't need to reboot when a DOS or Windows
- program crashes (Which I cannot do with either DOS -OR- Windows.)
-
- > Also, (5) OS/2 does not support Win95/NT applications AT ALL,
-
- ..and Win95/NT has no support for OS/2 applications.
-
- However, IBM has introduced DAPIE (Developer's API extensions), which allow
- developers to write programs using Win32 APIs, and, with nothing more than a
- recompile, create a native OS/2 program.
-
- So, OS/2 supports DOS, Win3.1, OS/2 16 and 32 bit, and with little effort,
- Win95/NT...what does Win95 support? Uh-huh.
-
- > (6) has poor support for Win32s,
-
- IBM just upgraded OS/2's Win32s support to version 1.25.
-
- > (7) has next to no driver support (scanners, sound cards, digitizers, tablets, etc.) and
-
- OS/2 has more drivers right out of the box than Windows for Workgroups 3.11.
- As well, many companies now write OS/2 drivers. Perhaps Win95 has more
- drivers, but to imply there is "next to no driver support" is incorrect.
-
- >(8) hardly any native applications.
-
- Actually, there's thousands of OS/2 applications. Commercially, yes, there
- may be more for other operating systems, but OS/2 still has plenty of apps on
- the net and for order from companies such as Indelible Blue and IBM Direct.
-
- If you can't find OS/2 applications, you haven't been looking very hard.
-
-
- > And then there's my favorite: if the OS2.INI or OS2SYS.INI file gets corrupted,
- > YOU HAVE HOSED YOUR ENTIRE SYSTEM AND MUST REINSTALL OS/2 AND EVERY DAMN
- > APPLICATION YOU HAVE. These files are not user-editable, and trying to use
- > backups rarely works.
-
- Is this any different than Win95/NT/3.x's REGISTRY? Nope.
-
- Actually, I can think of two programs off the top of my head (IniEdit and
- IniMaint, both on hobbes.nmsu.edu) that'll edit and backup the INI files.) I
- think OS/2 even comes with directions on INI recovery, too.
-
- > If this convinces anyone to NOT waste their valuable money and time on
- > this piece of steaming shit, then I will sleep much better tonight.
-
- I'm rather curious as to what operating system you LIKE, actually.
-
- --Ryan.
-
-
- Article: 16921
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!nntp.earthlink.net!usenet
- From: fwtep@earthlink.net
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 23:44:40 GMT
- Organization: Earthlink Network, Inc.
- Lines: 35
- Message-ID: <N.041496.164440.45@earthlink.net.earthlink.net>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com>
- <4k51m5$qtk@nnrp1.news.primenet.com>
- <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu>
- <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB6@wwa.com>
- <4khelf$7ci@news1.io.org> <N.041096.224040.20@earthlink.net.earthlink.net>
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- X-Newsreader: Quarterdeck Message Center [2.00]
- Xref: news2.cais.com comp.graphics.animation:34340 comp.graphics.apps.lightwave:16921 comp.graphics.packages.3dstudio:14828
-
- On 4/14/96 5:01PM, in message <829522904.21176@thurgood.demon.co.uk>, Steve
- <Steven@Thurgood.demon.co.uk> wrote:
-
- > Lightwave's plugins are nowhere near as versetile as 3dsmax's.
- > And, to all those saying lightwave is better than max for space shots I just
- > saw
- > buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm
- > not saying lightwave's bad just that the artist who made this is brilliant.
- >
- > -Steve
- >
- > ------------------------------------------------------------
- > __ ,' ,. ,,
- > \,''-.., ,'' .,.', ', ,', .,','
- > _-''-. ''-,'_.' ' ',,' ', ,' ,',
- > ) ) -*\ 'O, ,' ,',', ', ',, ,
- > ) ) /,..,,.,-,.,' ,.,' .,' ''.,' ,'
- > @_.,.) >-,._, ''.'--,''''' ,' ,,
- > ' '''-,,_ '-,, -,., ,' ','
- > .'''._' '-,..,.,. ,',_....,'
- > ',/' ''.,,,..,.,,.-''
- >
- > Ye Olde Dragon Of Ask'eeyart. Now kneel or else.
- > ------------------------------------------------------------
- >
-
-
- I don't know enough about MAX's plugins to dispute the first line above, and
- anyway, you are probably right.
-
- So where is this buggy4.jpg I'd be VERY interested in seeing it. (I'm assuming
- that's not it above)
- --
- -=Fred=-
-
-
- Article: 16922
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!en.com!in-news.erinet.com!bug.rahul.net!rahul.net!a2i!ddsw1!news.mcs.net!usenet
- From: "Michael J. May" <mjmay@mcs.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Resoultion problem?
- Date: Sun, 14 Apr 1996 18:53:24 -0500
- Organization: FM Multimedia
- Lines: 32
- Message-ID: <31718FF4.5AFC@mcs.net>
- References: <4kn045$q2a@reader2.ix.netcom.com> <4kq9gj$28q@news.accessone.com>
- NNTP-Posting-Host: mjmay.pr.mcs.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.01Gold (Win95; I)
-
- jeric@accessone.com wrote:
- >
- > > js33@ix.netcom.com(Joe Schrengohst ) writes:
- > > In <316D273B.56ED@ix.netcom.com> LonerSam <lonersam@ix.netcom.com>
- > > writes:
- > > >
- > > >Hi all,
- > > >
- > > >I wonder where and how to change the output
- > > >resoultion of LW from 75dpi to something bigger
- > > >number for printing purpose rather than video
- > > >purpose.
- > > >
- > > >If 75dpi is the only res. I can choose from, no
- > > >wonder why it is suitable for broadcasting purpose,
- > > >only.
- >
- > 75dpi is printer bullshit. Who cares? Make it the pixel size you
- > want and render it. Change the dpi in Photoshop. Has no real effect.
- >
- > Read a book.
- >
- > ******************************************************************************
- > ** jeric@accessone.com | Synergy Graphix & Animation **
- > ** Welcome to Seattle! Have a latte'! | Technical Subjects a Specialty!**
- > ** Don't make me force it down your throat.| "OK! Wind the frog!" **
-
- Please, read a different book!
-
- As for who cares, you were just kidding, right?
-
- Mike
-
- Article: 16923
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.packages.3dstudio,comp.graphics.apps.lightwave,comp.graphics.animation
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 17:02:01 -0700
- Organization: Primenet (602)395-1010
- Lines: 65
- Sender: root@primenet.com
- Message-ID: <4ks3lp$3gm@nnrp1.news.primenet.com>
- References: <4koqnm$68j@nnrp1.news.primenet.com> <4kp92d$lag@newsbf02.news.aol.com>
- X-Posted-By: steph@usr2.primenet.com
- Xref: news2.cais.com comp.graphics.packages.3dstudio:14831 comp.graphics.apps.lightwave:16923 comp.graphics.animation:34341
-
- Stranahan <stranahan@aol.com> wrote:
- : -------------------
- : I just can't help but think that Newtek's former
- : Amiga fanaticism affects how they look at the PC. That fanaticism led
- : them to make some very bad decisions a couple of years ago that still
- : affect them.
- : -------------------
- : Amiga one way or another. He's told me that real clearly on a number of
- : occasions.
-
- : The actual issue is that Tim isn't interested in products he didn't
- : develop. He either needs to get involved in them and slows the development
- : process down (which is part of the reason why he's lost every single
- : solitary engineer who worked with him two and a half years ago) OR he
- : focuses on other things, which is why LightWave's promotion has languished
- : and blown it's chance to take market share.
-
- I see this occurring in nearly every company. It's often so systematic
- it's called the NIH syndrome. While "not invented here" usually applies
- to ignoring positive achievments from other companies, it often occurs
- within the same company. Stories of newly ascendent entertainment
- executives killing perfectly good projects conceived of by predecessors
- is legend. Happens in aerospace all the time.
-
- It's sad. In 1991 LW was to tackle Wavefront. Yet when Softimage and
- Alias dominated the SGI world in the last two years, Newtek didn't
- extend its challenge to those formiddable programs. While I think they
- were the first program to include glows and lens flare, they truly blew
- it in getting their animation tools in line with what was going on at the
- high end. IK has been in Softimage since 1992, with a robust constraint
- system and great animation editing tools. If IK, along with a better
- channel editor and NURBS had been brought out by Newtek in 1994, on a PC,
- this thread would not exist today.
-
- Newtek just stood by resting on its B-5 laurels and let Autodesk walk off
- with the prize. Nothing kills software or hardware like resting on its
- laurels. Look what such neglect did to the Amiga.
-
- And nothing enables such irresponsible lack of initiative like users who
- defend out of date hardware and software to the death. As I've said
- before, LW5 will have to be a major departure from LW4 to take on MAX on
- even ground (in other words, price not being the *only* consideration).
-
- Every year, a new round of software wars takes place. I've had several
- people making a living with Lightwave tell me that LW5 had better be a
- MAX killer by Siggraph, or else they will have to switch just to stay
- competitive. Some are talking about getting Softimage instead. I'm not in
- a hurry, and if LW responds to the challenge, I'd be just as happy not
- spending 1000s of $$$ on MAX. But I think they got off to too late a
- start to get everything together in a short period of time.
-
- : _____________________________________________
- : Lee Stranahan
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16924
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!news.fibr.net!nntp.news.primenet.com!news.primenet.com!steph
- From: Steph Greenberg <steph@primenet.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: 14 Apr 1996 17:13:01 -0700
- Organization: Primenet (602)395-1010
- Lines: 39
- Sender: root@primenet.com
- Distribution: world
- Message-ID: <4ks4ad$46n@nnrp1.news.primenet.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <4kh1t7$2t6@nntpd.lkg.dec.com>
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-
- leimberger@marbls.enet.dec.com wrote:
- : |>Lightwave has none of these features? Do I go around bashing 3DS 4 assuming
- : Now Now Fred, Show a little sympathy here will you. After all thse guys are
- : excited, They have had to sit back and suffer with 3DS while lW was showing
- : up on the TV screens for over a year now!. It is obvious that they know
- : little about LW. They seem ignorant of the envelopes in LW. Allen has already
-
- I've got LW and I've got MAX at work. I've had LW since October 1990,
- when I had the 25th Toaster ever made (before they started scrambling
- serial numbers).
-
- : stated his view on Nurbs, GL shading is probabbly a given and until Max
- : is released nobody has it. Particles, gravity ect are present today in
- : third party software. Interactive lighting ? I need this explaine to me
-
- Are all of those available for the PC version?
-
- : as I am not sure what it means/offers. Can this be accopmlished with
- : Camera/light envelopes ? Also remember before MAx these people thought 3DS
- : the better program, that has to make me wonder.
-
- Animatable parameters in the envelopes are greatly expanded upon in
- programs like MAX, Softimage and Alias. If you don't have a need for the
- newer stuff that MAX has, I can't see a need for you to switch. LW does
- great effects for SF TV shows, but it can't nearly do the stuff Softimage
- and Alias do with a lot less effort. Much of this is related to character
- animation. Also, the particles work in near realtime, shaded, in MAX.
-
- --
- -------------------------------------------------------------------------------
- Steph Greenberg "Whenever I truly think something can't be
- steph@primenet.com done, that is when I redouble my efforts to
- prove myself wrong."
-
- Copyright 1996. All Rights Reserved. Permission granted for non-commercial
- electronic republication only, such as Usenet and Email, and
- non-commercial educational purposes such as charge free WWW pages.
- Express permission is required for any other use. When in doubt, ask.
- -------------------------------------------------------------------------------
-
- Article: 16925
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!vixen.cso.uiuc.edu!roundup.crhc.uiuc.edu!news2.acs.oakland.edu!newsfeed.concentric.net!news
- From: Elder Dragon <edragon@cris.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 20:19:26 -0400
- Organization: Concentric Internet Services
- Lines: 45
- Message-ID: <3171960E.2AB5@cris.com>
- References: <31368622.6BE3@osu.edu> <31372198.167E@austin.ibm.com>
- <4h8ibd$mns@nnrp1.news.prime <314C78D8.1D88@got.net>
- <4ijlgi$jkn@soap.news.pipex.net> <4ipvg6$t31@news.nstn.ca> <3160dfbd.9390373
- <wturber.54.356DEE7E@primenet.com> <4k0qpt$fnh@nnrp1.news.primenet.com>
- <316C4EF3.6EE2@chanime.com> <N.041196.230523.41@earthlink.net.earthlink.net>
- <316E0123.489A@osu.edu> <N.041296.220905.99@earthlink.net.earthlink.net>
- <317027E2.1F65@osu.edu> <N.041396.165407.83@earthlink.net.earthlink.net>
- <3170C21B.696A@osu.edu> <N.041496.115711.98@earthlink.net.earthlink.net> <3171584B.3276@osu.edu> <31717948.3650@interlog.com>
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-
- Hammed Malik wrote:
- >
- > Jeff Jasper wrote:
- >
- > > > As for people praising MAX, I too have heard the praise, but I've also heard
- > > > that it's buggy as hell. I always take things like that though with a grain of
- > > > salt though so I'm not assuming it is. Also, remember that 3DS people saying
- > > > that MAX is great holds about as much weight for me as LW people saying that LW
- > > > 5 is great does for you.
- > >
- > > I have heard it is very stable, even in Beta. From the tours they have been giving
- > > demoing it I have heard there were VERY few bugs that were apparent to people who used
- > > it or were Beta testing it. I got to play with an early Beta myself and can say it was
- > > rock solid and never crashed once when I put it to through the tests. I have heard
- > > more than a few Lightwavers saying how nice it is too and that NewTek better address
- > > it with 5.0.
- >
- > Ok, I didn't really want to get into this but after seeing so many posts about MAX
- > being bug free, I went over to a friends place who has a beta copy of MAX to check
- > it out. His version was dated Jan 18 so it might not be the latest version. This
- > version seemed more like an alpha version than a beta. Some examples:
- >
- > - tried to change viewport to fill the screen - crash!
- > - set up a particle system, tried to render - crash!
- > - I'm thinking 'ok, maybe thats asking too much out of a beta release' so I make a
- > simple cube, try to render - crash!
- >
- > In about half an hour that I used the program for, it crashed every time I tried to
- > do anything other than very simple stuff. I hope Autodesk has fixed up MAX in the
- > three months since they released the version I used.
- >
- > It really infuriates me, after trying MAX, to see people slamming LW for being
- > buggy. I bought the pre-release PC version after using Amiga versions for few
- > years. True, there were some bugs in the pre-release but none of them were critical
- > enough to make the program unusable. Almost all the bugs in LW 4 pre-release had
- > workarounds. I think a lot of people counting on this bug-infested MAX are going to
- > be a little disappointed when they find out it isn't as 'rock solid' as they
- > thought. Every program in its first release has its share of bugs and MAX is no
- > different.
- >
- > hammed
-
- Your friends computer must be messed up. I used a the same beta version
- for 4+ hours without a single crash while 2 extremely intense background
- tasks were occuring.
-
- Article: 16926
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!tank.news.pipex.net!pipex!howland.reston.ans.net!vixen.cso.uiuc.edu!roundup.crhc.uiuc.edu!news2.acs.oakland.edu!newsfeed.concentric.net!news
- From: Elder Dragon <edragon@cris.com>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 20:22:21 -0400
- Organization: Concentric Internet Services
- Lines: 38
- Message-ID: <317196BD.2230@cris.com>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com>
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- <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu>
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- <4khelf$7ci@news1.io.org> <N.041096.224040.20@earthlink.net.earthlink.net>
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-
- fwtep@earthlink.net wrote:
- >
- > On 4/14/96 5:01PM, in message <829522904.21176@thurgood.demon.co.uk>, Steve
- > <Steven@Thurgood.demon.co.uk> wrote:
- >
- > > Lightwave's plugins are nowhere near as versetile as 3dsmax's.
- > > And, to all those saying lightwave is better than max for space shots I just
- > > saw
- > > buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm
- > > not saying lightwave's bad just that the artist who made this is brilliant.
- > >
- > > -Steve
- > >
- > > ------------------------------------------------------------
- > > __ ,' ,. ,,
- > > \,''-.., ,'' .,.', ', ,', .,','
- > > _-''-. ''-,'_.' ' ',,' ', ,' ,',
- > > ) ) -*\ 'O, ,' ,',', ', ',, ,
- > > ) ) /,..,,.,-,.,' ,.,' .,' ''.,' ,'
- > > @_.,.) >-,._, ''.'--,''''' ,' ,,
- > > ' '''-,,_ '-,, -,., ,' ','
- > > .'''._' '-,..,.,. ,',_....,'
- > > ',/' ''.,,,..,.,,.-''
- > >
- > > Ye Olde Dragon Of Ask'eeyart. Now kneel or else.
- > > ------------------------------------------------------------
- > >
- >
- > I don't know enough about MAX's plugins to dispute the first line above, and
- > anyway, you are probably right.
- >
- > So where is this buggy4.jpg I'd be VERY interested in seeing it. (I'm assuming
- > that's not it above)
- > --
- > -=Fred=-
-
- Goto www.torcomp.com/3dmax.htm for the buggy shot and other cool shots,
- all done without plugins.
-
- Article: 16927
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.compuserve.com!newsmaster
- From: J.E.Beeston-94@student.lut.ac.uk
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Saving AVI's in Win95
- Date: Mon, 15 Apr 1996 00:23:15 GMT
- Organization: CompuServe Incorporated
- Lines: 10
- Message-ID: <4ks583$kph@arl-news-svc-2.compuserve.com>
- Reply-To: J.E.Beeston-94@student.lut.ac.uk
- NNTP-Posting-Host: ad05-096.compuserve.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- I have copied the original win95 avifil32.dll back into the windows directory, and the AVI's now save. But if I try to
- save an animation that has lens_flares in it, Lightwave cause a general protection fault. It seems to do this with all
- the codec's I've tried. Does anybody have any ideas on how to fix this, other than rendering each frame separately (This
- needs LOADS of disk space)?
-
-
- Thanks
-
- James
-
-
- Article: 16928
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!news.alt.net!newspost1.alt.net!usenet
- From: mouse@skyenet.net (The Mouse)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: Mon, 15 Apr 1996 00:46:56 GMT
- Organization: AltNet - Affordable Usenet Access - http://www.alt.net
- Lines: 60
- Message-ID: <4ks635$qp0@tofu.alt.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Reply-To: mouse@skyenet.net
- X-Newsreader: Forte Agent .99b.113
- Xref: news2.cais.com comp.graphics.animation:34348 comp.graphics.apps.lightwave:16928 comp.graphics.apps.photoshop:13906 comp.graphics.packages.3dstudio:14839 comp.os.ms-windows.apps.utilities.win3x:1508 comp.os.ms-windows.apps.utilities.win95:8143 alt.26
-
- Sorry for the non-binary post but I can't contain myself. I don't
- want anyone believing this MS horn tooting idiot. He knows nothing
- about os/2. I doubt if he know anything about computers. OS/2 is a
- very stable os. My computer gets about 10-12 hours of hard work per
- day. I never shut off the computer and the only time I reboot is if I
- installed something that required it. My computer will run for months
- with out being reboot. If that isn't stable I don't know what is.
- This meniscus@nando.net fellow may have tried to install os/2 but
- blamed OS/2 for his inability to operate his computer. OS/2 is great
- I would suggest that anyone who wants more out of there computer
- should try it. If you don't like it you probably don't have it setup
- correctly. Getting OS/2 setup right can take some time but once your
- there you'll never want to leave.
-
- On Sat, 13 Apr 1996 13:56:23 GMT, meniscus@nando.net wrote:
-
- >IMHO, as someone who has to support OS/2 for a living,
- >IT BLOWS!
- > It is the most useless piece of garbage I've ever seen.
- >
- >Here are some truths to hold against the marketing scams that IBM has
- >touted OS/2 with:
- >
- >(1) "OS/2 is more stable than ________"
- > Bullshit. I see it crash applications 5 or 10 times a day. And,
- >when Windows locks up an application, it at least goes ahead and does
- >it. OS/2 sits there with the entire system hung up for 5 minutes (no
- >lie) while it tries depsperately to recover the application. In the
- >meantime, you can't do anything but move the mouse around. Usually,
- >OS/2 CAN'T recover, and you end up having to reboot your system (which
- >in itself takes forever).
- >(2) "OS/2 is faster than __________"
- > Not. I have never seen another OS thrash the living hell out of a
- >hard disk as badly as OS/2 does. A good comparison would be running
- >Photoshop on a 486 w/ 12MB of RAM and editing a 1024x768x24bit
- >picture. But, OS/2 acts like that on a Pentium 90 w/ 40MB of RAM...
- >(3) "OS/2 uses less memory than ________"
- > See #2. OS/2 on a Pentium 90 w/ 8MB of RAM runs slower than it
- >does on a 386 with 16MB of RAM.
- >(4) "You can still use DOS and Windows applications"
- > If all you run is DOS and Windows apps anyway, then why bother
- >having OS/2?? Its just unnecessary overhead that takes up valuable
- >system resources (RAM, disk space, etc).
- > Also, (5) OS/2 does not support Win95/NT applications AT ALL, (6)
- >has poor support for Win32s, (7) has next to no driver support
- >(scanners, sound cards, digitizers, tablets, etc.) and (8) hardly any
- >native applications. And then there's my favorite: if the OS2.INI or
- >OS2SYS.INI file gets corrupted, YOU HAVE HOSED YOUR ENTIRE SYSTEM AND
- >MUST REINSTALL OS/2 AND EVERY DAMN APPLICATION YOU HAVE. These files
- >are not user-editable, and trying to use backups rarely works.
- >
- >If this convinces anyone to NOT waste their valuable money and time on
- >this piece of steaming shit, then I will sleep much better tonight.
- >
- >
- >
- >The Venerable Arch-Mage Meniscus
- >
-
-
-
- Article: 16929
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!in1.uu.net!news.alt.net!newspost1.alt.net!usenet
- From: mouse@skyenet.net (The Mouse)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.apps.photoshop,comp.graphics.packages.3dstudio,comp.os.ms-windows.apps.utilities,comp.os.ms-windows.apps.utilities.win3x,comp.os.ms-windows.apps.utilities.win95,alt.2600,alt.bi
- Subject: Re: WIN95 better than OS/2 PLEASE!!!!
- Date: Mon, 15 Apr 1996 00:47:50 GMT
- Organization: AltNet - Affordable Usenet Access - http://www.alt.net
- Lines: 10
- Message-ID: <4ks64q$qp0@tofu.alt.net>
- References: <315df4e7.30083078@nntp.loop.com> <31601c49.6539557@news.compuserve.com> <316192B5.69BB@europeonline.com> <3161a179.438764@news.earthlink.net> <316739ae.18791819@129.10.1.13> <DpLK1D.AvM@blaze.trentu.ca> <316DD018.F4B@usaor.net> <4kobvm$jrc@ca
- Reply-To: mouse@skyenet.net
- X-Newsreader: Forte Agent .99b.113
- Xref: news2.cais.com comp.graphics.animation:34349 comp.graphics.apps.lightwave:16929 comp.graphics.apps.photoshop:13907 comp.graphics.packages.3dstudio:14840 comp.os.ms-windows.apps.utilities.win3x:1509 comp.os.ms-windows.apps.utilities.win95:8144 alt.26
-
- On Sun, 14 Apr 1996 15:47:15 GMT, meniscus@nando.net wrote:
-
- > Before I proceed to humiliate you in fron of the entire public, let
- >me warn you that my job is to install and maintain OS/2 and Network
- >Software on internal machines. Are you familiar with PC3270?
-
- Look like your company should find someone who can do the job
- correctly.
-
-
-
- Article: 16930
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!news.kei.com!news.texas.net!newsfeed.concentric.net!news
- From: Bryant Reif <reifbrya@pilot.msu.edu>
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 1996 20:58:09 -0400
- Organization: Concentric Internet Services
- Lines: 44
- Message-ID: <31719F21.48D5@pilot.msu.edu>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com> <4k51m5$qtk@nnrp1.news.primenet.com> <N.040996.010322.76@earthlink.net.earthlink.net> <316A402C.572E@osu.edu> <N.040996.211143.42@earthlink.net.earthlink.net> <316B4A63.5EB
- NNTP-Posting-Host: cnc045200.concentric.net
- Mime-Version: 1.0
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- X-Mailer: Mozilla 2.01 (Win95; I)
- Xref: news2.cais.com comp.graphics.animation:34351 comp.graphics.apps.lightwave:16930 comp.graphics.packages.3dstudio:14843
-
- Steve wrote:
- >
- > in the begining there was leimberger@marbls.enet.dec.com (). And he did writeth:
- > >
- > >
- > >|>>
- > >|>> >I believe sound sync is a plugin in Max, at least thats the impression I
- > >|>> >got when I played with it a month ago (when did you see it?).
- > >|>>
- > >|>>
- > >|>> Whell, if you want to get technical, then you will have to say just
- > >|>> about everything is a plugin, inclidng the Renderer. That is what
- > >|>> makes MAX so cool. It intergrates the plugin's into the base program
- > >|>> seamlessly. So, when the Renderman engin becomes availible later this
- > >|>> year, it will be as if it was part in parcle with the orginal release.
- > >|>>
- > >|>> mjm
- > >|>>
- > > > Well now LightWave supports plugins, so does that mean it is cool also;-)
- > >
- > > -bill
- >
- > Lightwave's plugins are nowhere near as versetile as 3dsmax's.
- > And, to all those saying lightwave is better than max for space shots I just saw
- > buggy4.jpg and it is better than anything I ever saw done with lightwave. I'm
- > not saying lightwave's bad just that the artist who made this is brilliant.
-
- I just returned from "http://www.torcomp.com/images/buggy4.jpg" and although it is a
- very nice picture, it definitely does not surpass the best lightwave renderings *I*
- have seen. It's not even close. This is all a matter of personal opinion, of
- course, but you should really check out more LW renderings. I also don't see
- anything in that image that couldn't easily be reproduced with LW.
-
- I also wouldn't call it very "photorealistic". I'm not sure if this was by design,
- or a limitation of 3DS MAX's native renderer. I hope this is not the ultimate
- expression of 3DS MAX's capabilities.
-
- A very nice picture, nonetheless.
-
- --
-
- Bryant Reif
- mailto:reifbrya@pilot.msu.edu
- http://www.aiesec.org/~bryant
-
- Article: 16931
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!uunet!in1.uu.net!news.oz.net!we.got.net!news
- From: Ace Miles <ace@got.net>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Where is my memory disappearing to?
- Date: Sun, 14 Apr 1996 18:03:29 -0700
- Organization: got net?
- Lines: 21
- Message-ID: <3171A061.7829@got.net>
- References: <4kp3bo$932@news.ios.com>
- NNTP-Posting-Host: ace.got.net
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- David Forbus wrote:
- >
- > I'm using Lightwave 4.0 intel. When I load a scene my resources show that
- > I have 39+Megs of free RAM. When I start rendering the machine starts
- > using virtual memory. After halting the render, resources show 0Megs free.
- > Where did 39Megs go? I have been using Lightwave on the PC for a few
- > months and for two years on the Amiga. This problem seems to have appeared
- > out of nowhere. I have not had this problem before. Also, I'm running
- > under both Win95 and WinNT 3.51. The problem is identical running
- > Lightwave with either. Any advice? I have recently had to mess with
- > system configurations. Any suggestions?
- >
- > Thanks..............DLF
-
- What Rev are you running?
-
- --
- Ace Miles * Senior Animator * Atari Games/Williams Entertainment
- ace@agames.com (work) or ace@got.net (home)
- My opinions are not necessarily those of my employer.
- Although legally they own everything I come up with.
-
- Article: 16932
- Path: news2.cais.com!news.cais.net!news.ac.net!news1.erols.com!newsfeed.internetmci.com!howland.reston.ans.net!torn!news.dal.ca!news
- From: DMacKay <dxmackay@juliet.stfx.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MULTIMEDIA SCHOOLS
- Date: Sun, 14 Apr 1996 21:55:59 -0300
- Organization: Saint Francis Xavier University
- Lines: 13
- Message-ID: <31719E9F.38A9@juliet.stfx.ca>
- NNTP-Posting-Host: xcd_04.stfx.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- I would like to include multimedia schools IN A LIST OF multimedia
- companies and resources Ihave been compiling
- within Canada,....so if you belong to one or know of one with it's web
- site
- please let me know at the address below and I will place a link from my
- Multimedia site. These are schools which would generally be dealing with
- multimedia .......computer graphics......computer
- animation..authoring....etc
-
- Thanks
-
- Dennis Mackay
- dxmackay@juliet.stfx.ca
-
- Article: 16933
- Path: news2.cais.com!news.cais.net!news.ac.net!news.serv.net!solaris.cc.vt.edu!news.mathworks.com!gatech!swrinde!howland.reston.ans.net!torn!news.dal.ca!news
- From: DMacKay <dxmackay@juliet.stfx.ca>
- Newsgroups: comp.graphics.apps.lightwave
- Subject: MULTIMEDIA SCHOOLS
- Date: Sun, 14 Apr 1996 21:56:19 -0300
- Organization: Saint Francis Xavier University
- Lines: 13
- Message-ID: <31719EB3.3D94@juliet.stfx.ca>
- NNTP-Posting-Host: xcd_04.stfx.ca
- Mime-Version: 1.0
- Content-Type: text/plain; charset=us-ascii
- Content-Transfer-Encoding: 7bit
- X-Mailer: Mozilla 2.0 (Win95; I)
-
- I would like to include multimedia schools IN A LIST OF multimedia
- companies and resources Ihave been compiling
- within Canada,....so if you belong to one or know of one with it's web
- site
- please let me know at the address below and I will place a link from my
- Multimedia site. These are schools which would generally be dealing with
- multimedia .......computer graphics......computer
- animation..authoring....etc
-
- Thanks
-
- Dennis Mackay
- dxmackay@juliet.stfx.ca
-
- Article: 16934
- Path: news2.cais.com!news.cais.net!news.ac.net!imci4!newsfeed.internetmci.com!in1.uu.net!newsfeed.pitt.edu!scramble.lm.com!news
- From: ryn@telerama.lm.com
- Newsgroups: comp.graphics.apps.lightwave
- Subject: Re: Amiga Compatibility
- Date: Mon, 15 Apr 1996 01:32:00 GMT
- Organization: Telerama Public Access Internet, Pittsburgh, PA
- Lines: 48
- Message-ID: <4ks900$65r@scramble.lm.com>
- References: <Pine.LNX.3.92.960411232237.22511A-100000@iasmh.bsu.edu> <31708288.11819695@news.pixi.com>
- NNTP-Posting-Host: ryn.slip.lm.com
- X-Newsreader: Forte Free Agent 1.0.82
-
- melorama@pixi.com (Mel Matsuoka) wrote:
-
- >-----BEGIN PGP SIGNED MESSAGE-----
-
- >On Thu, 11 Apr 1996 23:26:22 -0500, Shadowbird
- ><darius@iasmh.bsu.edu> wrote:
-
- >>OK, so I've downloaded gazillions of neat objects and textures and
- >cool
- >>stuff off the 'net, and now they're sitting on my IBM PC and my
- >school A/V
- >>lab's Mac in nice tidy LHA archives.
- >>
- >>I'm running LW 3.x on a Toaster 4000, and Amiga 2000.
- >>
- >>What do I do now? How do I get those files ported over? FTP
- >addresses?
- >>WWW pages where I can find decent emulators, or let Amigas read
- >Mac/PC
- >>disks or vice versa?
-
- >Easy...just use your PC to copy the objects onto 720k formatted
- >(Double Density...NOT High Density) floppy disks. Or use the
- >Macintosh "PC Exchange" extension to do the same. If you are running
- >Amiga OS 2.0 or up, you should be able to read the floppies in your
- >amiga drive using the builtin Amiga util "CrossDOS". But again, you
- >can only read the older Double Density floppydisks (which
- >unfortunately are very hard to find nowadays).
-
- >One problem which I am certain you will come across is not being
- >able to fit all of a certain object, image or whatnot onto one
- >floppy. In this case, you must "split" the archives onto multiple
- >floppies. If you own Art Department Professional for your amiga,
- >you're all set! ADPro comes with utilities for the Amiga/PC/Mac which
- >enables you to split large files on a PC or Mac and them put them
- >back together on the Amiga. The programs are called "splitz" and
- >"joinz"
-
- >If you dont have ADpro, you can still use any number of PD/Shareware
- >file splitting utilities avilable on the net.
-
- >I hope this helps!
-
- Most Amiga's 3000 and up have a high density floppy drive, although
- the native software's support for them is a little shaky, there are
- several fixer uppers on Aminet, I use HDFixer, it works OK...
-
-
-
- Article: 16935
- Path: news2.cais.com!news.cais.net!news.cinenet.net!Bugs
- From: rickmay@cinenet.net (Rick May)
- Newsgroups: comp.graphics.animation,comp.graphics.apps.lightwave,comp.graphics.packages.3dstudio
- Subject: Re: MAX or Lightwave? How about some MAX here folks.
- Date: Sun, 14 Apr 96 22:41:04 GMT
- Organization: Cinenet Communications,Internet Access,Los Angeles;310-301-4500
- Lines: 37
- Message-ID: <4ks9f5$4af@marina.cinenet.net>
- References: <4jufet$1l2@easy2.mediacity.com> <4juolr$oti@newsbf02.news.aol.com>
- <N.040996.211143.42@earthlink.net.earthlink.net>
- <4krj8q$e7b@nnrp1.news.primenet.com> <N.041496.155843.41@earthlink.net.earthlink.net>
- NNTP-Posting-Host: ppp108.cinenet.net
- X-Newsreader: News Xpress Version 1.0 Beta #4
- Xref: news2.cais.com comp.graphics.animation:34352 comp.graphics.apps.lightwave:16935 comp.graphics.packages.3dstudio:14845
-
- This whole MAX vs Lightwave thing is just outlandish.
-
-
- Just look at both pieces of software- make a call to what serves you better
- and use it. sheesh.
-
-
- A good artist can do wonders with anything. And as far as Lightwave being
- used for so many tv shows- and MAX isnt- just remember the thing (max) has
- only been in beta for a little while...
-
-
-